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Solving the Jack-Stucks
#1
I just found a very entertaining way to get Jack out of some Jack-Stucks without having to restart everything. Say that Alice gets stuck in Bob's mansion, which can be called, say,
Forsaken Fortress
.
  • Alice suspends her game and sends a detailed JS report (what room, which corner of the room, etc.) to Bob.
  • Alice renames her mansion file
    Forsaken Fortress Original
    .
  • Bob prepares a modified version of the mansion where some additional architecture can unstuck Jack. That could be a ladder taking him out of a crevice, a new hole in a blocking wall, etc.
  • Bob sends the modified
    Forsaken Fortress
    file to Alice.
  • Continuing the game using the modified
    Forsaken Fortress
    file: Alice gets Bob out of his sorrow to a safe place (where Jack isn't stuck anymore).
  • Alice suspends the game again, deletes the
    Forsaken Fortress
    file and renames the
    Forsaken Fortress Original
    to
    Forsaken Fortress
    .
  • Lo and behold, Alice's Jack isn't stuck anymore!

Note: keep the unstucking device straightforward! Don't add puzzles! (When you make the updated version of the mansion, without the Jack-Stuck, then you can add puzzles and make big modifications. Here the point is just to get Jack on the right track again.)

[smiley=bath.gif]
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Messages In This Thread
Solving the Jack-Stucks - by Toybox - 04-10-2007, 10:44 AM
Re: Solving the Jack-Stucks - by aquaMat - 04-10-2007, 10:52 AM
Re: Solving the Jack-Stucks - by Toybox - 04-10-2007, 11:05 AM
Re: Solving the Jack-Stucks - by Wingy - 04-10-2007, 06:21 PM

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