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  Vine Bug
Posted by: ryos - 02-04-2007, 05:53 AM - Forum: Game Bugs ?! - Replies (9)

Ok, this is a minor bug, but it has killed me on occasion, so I thought I'd report it.<br />
<br />
The base of the vine must be very close to a platform for the bug to appear. To see it in action, jump onto the vine, the climb all the way to the bottom. Jack will hit the platform and <blockquote>bounce</blockquote> back onto the vine. Press down again, and you'll get off the vine. If, however, you press up after bouncing, you will bounce again. Press up again, and you'll fall off!<br />
<br />
If the base of the vine is too close to a disappearing platform, and you get into this state and press up, you'll fall off the vine; this is the situation that has caused me to die by this bug.<br />
<br />
I have braved the editor to bring you this highly complex example--a room with a vine in it. Big Grin



Attached Files
.zip   Vine_Bug.zip (Size: 19.53 KB / Downloads: 1)
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  Jack-stucks in Knight Mansion
Posted by: ryos - 02-04-2007, 05:36 AM - Forum: Included Mansions - Replies (1)

In room 15710 of Knight Mansion (any difficulty), it is possible to jump up into the area where all the scorpions wait after pulling the switch that releases them. If you do, you can't get out; Jack is stuck.<br />
<br />
This next applies only to Knight Mansion Hard, I think. If, after you obtain the first blue key, you go immediately to the top right and open the blue door that guards a shield and some treasure, you won't be able to get through the blue door that leads to all the other blue keys in the mansion. Stuck!<br />
<br />
I think there was another that I was going to report, but I forgot it. Sad But, on the plus side, I made spot #9 on the global list, which I didn't think would happen to me on any mansion, let along a hard one. Smile

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  Re: The Sins of the Mansion Builders
Posted by: Freddy - 02-02-2007, 11:54 PM - Forum: Custom Mansions / Designing - Replies (16)

My previous post was ... talking as a designer. Now I am a player.<br />
<br />
I don't know if other players recognize themselves in these. Too often I forget to have a look at my map(s). The best example to explain what I mean is probably Semi-Native's <span style="color: #ff9900;">Sky Boxes</span>. When I played that mansion the first time I didn't like it. Till I was aware that almost all my Jack-deaths only had to do with forgetting to look at my maps. When I played it again I really liked it. Simple conclusion: maps are NO garniture. They are there ... to use. And if you don't, they only one to blame is ...

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  FACES exp Normal
Posted by: Freddy - 02-02-2007, 11:46 PM - Forum: FACES exp. / normal - Replies (1)

This small mansion is now donloadable!<br />
<br />
<span style="color: #ff0000;">@ aquaMat:</span> Maybe it is best to remove the attachment from your first post at Free Up- &amp; Downloading asap. To avoid confusing.

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  d6ee6ec20d010b7701af9d5eca4adb6610e9a723
Posted by: Freddy - 02-02-2007, 11:39 PM - Forum: CMs Sub-forum (for MM1 MMHD and MM2) - No Replies

<strong>FACES / Normal 1.1</strong><br />
<br />
Designer: aquaMat<br />
Rooms: 14<br />
<br />


<br />
<br />
<strong>_FACES_exp_Normal.zip (MM1)</strong><br />
Checksum sha zip-file: 6cf535f6578044557ca8c4a972d2daef98d57675<br />
<br />
<strong>Faces_Exp_Normal-HD.zip (MMHD)</strong><br />
Checksum sha zip-file: 1d4f407c48993e1b4848f530363aaea204a3bd16



Attached Files
.zip   _FACES_exp_Normal.zip (Size: 19.53 KB / Downloads: 1)
.zip   Faces_Exp_Normal-HD.zip (Size: 19.53 KB / Downloads: 1)
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  A Deserted Holiday Village
Posted by: Freddy - 02-01-2007, 11:51 PM - Forum: Deserted Holiday Village, A - Replies (28)

The works of this easy-to-normal mansion has started. Release in ... autumn 2007.  :-X But soon I tell the story. And maybe, just maybe, a screenshot.

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  cbbfd9d1b95130960c1455f3763e95a94c776b43
Posted by: Freddy - 02-01-2007, 09:16 PM - Forum: CMs Sub-forum (for MM1 MMHD and MM2) - No Replies

<strong>Arevn's Mansion 1.1</strong><br />
<br />
Designer: Arevn<br />
Difficulty: easy to normal<br />
Rooms: 27<br />
<br />


<br />
<br />
<strong>MM1 version 1.1</strong><br />
Arevn's_Mansion.zip<br />
Checksum sha zipfile: e025d0403b2d7efd4f34b902e3e1fd4a107e4d6b<br />
<br />
<strong>MM1 HD version 1.1</strong><br />
Arevn's_Mansion_HD.zip<br />
Checksum sha zip-file: dcc7fb7be32bb8060689421b9d31e7b83aee55b4



Attached Files
.zip   Arevn_s_Mansion.zip (Size: 19.53 KB / Downloads: 2)
.zip   Arevn_s_Mansion_HD.zip (Size: 19.53 KB / Downloads: 2)
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  Palace of Gore
Posted by: Freddy - 02-01-2007, 08:40 PM - Forum: Palace of Gore - Replies (10)

Did you visit the hard <span style="color: #ff9900;">Small Palace of Gore</span>? Well, the harder and bigger <span style="color: #ff9900;">Palace of Gore</span> is now also downloadable.<br />
<br />
<span style="color: #ff0000;">@ aquaMat:</span> Oops. Lost your accompanying text. Will you send it me again? Then I add it on the downloadpage.

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  75908a9fccd1edd85902ad1ab2f802410a5047e5
Posted by: Freddy - 02-01-2007, 08:34 PM - Forum: CMs Sub-forum (for MM1 MMHD and MM2) - No Replies

<strong>Palace of Gore 1.2</strong><br />
<br />
Designer: aquaMat<br />
Difficulty: Hard (to Very Hard)<br />
Rooms:  100 rooms with 4 save pedestals<br />
<br />
Experience the Palace Of Gore:  hidden caves and secret rooms, moving sidewalks, secret passages, hidden keys for hidden doors, surprise falls and many dangers are awaiting Jack.<br />
In some sections of the palace there might be more than one way to the same destination..... and to enter the final passage to the gold chamber, Jack must make a round-trip through the central palace and collect 5 yellow keys.<br />
<br />
Players should definitely start with the Small Palace Of Gore, before trying to cope with the big Palace....<br />
<br />


<br />
<br />
<strong>Palace_of_Gore.zip</strong><br />
Size mansion: 1,5 MB <br />
Size zip-file: 72 KB<br />
Checksum sha zipfile: c7266bb586061829cefb3738d3b2cc00ae989270<br />
<br />
<strong>Palace_of_Gore-HD.zip</strong><br />
Size zip-file: 94 KB



Attached Files
.zip   Palace_Of_Gore.zip (Size: 19.53 KB / Downloads: 1)
.zip   Palace_of_Gore-HD.zip (Size: 19.53 KB / Downloads: 1)
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  Avatars
Posted by: Semi-Native - 02-01-2007, 05:23 PM - Forum: Speaker's Corner - Replies (7)

Where do you all get your custom avatars? Is there a good site to download them from. Do any of you make your own, and if so, how?<br />
<br />
Thanks.<br />
8-)

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