03-10-2007, 03:31 PM
Ah, the last post on the page tends to be overlooked 
As for my thoughts... I believe this is one of my favourite mansions.
I couldn't judge about Jack-Stucks (except the one I pointed out, but which I grant you involves Jack actively trying to get stuck: you see you don't have the keys and still you jump between the doors). I agree with what had been said before - great replay value, also because it is not so frustrating to replay the whole mansion if you messed up your way the first time. Because of the small size, you can easily make use of the knowledge you get when you play and lose (like, opening the wrong blue door, or tricking the giant spider - it got me twice, but finally I learned how to deal with it) without getting frustrated. Not sure I would have found my way to the bottom part of the Dark room without your hint though
I liked the puzzles and tricks. You implemented very nicely the principle that the more you rush, the more likely you are to make a fatal mistake.
As for the passage from the dark room to upstairs: once you are upstairs for the first time, I think there are ways to fall through the floor if you just walk to your left or jump clumsily (I don't remember); also, if the moving platform is already moving, you will arrive on non-solid ground (so you need a ladder jump not to fall back to the dark room).
(Did all this make sense now?)

As for my thoughts... I believe this is one of my favourite mansions.
I couldn't judge about Jack-Stucks (except the one I pointed out, but which I grant you involves Jack actively trying to get stuck: you see you don't have the keys and still you jump between the doors). I agree with what had been said before - great replay value, also because it is not so frustrating to replay the whole mansion if you messed up your way the first time. Because of the small size, you can easily make use of the knowledge you get when you play and lose (like, opening the wrong blue door, or tricking the giant spider - it got me twice, but finally I learned how to deal with it) without getting frustrated. Not sure I would have found my way to the bottom part of the Dark room without your hint though

I liked the puzzles and tricks. You implemented very nicely the principle that the more you rush, the more likely you are to make a fatal mistake.
As for the passage from the dark room to upstairs: once you are upstairs for the first time, I think there are ways to fall through the floor if you just walk to your left or jump clumsily (I don't remember); also, if the moving platform is already moving, you will arrive on non-solid ground (so you need a ladder jump not to fall back to the dark room).
(Did all this make sense now?)

