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Final Candidate 1: All Comments Go Here
#41
By looking at this forum topic I've made a list of mansions tested by people w/o problems: (or otherwise just little things)

Tutorial Mansion (Anthony) (Leon)

Dr. Demented's Den Easy (Mapman)
Dr. Demented's Den Normal (Semi-Native)
Dr. Demented's Den Hard

Leofani Manor Eas (Margherita)
Leofani Manor Normal (Semi-Native)
Leofani Manor Hard

Castle Basano Easy (MTGA) (Anthony)
Castle Basano Normal (Anthony)
Castle Basano Hard (Anthony; problems fixed/sent)

Blackheart Keep Easy (Mapman) (Jimbo52)
Blackheart Keep Normal (Semi-Native)
Blackheart Keep Hard

Citadel of Dr Cassiopus Easy (Mapman)
Citadel of Dr Cassiopus Normal (Semi-Native)
Citadel of Dr Cassiopus Hard (Margherita)

Magma Peak Easy (Mapman)
Magma Peak Normal (Semi-Native)
Magma Peak Hard (Semi-Native)

Mt. Peril Easy (Semi-Native) (MTGA; Block problem fixed/sent)
Mt. Peril Normal (Anthony; coin problem fixed/sent)
Mt. Peril Hard (Semi-Native)

Jasperlone Mountains Easy (Mapman)
Jasperlone Mountains Normal
Jasperlone Mountains Hard (Semi-Native)


So just a couple left to go? It seems there are so few problems found at this time that it looks like we have our final version, just about. Tongue
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#42
I've love to see Jasperlone Hard get tested more. You'll have to do Start Custom Mansion to play it unless you have it
unlocked
on your map screen. Anyone up for the challenge? :-)

Blackheart Keep has already been tested extensively... I'm sure it's fine.
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#43
I was just checking through Leofani Manor Hard and it seems that in room 16903 the trigger seems broken in the game.

There is an updated Version I sent to you already, Vern, either in the latest e-mail I sent you (including all of my mansions) or that smaller pack of just Mt. Peril and Jasperlone. They are both the same versions.
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#44
Anthony, I've installed the
complete pack
of all of your mansions that you sent today. If you've changed anything in any of them since sending all of those, make sure I get it, otherwise, we're good to go with your mansions.
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#45
Awesome. Smile
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#46
Rob suggested giving players a hint about the new ability for Jack to read things other than signs in some mansions (pedestals, for instance). I added a pedestal to the Tutorial mansion just now, but I'm not sure I came up with something good. Here's what I've got -- my attempt at a joke. Can anyone come up with something better? Heh.

-----

Inscribed on the pedestal you see what appears to be some crude writing:

Pedestal - $300

Suit of Armor - $650

Providing decor to countless mansions - Priceless

----

This is for room 15702.
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#47
I'll go through Jasperlone Hard. Stay tuned.
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#48
I'm not the best joke maker, but I'll give it a try:

Those who get to the end of the gam... all the MANSIONS shall be greatly rewarded

"You see a inscription of the pedestal:

Here lies Count Basano's last words before his death:
AGH!

Probably not that good as yours Vern but it's worth a try
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#49
I'll go through Blackheart Keep Normal
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#50
I just finished doing a pretty comprehensive walkthrough, and fixed many small... and a few not so small things that have found their way in with some changes that have happened recently. I tried lots of different things, including doing things out of order and differently than I might normally.  If I had the slightest doubt about something or it gave some trouble - I got rid of it, or made it easier.

There should be 80,0000 treasure, I double-checked the secrets (which were off because of recent changes), but I believe all the big things have been fixed. Please prove me wrong.

The version for the mansion should say 2.1

All object ids have been reset.



Attached Files
.zip   Dr__Demented_s_Den_Hard_009.zip (Size: 19.53 KB / Downloads: 1)
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