<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Midnight Mansion Forums - Radeka]]></title>
		<link>https://actionsoft.com/forum/</link>
		<description><![CDATA[Midnight Mansion Forums - https://actionsoft.com/forum]]></description>
		<pubDate>Sun, 19 Apr 2026 06:17:54 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[JS in Radeka?]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=796</link>
			<pubDate>Sun, 03 Aug 2008 11:25:28 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=214">otg</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=796</guid>
			<description><![CDATA[After playing for a while, going through the maze down below I ended up in room 8903 without a yellow key. Since there's no way back, Jack seems to be quite stuck down here... help, anyone?]]></description>
			<content:encoded><![CDATA[After playing for a while, going through the maze down below I ended up in room 8903 without a yellow key. Since there's no way back, Jack seems to be quite stuck down here... help, anyone?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Room 9100]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=730</link>
			<pubDate>Sat, 15 Mar 2008 13:27:24 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=730</guid>
			<description><![CDATA[I don't really know if there exist not-so-important JSs, but I think I found one in this room. Only to fix when there should be other repairs.<br />
<br />
My Jack entered this room (for the second time) in the upper left corner and did a squirrel jump to the floor below. Then he stepped down to the left and for some unknown reason (AKA Toybox-paradox ;D) continued with a jump to the right onto the floor above the zappers. Committing suicide didn't help, because Jack always reappeared on the floor above the zappers! :'(]]></description>
			<content:encoded><![CDATA[I don't really know if there exist not-so-important JSs, but I think I found one in this room. Only to fix when there should be other repairs.<br />
<br />
My Jack entered this room (for the second time) in the upper left corner and did a squirrel jump to the floor below. Then he stepped down to the left and for some unknown reason (AKA Toybox-paradox ;D) continued with a jump to the right onto the floor above the zappers. Committing suicide didn't help, because Jack always reappeared on the floor above the zappers! :'(]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Another JS?]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=701</link>
			<pubDate>Fri, 01 Feb 2008 11:37:36 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=248">rose</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=701</guid>
			<description><![CDATA[Hi!<br />
Jack is in room 9115 and haven't got the green key. He can't get back up to get it. He wasn't aware that he had to explore to the left before he went to the right when he came down the ladder in the room to right of the green keys room (Sorry I don't have room numbers here)<br />
<br />
Rose]]></description>
			<content:encoded><![CDATA[Hi!<br />
Jack is in room 9115 and haven't got the green key. He can't get back up to get it. He wasn't aware that he had to explore to the left before he went to the right when he came down the ladder in the room to right of the green keys room (Sorry I don't have room numbers here)<br />
<br />
Rose]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Room 8903]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=683</link>
			<pubDate>Sun, 06 Jan 2008 20:20:55 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=21">arevn</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=683</guid>
			<description><![CDATA[I can't figure out how anyone has been able to finish this mansion since there doesn't seem to be any way out of this room.... When you arrive at the bottom, both doors are blocked. Brell identified this problem and I got the impression that it was fixed, but I downloaded the latest version and I'm still stuck there....  :-[<br />
<br />
Arevn]]></description>
			<content:encoded><![CDATA[I can't figure out how anyone has been able to finish this mansion since there doesn't seem to be any way out of this room.... When you arrive at the bottom, both doors are blocked. Brell identified this problem and I got the impression that it was fixed, but I downloaded the latest version and I'm still stuck there....  :-[<br />
<br />
Arevn]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update 1.5 is out!]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=681</link>
			<pubDate>Sun, 06 Jan 2008 12:38:17 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=45">brell</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=681</guid>
			<description><![CDATA[Download at your usual place  <img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[Download at your usual place  <img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update 1.3 to download]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=679</link>
			<pubDate>Sat, 05 Jan 2008 14:58:32 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=679</guid>
			<description><![CDATA[With my apologizes! :-[<br />
<br />
In version 1.2 the number of the starting room was wrong. So <span style="color: #ff6600;">Radeka</span> couldn't be started any more. Sorry about that! Fixed it asap.]]></description>
			<content:encoded><![CDATA[With my apologizes! :-[<br />
<br />
In version 1.2 the number of the starting room was wrong. So <span style="color: #ff6600;">Radeka</span> couldn't be started any more. Sorry about that! Fixed it asap.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jack Stuck?]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=677</link>
			<pubDate>Fri, 04 Jan 2008 08:45:59 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=268">Semi-Native</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=677</guid>
			<description><![CDATA[When you go into Room 8701 and proceed up to 8502, Jack can't find a way out. When he collects all the money in 8502 and tries to get back, he gets back into 8701 and gets blocked. It's hard to describe where, it's kind of in the middle. Joe, if you need a better description, let me know and I'll try to get screen shots.<br />
<br />
Thanks.<br />
 <img src="https://actionsoft.com/forum/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /><br />
]]></description>
			<content:encoded><![CDATA[When you go into Room 8701 and proceed up to 8502, Jack can't find a way out. When he collects all the money in 8502 and tries to get back, he gets back into 8701 and gets blocked. It's hard to describe where, it's kind of in the middle. Joe, if you need a better description, let me know and I'll try to get screen shots.<br />
<br />
Thanks.<br />
 <img src="https://actionsoft.com/forum/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /><br />
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update 1.1 is downloadable. And 1.2!]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=676</link>
			<pubDate>Thu, 03 Jan 2008 15:03:53 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=676</guid>
			<description><![CDATA[In version 1.1 from <span style="color: #ff6600;">Radeka</span> a few bugs got fixed.<br />
<br />
But there is good news: the mansion is (a little bit) larger now. And much more important, you may gain a few dollars more!! <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></description>
			<content:encoded><![CDATA[In version 1.1 from <span style="color: #ff6600;">Radeka</span> a few bugs got fixed.<br />
<br />
But there is good news: the mansion is (a little bit) larger now. And much more important, you may gain a few dollars more!! <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Who's Where??]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=670</link>
			<pubDate>Wed, 02 Jan 2008 18:30:51 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=149">joeb</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=670</guid>
			<description><![CDATA[2 things:<br />
1. How far along is everyone? I keep getting comments about the great graphics but the nifty stuff is after the first <blockquote>sunrise</blockquote>.<br />
<br />
2. Stop asking to use the graphics, JUST DO IT! We'd appreciate a comment somewhere that some of the graphics were by us.<br />
<br />
Have fun!!<br />
<br />
MJ]]></description>
			<content:encoded><![CDATA[2 things:<br />
1. How far along is everyone? I keep getting comments about the great graphics but the nifty stuff is after the first <blockquote>sunrise</blockquote>.<br />
<br />
2. Stop asking to use the graphics, JUST DO IT! We'd appreciate a comment somewhere that some of the graphics were by us.<br />
<br />
Have fun!!<br />
<br />
MJ]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[A JS?]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=669</link>
			<pubDate>Wed, 02 Jan 2008 17:22:35 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=45">brell</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=669</guid>
			<description><![CDATA[if I go down through rooms #8503 to 8903 without having opened the grey doors in #8903 first, then I am stuck.  Or so it seems.  Am I missing something?]]></description>
			<content:encoded><![CDATA[if I go down through rooms #8503 to 8903 without having opened the grey doors in #8903 first, then I am stuck.  Or so it seems.  Am I missing something?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Yippeee - a new mansion]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=668</link>
			<pubDate>Wed, 02 Jan 2008 17:09:20 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=181">Matari</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=668</guid>
			<description><![CDATA[thanks guys...<br />
 ;D ;D ;D<br />
<br />
<br />
Matari<br />
<br />
<br />
]]></description>
			<content:encoded><![CDATA[thanks guys...<br />
 ;D ;D ;D<br />
<br />
<br />
Matari<br />
<br />
<br />
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Radeka is out!]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=667</link>
			<pubDate>Wed, 02 Jan 2008 16:22:42 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=45">brell</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=667</guid>
			<description><![CDATA[Download it at your favourite spot at the Lists of custom mansions.]]></description>
			<content:encoded><![CDATA[Download it at your favourite spot at the Lists of custom mansions.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Radeka Pre-release]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=664</link>
			<pubDate>Tue, 01 Jan 2008 16:04:17 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=149">joeb</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=664</guid>
			<description><![CDATA[The mansion has been sent into Freddy for approval. Here is the description:<br />
<br />
<br />
RADEKA<br />
A custom graphic mansion by Matt &amp; Joe B.<br />
The mansion has 97 rooms, 10 secrets and a 59025 coin score.<br />
<br />
After Jack's narrow escape from the Ghost King (Ghosthunter) he has decided he needs a vacation and decides to visit a series of archeological sites to see what he might find. His journey takes him from Frankie's Funhouse on top of a mountain, thru underground caves and caverns, past smelly swamps and old temple ruins to a snow covered ancient castle that leads to a hidden Tibetian fortune left by the Shadow.<br />
During this adventure you will run into difficult challenges. Most of the time the best strategy is to take a moment to examine the room before proceeding. There are a lot of what might be considered cheap deaths that can easily (and not so easily) be avoided by taking a little time to examine the surroundings. In particular, WHEN YOU SEE WEBS THERE ARE SPIDERS! Instead of using the simple MM Spider webs we developed a long stringy white variant.<br />
The MM vine has been split off into both an off-white rope and  a bright green flower-less vine both of which can be climbed. The majority of standard MM brick tiles have been replaced with custom M&amp;J tile sets and there are 8 new backgrounds. We also developed a pretty spiffy new snake which when used with a special moving platform and the swamp tile set creates the illusion of a snake swimming thru the mud.<br />
Feel free to use any of the included graphics in your own mansions but we'd like a credit line somewhere about the graphics.<br />
<br />
Thanks and enjoy !!!!!<br />
<br />
Matt &amp; Joe]]></description>
			<content:encoded><![CDATA[The mansion has been sent into Freddy for approval. Here is the description:<br />
<br />
<br />
RADEKA<br />
A custom graphic mansion by Matt &amp; Joe B.<br />
The mansion has 97 rooms, 10 secrets and a 59025 coin score.<br />
<br />
After Jack's narrow escape from the Ghost King (Ghosthunter) he has decided he needs a vacation and decides to visit a series of archeological sites to see what he might find. His journey takes him from Frankie's Funhouse on top of a mountain, thru underground caves and caverns, past smelly swamps and old temple ruins to a snow covered ancient castle that leads to a hidden Tibetian fortune left by the Shadow.<br />
During this adventure you will run into difficult challenges. Most of the time the best strategy is to take a moment to examine the room before proceeding. There are a lot of what might be considered cheap deaths that can easily (and not so easily) be avoided by taking a little time to examine the surroundings. In particular, WHEN YOU SEE WEBS THERE ARE SPIDERS! Instead of using the simple MM Spider webs we developed a long stringy white variant.<br />
The MM vine has been split off into both an off-white rope and  a bright green flower-less vine both of which can be climbed. The majority of standard MM brick tiles have been replaced with custom M&amp;J tile sets and there are 8 new backgrounds. We also developed a pretty spiffy new snake which when used with a special moving platform and the swamp tile set creates the illusion of a snake swimming thru the mud.<br />
Feel free to use any of the included graphics in your own mansions but we'd like a credit line somewhere about the graphics.<br />
<br />
Thanks and enjoy !!!!!<br />
<br />
Matt &amp; Joe]]></content:encoded>
		</item>
	</channel>
</rss>