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Solving the Jack-Stucks - Printable Version +- Midnight Mansion Forums (https://actionsoft.com/forum) +-- Forum: General Custom Mansions Area (Mac and Windows) (https://actionsoft.com/forum/forumdisplay.php?fid=4) +--- Forum: MM1 Talk (Mac only) (https://actionsoft.com/forum/forumdisplay.php?fid=20) +--- Thread: Solving the Jack-Stucks (/showthread.php?tid=418) |
Solving the Jack-Stucks - Toybox - 04-10-2007 I just found a very entertaining way to get Jack out of some Jack-Stucks without having to restart everything. Say that Alice gets stuck in Bob's mansion, which can be called, say, Forsaken Fortress.
Note: keep the unstucking device straightforward! Don't add puzzles! (When you make the updated version of the mansion, without the Jack-Stuck, then you can add puzzles and make big modifications. Here the point is just to get Jack on the right track again.) [smiley=bath.gif] Re: Solving the Jack-Stucks - aquaMat - 04-10-2007 Good idea, toybox... but I don't understand the last bit: why changing the originalone back into Forsaken Fortress?? It will still contain the wrong JS-part (in future plays). Why not erase the old one and keep playing the modified, new one (that is JS-free) ?? Or have I misunderstood you ??? :-X Re: Solving the Jack-Stucks - Toybox - 04-10-2007 Well, it isn't very clear indeed. This modified version is just supposed to get Jack out of the JS situation as quickly and efficiently as possible, to allow a player to go on playing without having to go back to a saving point, especially if it is very far away. In particular, the solution need not be elegant, or interesting, or even well-designed (for instance, just a few loose bricks instead of a ladder would do but would not look nice). To get a proper, beautiful JS-free version, maybe the author would like to make more changes, or redesign completely the room, or fill in holes in a wall in a way that wouldn't unstuck Jack (but would prevent him getting stuck in the first place), or.... In any case this may take some time, or just be unsuitable to extract him out of the JS situation. However, since a new JS-free version is supposed to be coming, there is indeed no point in changing the originalback. You can just keep temporarily the modified version. Well-spotted aquaMat
Re: Solving the Jack-Stucks - Wingy - 04-10-2007 When ever I'm JSed on my mansions I'm semi-testing, when I get stuck I suspend, quit and go into the editor and edit the room that Jack (or Ted ) is currently in. I fix it, save and go back into the game and continue that game from there! (This is the version before its out, version 0.x)
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