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		<title><![CDATA[Midnight Mansion Forums - Included Mansions]]></title>
		<link>https://actionsoft.com/forum/</link>
		<description><![CDATA[Midnight Mansion Forums - https://actionsoft.com/forum]]></description>
		<pubDate>Sat, 18 Apr 2026 18:47:43 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Pilgrimage to Jasperlone Mountains]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2248</link>
			<pubDate>Mon, 27 Jan 2025 10:14:38 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2248</guid>
			<description><![CDATA[A few days ago I started a long journey to the Jasperlone Mountains. There seemed to be three good paths to them although one tougher than an other. I chose the road that was announced as less difficult. On previous Thursday I started my pilgrimage (pic 1) and now I am at the entrance od the Jasperlone Mountains where I was never before. I am looking forward to it. And am as happy as can be!<br /><!-- start: postbit_attachments_attachment -->
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<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1942" target="_blank" title="">Afbeelding_1_020.png</a> (Size: 19.53 KB / Downloads: 2)
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<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1943" target="_blank" title="">Afbeelding_2_017.png</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[A few days ago I started a long journey to the Jasperlone Mountains. There seemed to be three good paths to them although one tougher than an other. I chose the road that was announced as less difficult. On previous Thursday I started my pilgrimage (pic 1) and now I am at the entrance od the Jasperlone Mountains where I was never before. I am looking forward to it. And am as happy as can be!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1942" target="_blank" title="">Afbeelding_1_020.png</a> (Size: 19.53 KB / Downloads: 2)
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<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1943" target="_blank" title="">Afbeelding_2_017.png</a> (Size: 19.53 KB / Downloads: 1)
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			<title><![CDATA[Mt. Peril Easy - 3 missing monneybags]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2246</link>
			<pubDate>Sat, 25 Jan 2025 01:25:02 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2246</guid>
			<description><![CDATA[The enclosed picture shows 4 rooms of Mt. Peril Easy. In the middle you see a ‘window’ exposing 3 moneybags.<br />
<br />
Is there anyone who may recall about how to get to them and give me a (subtile) hint? Even the message “it’s really possible” would help me, giving me the courage to go back to that spot.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1939" target="_blank" title="">MPE_three_moneybags.png</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[The enclosed picture shows 4 rooms of Mt. Peril Easy. In the middle you see a ‘window’ exposing 3 moneybags.<br />
<br />
Is there anyone who may recall about how to get to them and give me a (subtile) hint? Even the message “it’s really possible” would help me, giving me the courage to go back to that spot.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1939" target="_blank" title="">MPE_three_moneybags.png</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[Leofani Manor normal - Close to game over]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2214</link>
			<pubDate>Tue, 29 Aug 2023 05:27:29 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2214</guid>
			<description><![CDATA[In contrary to Castle Basano normal and Blackheart Keep normal this mansion is tougher. Mostly all the time Jack's number of lives was lower than six and more often than wanted one or zero. That resulted in eager searching for save pedestals or money opportunities to gather an extra life.<br />
<br />
On the first image you see Jack's 3rd save when he had no lives left. That means that he lost at least the six from save point 2 and the nine from the money, but also some more because he got extra lives at the two previous save spots. In total more than twenty ...<br />
 :<img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
But Alex Diener was right. Once you get in trouble you become sharper, more focused, playing more careful. What not necessarily helps because pretty soon after that 3rd save it was game over.<br />
 :'( <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /><br />
<br />
On the road there was an interesting moment. See the picture with a map. The only key he had was a red one, so further progress had to be with using that key. But there were 3 closed red doors. And the magic of MM2 where not everything has to be in view. On these moments one has to rely on the designer's work. A kind of faith.<br />
<br />
There wasn't any problem when Jack continued through the lowest red door. He found a revealing yellow key to open that yellow door, glide down the poles etc.<br />
 [smiley=thumbup.gif]<br />
<br />
Now some stretching for a new attempt.<br />
 <img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1873" target="_blank" title="">LMn_-_3rd_save.png</a> (Size: 19.53 KB / Downloads: 1)
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<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1874" target="_blank" title="">LMn_-_1r___3R_map.png</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[In contrary to Castle Basano normal and Blackheart Keep normal this mansion is tougher. Mostly all the time Jack's number of lives was lower than six and more often than wanted one or zero. That resulted in eager searching for save pedestals or money opportunities to gather an extra life.<br />
<br />
On the first image you see Jack's 3rd save when he had no lives left. That means that he lost at least the six from save point 2 and the nine from the money, but also some more because he got extra lives at the two previous save spots. In total more than twenty ...<br />
 :<img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
But Alex Diener was right. Once you get in trouble you become sharper, more focused, playing more careful. What not necessarily helps because pretty soon after that 3rd save it was game over.<br />
 :'( <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /><br />
<br />
On the road there was an interesting moment. See the picture with a map. The only key he had was a red one, so further progress had to be with using that key. But there were 3 closed red doors. And the magic of MM2 where not everything has to be in view. On these moments one has to rely on the designer's work. A kind of faith.<br />
<br />
There wasn't any problem when Jack continued through the lowest red door. He found a revealing yellow key to open that yellow door, glide down the poles etc.<br />
 [smiley=thumbup.gif]<br />
<br />
Now some stretching for a new attempt.<br />
 <img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1873" target="_blank" title="">LMn_-_3rd_save.png</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1874" target="_blank" title="">LMn_-_1r___3R_map.png</a> (Size: 19.53 KB / Downloads: 1)
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			<title><![CDATA[Blackheart Keep normal - A revisit]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2212</link>
			<pubDate>Sun, 20 Aug 2023 12:58:48 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2212</guid>
			<description><![CDATA[The review of this mansion will be shorter than the one for <span style="color: #ff9900;">MM2 - Castle Basano normal</span> because this mansion is smaller.<br />
 <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /><br />
<br />
But first of all I like to give a reply on <span style="color: #0000ff;">semi-native</span>'s post from September the 14th in 2010 :exclamation. In the normal version the Jack-stuck in room 15697 is still there (see image 1). Jack may jump in the deep from the right side of the upper room (15497) and grab the right vine in the room below (15697). There is no way to leave that room again.<br />
<br />
Today my Jack did visit  <span style="color: #ff9900;">MM2 - Blackheart Keep normal</span> for the second time and it confirmed my previous feeling that this one is a lot easier than Castle Basano normal.<br />
<br />
In general there were 3 sections to be done.<br />
<br />
Target 1 was to search for 2 blue keys to open a double blue door and target 2 the search for 4 yellow keys to open a yellow quadruple door. When done, Jack made his second save with 7 secrets found, 6 lives lost and the knowledge of an unfinished dark room. Soon he was going to find out that he already was pretty close to the finish.<br />
<br />
In a tower he needed to avoid the Jack-stuck and open 5 purple doors what all went very smoothly. Too easy. In fact only the grey and originally designed area (see image 2) was on normal level. Very interesting!<br />
<br />
Jack, please open the exit door! All secrets found and only :-? 9 lives lost. I need to ban you to the easy version.<br />
<br />
<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1870" target="_blank" title="">Image_1.png</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1871" target="_blank" title="">Image_2_001.png</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[The review of this mansion will be shorter than the one for <span style="color: #ff9900;">MM2 - Castle Basano normal</span> because this mansion is smaller.<br />
 <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /><br />
<br />
But first of all I like to give a reply on <span style="color: #0000ff;">semi-native</span>'s post from September the 14th in 2010 :exclamation. In the normal version the Jack-stuck in room 15697 is still there (see image 1). Jack may jump in the deep from the right side of the upper room (15497) and grab the right vine in the room below (15697). There is no way to leave that room again.<br />
<br />
Today my Jack did visit  <span style="color: #ff9900;">MM2 - Blackheart Keep normal</span> for the second time and it confirmed my previous feeling that this one is a lot easier than Castle Basano normal.<br />
<br />
In general there were 3 sections to be done.<br />
<br />
Target 1 was to search for 2 blue keys to open a double blue door and target 2 the search for 4 yellow keys to open a yellow quadruple door. When done, Jack made his second save with 7 secrets found, 6 lives lost and the knowledge of an unfinished dark room. Soon he was going to find out that he already was pretty close to the finish.<br />
<br />
In a tower he needed to avoid the Jack-stuck and open 5 purple doors what all went very smoothly. Too easy. In fact only the grey and originally designed area (see image 2) was on normal level. Very interesting!<br />
<br />
Jack, please open the exit door! All secrets found and only :-? 9 lives lost. I need to ban you to the easy version.<br />
<br />
<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1870" target="_blank" title="">Image_1.png</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1871" target="_blank" title="">Image_2_001.png</a> (Size: 19.53 KB / Downloads: 1)
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			<title><![CDATA[Castle Basano normal - An interesting visit]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2211</link>
			<pubDate>Tue, 15 Aug 2023 11:36:28 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2211</guid>
			<description><![CDATA[Right now my Jack is standing at the exit door of this mansion, ready to finish with &#36; 31.950 and more than a dozen secrets.<br />
<br />
Before I let him do that I like to keep the map of this mansion under my hands to make a review.<br />
<br />
The mansion has a small intro outside the castle followed by a gate tower. After a short walk through the rain came the castle with a green lower area, a red upper left zone and a blue upper right section. During play it became clear that Jack had to collect 3 blue keys to open a triple blue door. Two of them could be found in the castle.<br />
<br />
So far the mansion felt to me as somewhere between easy and normal. The designer <span style="color: #ff0000;">(is his identity common knowledge?)</span> must have known that, since there were only a few shields (average of 1 for every 15 rooms).<br />
<br />
What could be expected happened: the castle had dungeons. Immediately game became more intense. Not hard, but Jack needed to be more focused. Play got really interesting, especially since this mostly grey section had nearly the size of the castle itself. To keep things 'normal' the designer offered a few signs with safety warnings like 'mind your head in next room'. For the same reason there were more shields and in my opinion enough saving pedestals.<br />
<br />
When Jack left the castle through the triple door he had a spare key and a sign with a message like 'Jack will encounter a lot of troubles in the on coming catacombs'. Those troubles I taxed as work between normal and hard. The area was in a lot of brownish variations and together with a very good spread of a limited number of coloured doors and keys it gave an amazing midnight mansion game feeling. And an other spare key!<br />
<br />
The finish zone was a lookalike of the intro: small and with an other gate tower.<br />
<br />
About the design there I have nearly no remarks for corrections: a few places where money (bags) could be catched early by jumping from below, one single spot where an insane squirrel jump leads to a half Jack-stuck (forced offer of a life) and one room where sinking platforms were half covering torches.<br />
<br />
I have a lot of appreciation for all the work that has been done at the backgrounds. I added a picture of one of the blue rooms to illustrate that.<br />
<br />
And now back to Jack. 93 % secrets found (so I know how many he did miss). 31 lives lost, really? He needs to be punished with the hard version!<br />
<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1869" target="_blank" title="">CBn_-_15100.png</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Right now my Jack is standing at the exit door of this mansion, ready to finish with &#36; 31.950 and more than a dozen secrets.<br />
<br />
Before I let him do that I like to keep the map of this mansion under my hands to make a review.<br />
<br />
The mansion has a small intro outside the castle followed by a gate tower. After a short walk through the rain came the castle with a green lower area, a red upper left zone and a blue upper right section. During play it became clear that Jack had to collect 3 blue keys to open a triple blue door. Two of them could be found in the castle.<br />
<br />
So far the mansion felt to me as somewhere between easy and normal. The designer <span style="color: #ff0000;">(is his identity common knowledge?)</span> must have known that, since there were only a few shields (average of 1 for every 15 rooms).<br />
<br />
What could be expected happened: the castle had dungeons. Immediately game became more intense. Not hard, but Jack needed to be more focused. Play got really interesting, especially since this mostly grey section had nearly the size of the castle itself. To keep things 'normal' the designer offered a few signs with safety warnings like 'mind your head in next room'. For the same reason there were more shields and in my opinion enough saving pedestals.<br />
<br />
When Jack left the castle through the triple door he had a spare key and a sign with a message like 'Jack will encounter a lot of troubles in the on coming catacombs'. Those troubles I taxed as work between normal and hard. The area was in a lot of brownish variations and together with a very good spread of a limited number of coloured doors and keys it gave an amazing midnight mansion game feeling. And an other spare key!<br />
<br />
The finish zone was a lookalike of the intro: small and with an other gate tower.<br />
<br />
About the design there I have nearly no remarks for corrections: a few places where money (bags) could be catched early by jumping from below, one single spot where an insane squirrel jump leads to a half Jack-stuck (forced offer of a life) and one room where sinking platforms were half covering torches.<br />
<br />
I have a lot of appreciation for all the work that has been done at the backgrounds. I added a picture of one of the blue rooms to illustrate that.<br />
<br />
And now back to Jack. 93 % secrets found (so I know how many he did miss). 31 lives lost, really? He needs to be punished with the hard version!<br />
<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1869" target="_blank" title="">CBn_-_15100.png</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[Secrets in Mt Peril Easy]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2163</link>
			<pubDate>Sat, 10 Dec 2016 08:11:27 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=237">Regul@rGn0me</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2163</guid>
			<description><![CDATA[Hi,<br />
<br />
I found only 11 secrets in MM2 Mt Peril Easy (in rooms 15695, 15699, 15905, 16099, 16101, 16299, 16303, 16498, 16698, 17298 and 17300).<br />
Can anybody tell me where is the last one ?<br />
<br />
Thanks for your help.]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I found only 11 secrets in MM2 Mt Peril Easy (in rooms 15695, 15699, 15905, 16099, 16101, 16299, 16303, 16498, 16698, 17298 and 17300).<br />
Can anybody tell me where is the last one ?<br />
<br />
Thanks for your help.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Stuck in room 16702 of Jasperlone Mountains Hard]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2077</link>
			<pubDate>Fri, 05 Apr 2013 11:53:27 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=118">gwmm</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2077</guid>
			<description><![CDATA[After my Jack got the money bag in room 16702, when he rides of on one of the four conveyor belts, he loses a life.<br />
Picture of this stuck will be coming soon.]]></description>
			<content:encoded><![CDATA[After my Jack got the money bag in room 16702, when he rides of on one of the four conveyor belts, he loses a life.<br />
Picture of this stuck will be coming soon.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DDD Hard]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2018</link>
			<pubDate>Tue, 24 Apr 2012 13:10:57 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=96">Emma</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2018</guid>
			<description><![CDATA[Hello, I am in DDD hard and can't seem to figure out how to move on. I have been through room 15304 and into room 15303, there are ladders I can't get to but I presume I come at them from the left and above, however, the only way left it seems is through room 15302 and I can't see how to turn the zapper off. I have tried turning on and off brown and blue switches in room 15303 and I have also tried to see if there was a way into room 15302 from further to the left but can't see any way in. I am sure it is something very obvious, but not to me. Any clues, hints, ideas, welcome.<br />
Thanks!!!]]></description>
			<content:encoded><![CDATA[Hello, I am in DDD hard and can't seem to figure out how to move on. I have been through room 15304 and into room 15303, there are ladders I can't get to but I presume I come at them from the left and above, however, the only way left it seems is through room 15302 and I can't see how to turn the zapper off. I have tried turning on and off brown and blue switches in room 15303 and I have also tried to see if there was a way into room 15302 from further to the left but can't see any way in. I am sure it is something very obvious, but not to me. Any clues, hints, ideas, welcome.<br />
Thanks!!!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Included Mansion Topic Index]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1989</link>
			<pubDate>Thu, 29 Dec 2011 23:46:42 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=243">RobSeegel</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1989</guid>
			<description><![CDATA[I've created an index of all the topics in this category and broken them up by Mansion. The idea is to provide an alternative way of browsing topics for a specific mansion. As of 29 Dec 2011, it should be up-to-date. I'll attempt to keep it as current as possible, but make no promises. Send me a PM if you find a mistake/broken link, and I'll fix it. Thanks.<br />
<br />
<strong>Blackheart Keep</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1558">Blackheart Keep Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1536">Jack Stuck in Blackheart Keep Hard</a><br />
<br />
</ul>
<strong>Castle Basano</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1485">Castle Basano Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1440">Castle Basano normal starting position</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1439">Jack stuck?</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1554">Castle Basano Hard, room 15698/9</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1538">25 short in Basano Easy &amp; Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1586">Jack is stuck. Castle Basano Hard.</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1578">Castle Basano Normal stolen money?</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1574">Room 16906 in Castle Basano Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1624">Castle Basano Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1909">Castle Basano Hard Room 14897</a><br />
<br />
</ul>
<strong>Citadel of Dr Cassiopus</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1496">Citadel of Dr Cassiopus Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1460">Jack Stuck in Citadel of Dr Cassiopus Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1564">Room 15114 Citadel of Dr. Cassiopus Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1563">Citadel of Dr. Cassiopus NORMAL - RM. 16505</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1457">Jack Stuck in Citadel of Dr. Cassiopus Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1532">Cassiopus easy 16507</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1571">Citadel of Cassiopus green/purple doors and keys</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1565">Secrets and Money in Citadel of Dr. Cassiopus Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1636">Dr Cass nor</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1640">Stuck: Citadel of Dr Cassiopus_Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1476">Am I stupid?? Cassiopus EASY</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1661">Dr Cass Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1520">Citadel of Dr. Cassiopus EASY</a><br />
<br />
</ul>
<strong>Dr. Demented's Den</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1504">Dr. Demented's Den Normal - Key</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1462">Dr. Demented's Den</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1607">Dr. D's Den Hard - Jack Stuck?</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1523">Dr. Demented's Den Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1592">Dr. Dem's Den Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1572">Dr. D's Den Hard Help</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1566">Dr. Demented's Den Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1633">Dr. Demented's Den Hard II</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1668">Dr Demented's Den Hard- JS</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1806">Dr Demented's Den Hard III</a><br />
<br />
</ul>
<strong>Jasperlone Mountains</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1492">Jasperlone Mts. Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1543">Jasperlone Mountains NORMAL</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1442">Problem in Jasperlone Mts. Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1521">World-first Jasperlone Mountains Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1595">Jasperlone Mts.normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1541">Jasperlone Mts. Hard - Jack Stuck?</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1570">Jasperlone Normal green keys</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1567">Need hint in Jasperlone Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1638">Jasperlone Hard - Room 16700</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1693">Jasperlone HARD</a><br />
<br />
</ul>
<strong>Leofani Manor</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1445">Secrets in Leofani Manor Easy</a>  <br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1557">A cheap death in Leofani Manor hard?</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1560">Leofani Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1456">Green key in Leofani Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1503">Leofani Easy II</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1618">Leofani Mansion Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1548">mini-JS in Leofani Manor Hard, room 16301</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1569">Need help with Leofani Hard room 16703</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1557">A cheap death in Leofani Manor hard?</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1619">Leofani Mansion Normal II</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1630">Leofani Manor Hard bug</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1659">Leofani Manor Hard</a><br />
<br />
</ul>
<strong>Magma Peak</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1550">JS in Magma Peak hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1678">Magma Peak Hard</a><br />
<br />
</ul>
<strong>Mount Peril</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1450">Jack stuck in Mt. Peril Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1499">Last yellow key in Mt Peril Easy? - can't make way in dark......</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1493">Problem with Mt. Peril easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1551">Looks like a cheap death in Mt. Peril hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1502">Jack stuck in Mt. Peril Easy II</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1444">Secrets in Mt Peril Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1539">Jack stuck in Mt. Peril Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1667">Mt. Peril Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1562">Secrets in Mt. Peril Normal</a><br />
<br />
</ul>
<strong>Misc</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1436">Favorite Mansion? (So far, at least)</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1508">Included vs. Custom Mansions</a><br />
<br />
</ul>
]]></description>
			<content:encoded><![CDATA[I've created an index of all the topics in this category and broken them up by Mansion. The idea is to provide an alternative way of browsing topics for a specific mansion. As of 29 Dec 2011, it should be up-to-date. I'll attempt to keep it as current as possible, but make no promises. Send me a PM if you find a mistake/broken link, and I'll fix it. Thanks.<br />
<br />
<strong>Blackheart Keep</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1558">Blackheart Keep Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1536">Jack Stuck in Blackheart Keep Hard</a><br />
<br />
</ul>
<strong>Castle Basano</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1485">Castle Basano Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1440">Castle Basano normal starting position</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1439">Jack stuck?</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1554">Castle Basano Hard, room 15698/9</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1538">25 short in Basano Easy &amp; Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1586">Jack is stuck. Castle Basano Hard.</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1578">Castle Basano Normal stolen money?</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1574">Room 16906 in Castle Basano Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1624">Castle Basano Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1909">Castle Basano Hard Room 14897</a><br />
<br />
</ul>
<strong>Citadel of Dr Cassiopus</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1496">Citadel of Dr Cassiopus Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1460">Jack Stuck in Citadel of Dr Cassiopus Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1564">Room 15114 Citadel of Dr. Cassiopus Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1563">Citadel of Dr. Cassiopus NORMAL - RM. 16505</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1457">Jack Stuck in Citadel of Dr. Cassiopus Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1532">Cassiopus easy 16507</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1571">Citadel of Cassiopus green/purple doors and keys</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1565">Secrets and Money in Citadel of Dr. Cassiopus Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1636">Dr Cass nor</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1640">Stuck: Citadel of Dr Cassiopus_Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1476">Am I stupid?? Cassiopus EASY</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1661">Dr Cass Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1520">Citadel of Dr. Cassiopus EASY</a><br />
<br />
</ul>
<strong>Dr. Demented's Den</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1504">Dr. Demented's Den Normal - Key</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1462">Dr. Demented's Den</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1607">Dr. D's Den Hard - Jack Stuck?</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1523">Dr. Demented's Den Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1592">Dr. Dem's Den Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1572">Dr. D's Den Hard Help</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1566">Dr. Demented's Den Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1633">Dr. Demented's Den Hard II</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1668">Dr Demented's Den Hard- JS</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1806">Dr Demented's Den Hard III</a><br />
<br />
</ul>
<strong>Jasperlone Mountains</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1492">Jasperlone Mts. Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1543">Jasperlone Mountains NORMAL</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1442">Problem in Jasperlone Mts. Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1521">World-first Jasperlone Mountains Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1595">Jasperlone Mts.normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1541">Jasperlone Mts. Hard - Jack Stuck?</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1570">Jasperlone Normal green keys</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1567">Need hint in Jasperlone Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1638">Jasperlone Hard - Room 16700</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1693">Jasperlone HARD</a><br />
<br />
</ul>
<strong>Leofani Manor</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1445">Secrets in Leofani Manor Easy</a>  <br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1557">A cheap death in Leofani Manor hard?</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1560">Leofani Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1456">Green key in Leofani Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1503">Leofani Easy II</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1618">Leofani Mansion Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1548">mini-JS in Leofani Manor Hard, room 16301</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1569">Need help with Leofani Hard room 16703</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1557">A cheap death in Leofani Manor hard?</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1619">Leofani Mansion Normal II</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1630">Leofani Manor Hard bug</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1659">Leofani Manor Hard</a><br />
<br />
</ul>
<strong>Magma Peak</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1550">JS in Magma Peak hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1678">Magma Peak Hard</a><br />
<br />
</ul>
<strong>Mount Peril</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1450">Jack stuck in Mt. Peril Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1499">Last yellow key in Mt Peril Easy? - can't make way in dark......</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1493">Problem with Mt. Peril easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1551">Looks like a cheap death in Mt. Peril hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1502">Jack stuck in Mt. Peril Easy II</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1444">Secrets in Mt Peril Easy</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1539">Jack stuck in Mt. Peril Hard</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1667">Mt. Peril Normal</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1562">Secrets in Mt. Peril Normal</a><br />
<br />
</ul>
<strong>Misc</strong><br />
<ul class="ppgc-ul">
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1436">Favorite Mansion? (So far, at least)</a><br />
<li><a href="https://actionsoft.com/forum/showthread.php?tid=1508">Included vs. Custom Mansions</a><br />
<br />
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[m by=5761696D294A65706D7261040 destboard=900 dest=1324175332]: 'The Great Escape - Hard']]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1979</link>
			<pubDate>Sun, 18 Dec 2011 10:06:44 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=268">Semi-Native</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1979</guid>
			<description><![CDATA[[m by=5761696D294A65706D7261040 destboard=900 dest=1324175332/0#0]]]></description>
			<content:encoded><![CDATA[[m by=5761696D294A65706D7261040 destboard=900 dest=1324175332/0#0]]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Castle Basano Hard Room 14897]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1909</link>
			<pubDate>Wed, 12 Oct 2011 17:25:06 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=225">pnmoss</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1909</guid>
			<description><![CDATA[Is there some special technique to get Jack down the right side of the roof without dying? I've tried both stepping off and jumping off with left arrow, but no success.<br />
<br />
Seawinder]]></description>
			<content:encoded><![CDATA[Is there some special technique to get Jack down the right side of the roof without dying? I've tried both stepping off and jumping off with left arrow, but no success.<br />
<br />
Seawinder]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Re: Dr. Demented's Den Hard]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1806</link>
			<pubDate>Fri, 29 Jul 2011 07:34:08 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=268">Semi-Native</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1806</guid>
			<description><![CDATA[Watch the zapper beams and look for levers and floor switches. Good luck!]]></description>
			<content:encoded><![CDATA[Watch the zapper beams and look for levers and floor switches. Good luck!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jasperlone HARD]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1693</link>
			<pubDate>Sun, 19 Jun 2011 12:17:51 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=290">suztours</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1693</guid>
			<description><![CDATA[So - I finally got around to playing this mansion - really good, BUT I got all the way to the down under part and need a green key to continue - have used the map to look all around and, well, NO GREEN KEY to find anywhere.<br />
<br />
HELP! ]]></description>
			<content:encoded><![CDATA[So - I finally got around to playing this mansion - really good, BUT I got all the way to the down under part and need a green key to continue - have used the map to look all around and, well, NO GREEN KEY to find anywhere.<br />
<br />
HELP! ]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Magma Peak Hard]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1678</link>
			<pubDate>Mon, 09 May 2011 11:10:18 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=274">Skally</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1678</guid>
			<description><![CDATA[I'm stuck in room 16893. I have saved and explored both left and right on the upper and lower level but the only 2 things that I can think is that I've missed a pink key to go right down on right (but have been back and explored all the level above and I'm sure I haven't and cannot get to the pink key in this room because of a rock fall (or whatever it's meant to be) so all I'm left with is opening the grey door but I cannot find the trigger and I've even been back up and tried to repull every lever. <br />
<br />
Could somebody please give me a hint>]]></description>
			<content:encoded><![CDATA[I'm stuck in room 16893. I have saved and explored both left and right on the upper and lower level but the only 2 things that I can think is that I've missed a pink key to go right down on right (but have been back and explored all the level above and I'm sure I haven't and cannot get to the pink key in this room because of a rock fall (or whatever it's meant to be) so all I'm left with is opening the grey door but I cannot find the trigger and I've even been back up and tried to repull every lever. <br />
<br />
Could somebody please give me a hint>]]></content:encoded>
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		<item>
			<title><![CDATA[Dr Demented's Den Hard- JS]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1668</link>
			<pubDate>Tue, 05 Apr 2011 14:07:59 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=75">david</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1668</guid>
			<description><![CDATA[I was playing Dr. Demented's Den  Hard and was in the room to the north-East of the 9th save point and got to the ladder that you get to after dismounting the platform. I hastily climbed down it to find an unstopping bar of electricity barring my way. I have included a video to demonstrate the JS.<br />
<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1311" target="_blank" title="">Dr__Demented_s_Den_Hard_40.zip</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I was playing Dr. Demented's Den  Hard and was in the room to the north-East of the 9th save point and got to the ladder that you get to after dismounting the platform. I hastily climbed down it to find an unstopping bar of electricity barring my way. I have included a video to demonstrate the JS.<br />
<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1311" target="_blank" title="">Dr__Demented_s_Den_Hard_40.zip</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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