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  Version 3.0 without files-swopping
Posted by: Freddy - 12-28-2007, 10:02 PM - Forum: Immortal Ruins - Replies (1)

It is now possible to play the <span style="color: #ff6600;">Immortal Ruins</span> without any files-swopping, once downloaded and properly installed. Smile<br />
<br />
Who is doing better than the good score of Toybox, btw? Toybox, e.g.? Wink

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  Version 3.0 without files-swopping
Posted by: Freddy - 12-28-2007, 10:00 PM - Forum: Discotheque of Doom - No Replies

Yes. Yes. It is now possible to play <span style="color: #ff6600;">Discotheque of Doom</span> without any files-swopping, once downloaded and properly installed. Smile

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  The end of swopping-files ?
Posted by: Freddy - 12-28-2007, 12:24 PM - Forum: MM1 Talk (Mac only) - Replies (26)

Thanks to a reminder by Vern AND to aquaMat's recent work at Discotheque of Doom, I am pretty sure that almost all custom mansions in future will be playable without any files-swopping.<br />
<br />
The following 2 mansions will be updated by the admins to prove that it is really possible: <span style="color: #ff6600;">Immortal Ruins</span> and <span style="color: #ff6600;">Discotheque of Doom</span>.<br />
<br />
Two other mansions can be done fast as well, but first need to be beta-tested and fixed in a serious way. From one of them, I already received an update to do some aplha-testing. No beta yet, I am afraid.<br />
<br />
For the few designers who also used customized graphics, sounds and/or sprites (<span style="color: #ff0000;">Wingy</span> and <span style="color: #ff0000;">joeb</span>) I advise to contact aquaMat. Not only to know how he handled his sprites and graphics, but also why and which problems he got. And IF Wingy's 3 and joeb's 2 mansions could be changed like DoD, than ALL CUSTOM MANSIONS SHOULD BE FREE OF FILES-SWOPPING.<br />
<br />
What a comfort would that be! Smile Smile Smile

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  Mansion updates
Posted by: Scout - 12-28-2007, 05:35 AM - Forum: Forums Issues - Replies (9)

Sorry - didn't know where to post this - but I would be grateful to know where I can download the MM 1.0.9 update. I've searched the site, and the only clue is on the <blockquote>updates</blockquote> page it says to get it from the <blockquote>download page</blockquote>...<br />

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  A Portly Senior w/Newtoy and questions
Posted by: Rondaboo - 12-28-2007, 12:24 AM - Forum: Included Mansions - Replies (6)

I just started MM about two weeks ago and and have been really enjoying it. Such a pleasure compared to the <blockquote>blowup everything and /or kill everybody</blockquote> games that seem to be the <blockquote>In thing</blockquote> now a days. After having browsed thru this forum I do have a couple of questions about it; I see mention about 24 original mansions and room numbers. My version of the game has 8 mansions and I wonder how do you find room numbers and is it possible to add these other mansions, also is it possible to get 100% secrets?<br />
<br />
Please bare with me folks since I am a 76 year old computer illiterate and have finally found a game I can enjoy and it appears there is even more to it.

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  Bug in 1.1.0?
Posted by: VernJensen - 12-26-2007, 09:42 PM - Forum: Game Bugs ?! - Replies (10)

Is it just me, or is Falcon Manor Easy broken in version 1.1.0, so you can't play it? (Seems a space was added to the end of the mansions' name, so the game can't find it.)<br />
<br />
Since it looks like I'll be releasing a 1.1.1 update to fix this, I was also thinking I should change high score submission so you can't submit a high score to the internet unless you actually beat a mansion. What do you all think?

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  Updated
Posted by: Freddy - 12-26-2007, 08:18 PM - Forum: Dragon's Trap, The / hard - No Replies

<span style="color: #ff6600;">The Dragon's Trap Hard</span> contains a major fix in that famous room which you can pass only in the dark. Due to probably some update of MM you couldn't pass it anymore (still moving bricks in the dark didn't behave like mobile moving bricks anymore). I changed the trick.

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  Game Crash in 16908
Posted by: Spiak - 12-26-2007, 02:30 PM - Forum: Questing for the Rainbow Key - Replies (8)

If you take the right hand rising block upward you are carried into the frame above, and either die, or occasionally MM will crash.  :'(<br />
<br />
So be careful.<br />
<br />
Spiak

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  Guess Who.........
Posted by: joeb - 12-26-2007, 02:54 AM - Forum: Custom Mansions / Art - Replies (10)

Feeling much better all. Good enough to dust off a custom art mansion.<br />
Early January release.....<br />
Was going to be Search For Jack but since I still haven't come up with a good Jill, Jack is still in. Matt likes Sneaky Pathways but I started this as Frankie's Funhouse (Frankie Stein). We'll see.......<br />
<br />
Happy New Year folks....<br />

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  Questing for the Rainbow Key is out!
Posted by: Freddy - 12-25-2007, 02:15 PM - Forum: Questing for the Rainbow Key - Replies (15)

Our 83rd custom mansion is a fact! Smile<br />
<br />
Matari, the designer, was generous with shields to make sure that less experienced players would be comfortable as well. And experienced players, as usual, avoid all shields and don't use any save points. ;D 8-)<br />
<br />
To dowload now via one of the 3 lists. Enjoy this Christmas present!

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