Did you ever show little professor Matt my biggest mansion, [smiley=evil.gif] Volcanis? [smiley=evil.gif] Or Skeleton Mansion?
Only brave people enter there... :
[smiley=vrolijk_26.gif]
It was sort of a recurring problem, and I only had time for one runthrough, so I don't remember. I can take another look at it, but maybe not till tomorrow. I'm at work now, and I've got a stand-up comedy open mic to prepare for tonight.
I do remember some frustration with the tower room in the upper left. It's the one with a lot of foreground tiles and spiders that are only visible through the broken cracks in the pillars, and there's two columns of coins leading to the top of the tower. I somehow couldn't figure out what the right path was to get to the top or get all the coins or get back down again. The whole thing just didn't work for me. I got stuck at the top of the vine on the left where I couldn't see anything, and I fell through gaps to my death three or four times. I'll send you my video of the first ruthrough. That will probably explain better than my failing memory could. I should just get into the practice of attaching those things with my first impressions every time.
I tried to make the tower one of those once you figure it out it's easy type rooms (which by the way it is). I guess I need to offer a few more clues by opening up a few more foreground tiles.
The movie would help a lot and keep in mind that I don't need immediate responses about stuff although sometimes I inadvertently project that.
Stand up open mike comedy, now THAT I'd like a movie of!!!
Knock em dead or break a leg! I think that wishing you good luck is a no-no in show business so I'll stay away from that.
Hrmmm... I think I'm smarter then this 'ol scallywag about this forums... (but not about anything els!) You should replace the first post with the newer version and say in the post you said here that there's a new one! :
Haven't finished it yet. Now that there's a new version, gotta start over again!
Yeah, it does get kind of confusing but I did notice that the forum software automagically adds a numeric suffix to postings. So at this point HelterSkullter_003 is the latest version. Psychotronic did mention that this mansion might qualify to be posted as a
real
mansion. Didn't think little guys like this (22 rooms) qualified. This was more of an experiment to see how much quality I could pack into a small space. In Search For Jack I have several areas which all have different scenarios but due to the limitation on size (I'm pretty sure Vern said 80 would be the top size) its tough to get a good experience in 20 rooms. HS was a test of that. I'm sure 2 of the sections will be very cool to play. One of them may have falling SNOW if I can get it figured out for slow machines. So I better not see SNOW in any of your mansions because it's MY idea!
That's cool, if you think HS qualifies. I'd still like to see what issues there are before we move it as it has only had limited testing. I won't do any further modifications other than JS fixes. I really like the difficulty level and don't want to make it easier anywhere. I think it's good where it's at as a hard mansion. What do you, or anyone else for that matter, think?
Oh, and to preserve my reputation I have to report a Jack-Stuck (though it was in the first version, I haven't played the new ones - just writing this while I remember).
At some point I opened a wrong blue door (the second one you meet) and ended up going all my way back up until I was stuck between a yellow and three red ones, with no keys. I grant you I could have avoided jumping right in between these doors, but I don't know how stuck I would have been anyway.
Psychotronic wrote: It was sort of a recurring problem, and I only had time for one runthrough, so I don't remember. I can take another look at it, but maybe not till tomorrow. I'm at work now, and I've got a stand-up comedy open mic to prepare for tonight.
I do remember some frustration with the tower room in the upper left. It's the one with a lot of foreground tiles and spiders that are only visible through the broken cracks in the pillars, and there's two columns of coins leading to the top of the tower. I somehow couldn't figure out what the right path was to get to the top or get all the coins or get back down again. The whole thing just didn't work for me. I got stuck at the top of the vine on the left where I couldn't see anything, and I fell through gaps to my death three or four times. I'll send you my video of the first ruthrough. That will probably explain better than my failing memory could. I should just get into the practice of attaching those things with my first impressions every time.
Strangely I had figured out this room pretty fast...I don't know if it was luck or instinct, though. But strange that you, of all people, Psychotronic, had problems with this room....it reminded me so much of your Observatory...with all those layer-6 walls etc.