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Cannot unlock/enter code ...
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Jack Stuck
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Russian roulette. Or not?
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| Great work! |
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Posted by: Rhywun - 11-28-2008, 01:18 AM - Forum: Jack Malone and the Temple of Tombs
- Replies (1)
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This is my favorite custom mansion so far. I've attempted about half of them but this is maybe the 3rd or 4th I could actually complete because most of them are too hard for me. And the custom graphics are fantastic!
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| Rm 16098 Help |
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Posted by: Jackie - 11-20-2008, 05:02 AM - Forum: Midnight Castle
- Replies (12)
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I'm in the wall in Rm. 16098 and have been jumping around frantically for some time; going up and coming back down. I know there is some kind of switch in there to let me go down into the library but darned if I can find it. Help? :'(
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| The Center |
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Posted by: triforceguy1 - 11-14-2008, 08:49 PM - Forum: Speaker's Corner
- No Replies
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Hi,<br />
<br />
Have any of you heard of a tv show called Martin Mystery. If you have and you like it then why don't you come to my forum, <a href="http://paranormalagency.freeforums.org/index.php">The Center</a>.<br />
<br />
Thanks<br />
Leon
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| Rm 18094 js |
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Posted by: Jackie - 11-11-2008, 05:31 PM - Forum: Perpetuum Mobile
- Replies (1)
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aquaMat:<br />
<br />
Another fun mansion from our prolific mansion builder. I just got started and got stuck jumping on the right-hand side of Rm 18094. Can't climb back up; can't die. Why did I jump off the cliff instead of going left? Because it was there. ;D
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| Perpetuum Mobile - A few words of guidance |
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Posted by: aquaMat - 11-11-2008, 11:40 AM - Forum: Perpetuum Mobile
- Replies (7)
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Dear friends,<br />
<br />
I thought it might be a good idea to give a few words of advice about my latest mansion, Perpetuum Mobilé.<br />
<br />
This mansion is somewhat unusual in that the player has to master quite a distance until the first save comes, but after that, as the challenges keep coming, there are more save pedestals than usual, so he can feel free to try some more adventurous moves etc. <br />
There is also more money than usual to be had here, so the player will not lose patience or interest, simply because he runs out of lives too soon, too often.<br />
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Also, for a mansion of about average size (close to 100 rooms), there is quite a high number of secrets. So it is wise to look carefully for hidden coins, secret passages and other mischievious ocurrences....... 8-)<br />
<br />
While there are several <blockquote>Mobiles</blockquote>, self-powered moving apparati, throughout the mansion (in fact right from the 1st room on), there are a few bigger ones in the central section.<br />
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Not all of them are obvious from the first glance...... one of the hardest might be the big <blockquote>grey structure</blockquote> that extends over several floors/levels.<br />
To make it somewhat easier, there is one save right before, and one after it. Both of those can be used whenever the user feels he needs them.<br />
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And one final hint about this <blockquote>grey structure</blockquote> (I use this peculiar name for fear of giving too much away): One or two levers there can be pulled, but they also can be NOT pulled.....depending of whether you think it helpful or not.<br />
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If you're there, I guess you'll find out what I mean by that.<br />
<br />
Well then, let yourself be (infinitely) moved....by the Perpetuum Mobilé !
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