08-11-2012, 06:59 PM
6D7F736D757B726A71701E0 wrote: I'm terribly sorry to hear that, Vern. I just wonder if- Maybe after raising a little extra money- if you might consider investing in advertisement for the games you've made. They're all fantastic- Well programmed, very aesthetic, and fun to play. I think if you just got it out there, you'd start to really see some good income. Granted, I'm not sure how you'd get it out there, but I'd really love to see your games flourish as I think they should be. Porting MM to an ipod/ipad is an excellent move, I think. I'll certainly pass the word next time someone asks me for advice on what to buy for their iPod.
Personally, I don't think MM (in its current form) is a good fit for iPod/iPhone but perhaps for iPad. The talk of making the game available for iPod/iPhone makes me think a little bit about this thread: Midnight Mansion 3 - your opinion wanted!, and that maybe Vern's ideas would have been better suited for those smaller platforms. It just seems like some of the more successful games for those platforms tend to be smaller, or at least broken down into smaller sections, more puzzle-oriented, and generally something that you might play for shorter periods of time.
6D7F736D757B726A71701E0 wrote:
I'm not sure how this works, exactly, but is there any way you could get your game on thatSteamprogram? That hasĀ all those video games you can buy? I think that would be another way to help get it noticed, I've noticed that becoming very popular with people who play video games on their computer.
Good idea, and he tried after he did the Windows port. MM HD was rejected as being unsuitable without feedback as to why. They did encourage him to submit other games there, though.

