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| Beta 4 - The Great Escape Easy |
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Posted by: rose - 07-18-2011, 09:09 AM - Forum: 998
- Replies (13)
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Great Escape 16905 easy. No sound when opening grey door when pulling the lever.<br />
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16304. The map shows the zapper beams in room 16305 on even though they were turn off. It is OK when in the room 16305 but leaving the room and then look at the map gives the wrong information.<br />
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15706 have the right most zapper on all the time. Look at map and it is on but when looking at the map when in room 15705 or other rooms it is off!<br />
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I generally find MMHD to dark. I have always had to turn up the screen light to maximum but with the new feature in MMHD the screen is too dark in the darker places which makes it sometimes hard to see the specifics in those part early enough. When you get older you need more light to see well! In the Great escape it seems very dark! It is straining the eyes. Could it be that the bricks used are the darker values and colours, red and blue i.e., and not light grey or gold?<br />
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15505 Is the money bag to the right for show? I couldn't find a way to reach it.<br />
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15705 why a blue brick opening the grey door when it is closed again when coming back into the room? There is a lever that will open the door.<br />
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16309 when jumping on to the vine Jack has to <blockquote>jump</blockquote> several times before he can climb up the vine.
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| Beta 4 - Dropping items |
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Posted by: m1ck - 07-18-2011, 07:24 AM - Forum: 998
- Replies (27)
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<strong>Moved to its own topic... --Rob</strong><br />
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I dearly wish there was an ability to drop a shield or 2 to make room for a key?<br />
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I can't tell you how many times I've had to backtrack (sometimes quite a ways) to find a critter to waste a shield on so I can go back and get the key I want. <br />
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It doesn't matter which mansion; it's come up for me over and over with the MM games (both 1 and 2). <br />
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| Beta 4 - Tomb of Princes HARD |
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Posted by: RobSeegel - 07-17-2011, 05:59 PM - Forum: 998
- Replies (2)
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Verified all fixes - one *minor* issue slipped through:<br />
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<strong>15696</strong> - Half-stuck: if Jack rides the left-most falling platform down, and jumps to the left, there is a small ledge right at the edge of the screen that he can land on. He is effectively trapped unless he jumps off to his death.
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| Beta 4 - Tomb of Princes NORMAL |
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Posted by: RobSeegel - 07-17-2011, 05:32 PM - Forum: 998
- Replies (4)
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Went back and reviewed ALL the reports against this mansion. It looks like one was missed. Back for Beta2b, Leon reported an issue for room <strong>15298</strong>. I reported it again for Beta 3. There wasn't any response to the initial report on it, so I assumed it was missed or misunderstood.<br />
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This room is accessed through a secret passage from the room to its left. If Jack rides the falling platforms he will land safely on a ledge with no way to get back - skipping a rather large number of rooms. I'm not sure if this was intentional, somehow I don't think so. My recommendation would be to replace the falling platforms with a moving one or replace both falling platforms with stationary ones.
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| Beta 4 - House of Baron Garneau Easy |
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Posted by: rose - 07-17-2011, 04:10 PM - Forum: 998
- Replies (5)
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Finished with a spare purple key and miss a yellow one. Can't see where the purple door should be though, on the map. I gather that the yellow key is behind the purple door.<br />
Is it a miss from me or a fsult in the mansion?
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| Beta 4 - setting keys |
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Posted by: rose - 07-17-2011, 01:36 PM - Forum: 998
- Replies (6)
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When setting the keys the Jump keys doesn't show the changes to ö and ä even if the keys does function in the program. What is showing is the US keyboards characters for those keys!!! It isn't a problem in MM1 or MM2.<br />
It hasn't specifically to do with the jump keys. It is only that I use those special character keys for jumping keys.<br />
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<strong>Updated subject. -- Rob</strong>
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| Poem / Organ Screen |
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Posted by: VernJensen - 07-16-2011, 07:24 PM - Forum: 998
- Replies (2)
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The one thing that we didn't convert to new graphics for Midnight Mansion HD is the poem / organ player screen. (To see this, create a new profile, and start a new game.) It's still old graphics, meaning it looks pixelated when fullscreen on a 30<blockquote> or even 20</blockquote> display.<br />
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We can redo the text for this quite easily, but Jacob and I didn't feel it was worth the time/effort to redo the organ player animation and background for this screen. Jacob wanted to get rid of it entirely. I wanted to keep it. But now I thought I'd ask for feedback: what do you think? Should we ditch this screen?<br />
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I still kinda like the poem and all.
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| Editor and Custom Mansions |
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Posted by: Wingy - 07-16-2011, 05:37 PM - Forum: 998
- Replies (12)
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I'm assuming that the level editor is going to be a separate app on the App Store available for purchase. This would be the best way to market this sort of tool for the game.<br />
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However, I tried to open an old custom mansion from inside of Beta 4 - I have both episode 1 and 2 enabled. It didn't say anything was wrong, after I selected the mansion it just came back to the menu and nothing happened. Is there a way to play custom mansions yet or is that going to be in a later update?
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