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  Section-designers
Posted by: Freddy - 10-08-2007, 12:18 PM - Forum: Catacombs - No Replies

<strong>FINISHED SECTIONS</strong><br />
<br />
01. Alan/Falcon (Dafalcon)<br />
<br />
02. Psychotronic<br />
<br />
03. Maniac<br />
<br />
04. Freddy<br />
<br />
05. Wingy<br />
<br />
06. Toybox<br />
<br />
07. joeb (Matt &amp; Joe B.)<br />
<br />
08. brell<br />
<br />
09. aquaMat<br />
<br />
10. arevn<br />
<br />
11. Semi-Native<br />
<br />
<br />
<br />
<strong>FUTURE DESIGNERS</strong><br />
<br />
12. Mikee<br />
<br />
13. Olle the Greatest<br />
<br />
14. aquaMat<br />
<br />
15.<br />
<br />
16.

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  Designing rules for a Catacombs-section
Posted by: Freddy - 10-08-2007, 12:07 PM - Forum: Catacombs - Replies (4)

Before starting a new section.<br />
1° You need to ask for permission to start building. To avoid that more than one designer should be busy!<br />
2° Ask for the CATACOMBS ORIGINAL file.<br />
3° Meanwhile search for one or more beta-testers.<br />
4° And read the instructions below very carefully.<br />
<br />
Here are the MUSTs and DON'Ts for each designer of a new Catacombs-section.<br />
<span style="color: #ff0000;">1° The designing of the new section needs to be done with the received CATACOMBS ORIGINAL file. It is strictly forbidden to copy things from an other mansion into this CATACOMBS ORIGINAL file.</span><br />
2° A section should have around 15 rooms and around 15 secrets.<br />
3° Jack must be able to go back from the new section to the previous one.<br />
4° In that previous section the exit door and the BBB with <blockquote>To be continued ...</blockquote> must be removed. Removing a BBB needs to be done in 2 steps: first delete the text in the editor and only then erase the brown sign.<br />
5° Do never move the save pedestal from the previous section. Other small changes in the finishing room of the previous section are allowed.<br />
6° Each secret must contain money. One single silver coin is already okay.<br />
7° The section should have exactly $ 5.000. Is easy to check in the mansion builder at <blockquote>Special / Mansion info</blockquote>.<br />
8° The difficulty-degree is obliged: NORMAL. Not now and then, but always.<br />
9° Each section may have only one save point, at the very end of the section.<br />
10° The end of the section needs 4 features, best in this order: a BBB with the common info of the section, a save pedestal, a 2nd BBB with <blockquote>To be continued ...</blockquote> and an exit door. All money and secrets are supposed to be placed before those 4 last pieces.<br />
11° Pre-launches or screenshots are not allowed.<br />
<br />
And at the end:<br />
1° Send a copy to the beta-testers. But make needed changes in the CATACOMBS ORIGINAL yourself.<br />
2° Finally send the CATACOMBS ORIGINAL file back.<br />
<br />

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  A new star is born
Posted by: Freddy - 10-08-2007, 10:38 AM - Forum: Immortal Ruins - Replies (27)

Smile But I give the honour to SandyBean to explain what she is doing. And hopefully she soon shows us a screenshot as appetizer.

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  Earth quake in Lost Jungle
Posted by: rose - 10-07-2007, 04:35 PM - Forum: Lost Jungle, The - Replies (5)

How do I get pass the earth quakes in Lost Jungle? <br />
<br />
The first room I do manage with some death penalties but the second one is harder. I would need an extra 100 lives for Jack so he can pass that room!<br />
<br />
Does anyone have a tip??

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  How I can make custom graphics?
Posted by: Mikee - 10-07-2007, 10:21 AM - Forum: Custom Mansions / Designing - No Replies

Sry, but i don't know, how makes custom graphics? <br />
I have this Rezilla on my Mac, but i don't know, as it functions.<br />
<br />
Please help me! Undecided

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  A Question
Posted by: Mikee - 10-07-2007, 10:15 AM - Forum: Volcanis - Replies (6)

I would know how good you are in Volcanis? And what's better: <br />
<br />
<span style="color: #ff0000;">Volcanis</span>??<br />
or<br />
<span style="color: #ff6600;">Volcanis low</span>??

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  MM 1.0.9 & Cathedral Towers Normal
Posted by: zipwin - 10-06-2007, 07:38 PM - Forum: Included Mansions - Replies (5)

I want to know how to get the 1.0.9 update and to have someone explain to me what is included in <blockquote>secrets?</blockquote> I finished Cathedral (normal) and was surprised to find I had only uncovered 30% of the <blockquote>secrets</blockquote>.

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  Nick going away
Posted by: Nick12 - 10-04-2007, 11:36 AM - Forum: Speaker's Corner - Replies (6)

I'm going camping in Watkins Glen, New York. Big Grin This will be my last post before I leave; will be back Oct 8<sup>th</sup>.

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  SCREAM PARK - joint effort deadly mansion
Posted by: aquaMat - 10-04-2007, 10:49 AM - Forum: MM1 Talk (Mac only) - Replies (70)

This is the thread for all future posts concerning our planned new joint effort custom mansion: <em>Scream Park</em> or <em>Infernal Scream Park</em>.<br />
<br />
Stay tuned.....

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  Update is available
Posted by: brell - 10-03-2007, 09:24 PM - Forum: recycle - Replies (1)

Two maps added to warn Jack of <blockquote>steep cliffs</blockquote><br />
<br />
Jack can no longer stray away from falling paths<br />
<br />
Treasure behind doors in second room moved a little away from the doors so SOME players cannot get it via the Toybox-no-longer-novelty<br />
<br />
Poles elongated so Jack should not be able to jump over them in two instances<br />
<br />
A subtle but hopefully improving change in the starting room

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