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  Ghosthunter updated on 07.11.10
Posted by: brell - 10-12-2010, 11:08 PM - Forum: Ghosthunter - No Replies

Cheap death and Jack stuck situations fixed.<br />
<br />
There are still background issues, which result in <blockquote>pling</blockquote> sound when going between rooms.  Joe will fix this as soon as he has time.

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  Need hint in Jasperlone Normal
Posted by: pnmoss - 10-11-2010, 04:20 PM - Forum: Included Mansions - Replies (3)

I'm in room 15099 and cannot figure out how to get at the money in the cross of stones.<br />
<br />
Seawinder

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  Dr. Demented's Den Easy
Posted by: Magtiv - 10-10-2010, 07:30 PM - Forum: Included Mansions - Replies (1)

How do I get to the yellow key in 16495?<br />

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  Secrets and Money in Citadel of Dr. Cassiopus Hard
Posted by: Semi-Native - 10-07-2010, 07:31 PM - Forum: Included Mansions - Replies (5)

I've never been able to find the 8th red key for the end, and I've never gotten more than 81% secrets. >Sad<br />
<br />
I notice one player finished with 30,000 and 100% secrets. There is a room (forgot to note the room number) in the last section before the finish area where you must choose between a back pack or money bags. I always need the back pack to carry the keys, so can't get that money. Hmmm, I just had a thought... maybe there's a back pack hidden somewhere and that's one of the missing secrets?

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  Room 15114 Citadel of Dr. Cassiopus Hard
Posted by: Semi-Native - 10-07-2010, 06:27 PM - Forum: Included Mansions - Replies (1)

After lever is pulled, phantom wood blocks appear (same as reported in another room in CoDC Normal), they keep appearing and moving. I had to jump on the blue bat platform (and move between rooms) a number of times before I could avoid the phantoms and move on.

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  Citadel of Dr. Cassiopus NORMAL - RM. 16505
Posted by: RobSeegel - 10-07-2010, 01:18 PM - Forum: Included Mansions - Replies (1)

Another glitch due to the last update - when you pull the middle lever the block on the ledge flies very quickly off screen only to reappear and repeat over and over. This unintentionally makes this room trickier because you have to time the other moving block to miss the one that is reappearing. Plus... it just *looks* like a graphical glitch.<br />
<br />
My suggestion would be to modify the moving platform so that it cannot move between rooms, and stops when it encounters another object, and then make the tiles on the far right side 2 squares instead of 1, so that the moving tile blends in when it stop at the edge of the screen.

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  Secrets in Mt. Peril Normal
Posted by: pnmoss - 10-07-2010, 05:13 AM - Forum: Included Mansions - Replies (14)

Has there been a change in the number of secrets from version 1.0.0 to 1.0.1? In the 1.0.1 version, MLB2 says there are 17, but a scan of all the rooms reveals only 16. Or is there a way to have a secret that can't be seen in MLB2? Or am I just a blind old so-and-so?<br />
<br />
Seawinder

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  One for aquaMat
Posted by: Toybox - 10-03-2010, 07:57 AM - Forum: Speaker's Corner - Replies (3)

and all other Germans aboard:<br />
<br />
Happy Unification Day [smiley=beer.gif] [smiley=beer.gif]

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  Leofani Easy
Posted by: Magtiv - 10-02-2010, 05:47 AM - Forum: Included Mansions - Replies (1)

Got stuck on platform! Suggestions?



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  Trolls removed
Posted by: brell - 10-01-2010, 06:27 PM - Forum: Forums Messages - Replies (2)

Our forums have been under attack by some kind of hackers/spammers for about six months. When we noticed this the number of members had gone up to between 6000 and 7000 members!<br />
<br />
The admins decided to do two things:<br />
<br />
1. New members have to validate their registration via e-mail.<br />
<br />
2. All newbies, that never have been online, have been deleted.<br />
<br />
After we finished item #2 above the member count dropped down to 503! In the process we may have deleted some decent newbies that never came online or accidentally some that did. We are very sorry for any inconvenience and kindly ask those involved to register again. Please let one of us know if you have to re-register.

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