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Dude!
Forum: otg Alpha Mansion
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11-29-2025, 07:58 AM
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MM2 - Midnight Mazes and ...
Forum: Free Uploading and Downloading
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Current team of Administr...
Forum: The Administrators
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Version Progress
Forum: New Version Progress
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10-05-2025, 10:29 PM
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2025
Forum: Speaker's Corner
Last Post: Semi-Native
09-25-2025, 11:42 AM
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Cannot unlock/enter code ...
Forum: General issues and game bugs
Last Post: admin
07-10-2025, 04:32 AM
» Replies: 3
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Big Announcement
Forum: Midnight Mansion Updates
Last Post: admin
07-09-2025, 02:14 AM
» Replies: 22
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Jack Stuck
Forum: Birdcage, The
Last Post: Freddy
03-02-2025, 05:45 PM
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Buried Levers
Forum: Birdcage, The
Last Post: brell
02-24-2025, 08:26 AM
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Russian roulette. Or not?
Forum: Birdcage, The
Last Post: Freddy
02-23-2025, 05:53 PM
» Replies: 0
» Views: 375
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| Version Progress |
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Posted by: verntest - 10-01-2025, 02:03 AM - Forum: New Version Progress
- Replies (3)
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Hi all,
Sorry I haven't posted much about progress on the game!
My wife and I recently moved to Texas, so we've been busy for a few months with the move. But I've been working on the game again, and continue making good progress!
I'd like to share some updates here to show what I've been up to.
When a developer commits changes to a codebase, he often will type a brief commit message -- a super short summary of what he changed. Here are some of my summaries from 2025.
Feb 2025
New features:
feat: started porting save-game code. Add Start Game button that loads mansion from local zip without file dilaog
feat: added save pedestal and circle-of-light animation
feat: add save pedestal and early save file JSON download
feat: added pedestals and statues
feat: added candle sprite and glow effect
feat: make Jack's pile-of-bones and pile-of-stone sink into lava too
BUG FIXES:
fix: fix sound stereoPos NaN console warning
fix: convert more sound.play to soundManager calls
fix: fix overloaded sounds for lever actions
fix: fix bug where moving left to another room could instantly put Jack back in the previous room
chore: require pressing 'k' to get a key that can open any door
fix: fix trap doors so left half opens too
fix: fixed bug where skull spiders wouldn't walk right across brick switches
fix: fixed bug where Jack can't climb ladder in Castle Doom, 2 rows below starting room
fix: fixed bug where holding Return would keep pulling a lever indefinitely
fix: fixed bug with key repeats (hold down, hold jump, then release down resulted in double jump)
fix: fixed Jack's ducking insetRect so he can duck under low-flying ravens
ported Jack's dead skeleton movement
March 2025
Got music fade/resume working
Got Jack's statues working
Got pausing of other SpriteLayers during save/restore animation working
May 2025
Show stats (items, lives, score)
Convert to true HD
Add pause/resume with basic dialog
Add beginnings of Title Screen
Add new loading screen
some fixes
[Busy moving June through August]
Aug 2025
Fixes:
Command-arrow keys on Mac
Alpha masks always computed AFTER sprites are finished loading (async)
Stats area not black on 1st game start
Scenes folder structure improvements
Sep 2025
Features:
Improve layout of game within web browser
Add loading screen
Add early Game Over screen
Add walking skeleton
Add proper button sprites to Title Screen
Upscale stats sprites, skeleton fish, walking skeleton, and more using AI
added missing code add extra lives every 1000 points and increment numFrames
ported globals.timeSpentInMansion and updateTimeSpentInMansion() for saved games
Fixes:
Fix sprite and tile depths to be correct
fix paused dialog to not be under layer 6 bricks
require mouse click to start game
fix frame cycling bug in fell-too-far death
fix Jack dying when ducking under blue bird in HD
fix skeleton fish size
Fix missing large red candle
fix items and dead Jack to move with horizontal moving platforms
fix skeleton sinking into lava glitch
fix bug where pausing then resuming while Jack is doing death skeleton...
replace 1024 res images with 1280 res
make torch animate with flame
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| Cannot unlock/enter code for my MM1 HD |
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Posted by: bkl1961 - 05-04-2025, 03:06 PM - Forum: General issues and game bugs
- Replies (3)
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Over the years I purchased all of Vern's Midnight Mansion games available for the Mac and the PC.
Numerous times I had to ask for a new code, everything would be fine unless a hard drive crashed, changed computer, etc.
I have tried for the last couple of years to get MM1 HD going again on my PC as I don't use my Mac very much anymore.
Vern used to help, however the last few times I asked for help I got no response. Going through the update code thing, or lost code thing has been zero help.
I just wrote a detailed email and sent it to the support email address including attachments of the confirmation emails I received when I purchased all of the games...it bounced right back to me...
Is this whole thing dead? Am I now stuck with not being able to play this game I purchased?
Thanks..
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| MM1-update 1.3 |
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Posted by: Freddy - 02-09-2025, 09:18 AM - Forum: Sky Boxes
- No Replies
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This update fixes the other weird issue (game bug?) where Jack, standing on a moving platform, could fall through that platform. No jumping or high speed platform involved!<br />
<br />
Fastest downloading is with the link on top of the home page.
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| MM1-update (version 1.2) |
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Posted by: Freddy - 02-08-2025, 10:47 AM - Forum: Sky Boxes
- No Replies
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This update fixes the weird situation where Jack could climb a vine and ‘disappear’ out of the mansion. (This phenomenon was already known in a horizontal way where Jack could walk out of Falcon Manor.)<br />
<br />
The fastest way to get this update is the link on top of the homepage.
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| Big Announcement |
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Posted by: VernJensen - 01-30-2025, 06:31 AM - Forum: Midnight Mansion Updates
- Replies (22)
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If you haven't seen it yet, read my big announcement here!<br />
<br />
<a href="https://www.actionsoft.com/announcement/">https://www.actionsoft.com/announcement/</a><br />
<br />
Short version: I'm porting Midnight Mansion to the web, so I can support it better moving forward. Lots of big plans, including eventually a new Level Builder (that I'll be rewriting from scratch) and a port of Midnight Mansion 2, and then brand-new features.<br />
<br />
Feel free to ask questions / post comment here.<br />
<br />
I'm sorry I've been so lacking in support and communication all these years. I hope the announcement helps explain some of that.
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