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| Rate Mansions |
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Posted by: triforceguy1 - 08-24-2010, 04:18 PM - Forum: Forums Issues
- Replies (3)
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Hey,<br />
<br />
I think a good idea for future custom mansions is to add a poll to rate it out of 5. What do you guys think?<br />
<br />
Leon
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| Final Candidate 1: All Comments Go Here |
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Posted by: VernJensen - 08-24-2010, 04:59 AM - Forum: 999
- Replies (85)
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Remember, we're looking for show-stopper bugs at this point. If you run into ANYTHING at all that shouldn't be in a 1.0 public release, post here!<br />
<br />
Remember to delete your saved games from all prior versions before using this version.<br />
<br />
Also, please post here by Wednesday even if you do NOT run into problems, to let me know what you tested, so I have a general sense of what has been tested and verified in working condition. Thanks!
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| Final Candidate ready for testing!!! |
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Posted by: VernJensen - 08-24-2010, 04:54 AM - Forum: 999
- Replies (1)
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Hey folks! Midnight Mansion 2: The Haunted Hills has reached Final Candidate status! Get it here:<br />
<br />
<a href="http://www.actionsoft.com/files/mmsequel/MidnightMansion2FC1.zip">www.actionsoft.com/files/mmsequel/MidnightMansion2FC1.zip</a><br />
<br />
This means *everything* is in place, and set, ready to go! But, I've done quite a number of changes prior to this that *could've messed anything up*, so I need your help in one last round of testing, to make sure no major bugs/problems have slipped through!<br />
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We're not really looking for minor suggestions / nitpicks at this point. Just big things. If you see ANYTHING in the game that doesn't belong in a *release* version, then please let me know! Absolutely everything should be final now!<br />
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Please do test playing both built-in and custom mansions, and test as many of the built-in mansions as you can.<br />
<br />
IMPORTANT: You need to first delete all your old saved games and movies. They won't work properly with this latest build. To find them:<br />
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1) Select <blockquote>Home</blockquote> from the Go menu in the Finder.<br />
2) Open Library<br />
3) Open Application Support<br />
4) Open Midnight Mansion 2<br />
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Drag your User Movies and Saved Games folders to the trash.<br />
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While you're at it, would you mind dragging your <blockquote>Midnight Mansion 2 License</blockquote> to the trash as well? Test the game for a little while in unregistered mode. See if you can do anything a user who hasn't yet paid for the game shouldn't be able to do. Then after testing a little while like this, enter your license code into the game again, using the one you were given earlier. I just need to make sure the whole process is working smoothly!<br />
<br />
Thank you all SO MUCH for your help! You've all been fantastic testers!<br />
<br />
Thanks especially to:<br />
Missy<br />
Semi-Native<br />
Rose<br />
MapMan<br />
Rob Seegel<br />
Margherita<br />
<br />
You all in particular did very extensive testing, and the game wouldn't be what it is today without your help!! [I hope I'm not missing anyone… if you were a really heavy tester who posted a lot these past few months, then my <blockquote>extra</blockquote> thanks go out to you as well!]<br />
<br />
The plan is this: test heavily Tuesday and Wednesday, and if all goes well, release either Wednesday night, or Thursday. That is, IF no major problems are found. If major problems are found, the schedule might be delayed a little bit.<br />
<br />
-Vern
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| Create New Mansion Option |
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Posted by: triforceguy1 - 08-17-2010, 03:21 PM - Forum: Game Improvements
- Replies (1)
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I thought a good idea to include with the LD is an option to start start a new custom Mansion under the File toolbar, it will save time from copying custom mansions or downloading custom mansions.<br />
<br />
What do you guys think? Yes or No?<br />
<br />
Leon
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| JS in 19102? |
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Posted by: otg - 08-15-2010, 06:56 PM - Forum: Brother From Another Planet
- Replies (6)
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Can't find a green key to proceed. Used the falling one in 19102 to open the door in 19103, but now all I have is a red key and a green door. Can't see a green available key anywhere
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