08-29-2010, 09:50 PM
So Jacob (the artist for Midnight Mansion and Midnight Mansion 2) and I have been discussing Midnight Mansion 3, and what we want to do with it. Midnight Mansion 2 has been selling well, so it looks like I'll be able to continue working on the franchise -- both good news for me, and for fans!
Here's the deal: Midnight Mansion 2 was originally an
Some changes might be controversial. I've found that fans of the game have become *very* attached to how things are, like ladder jumping. Some are likely to be less controversial: I want to get rid of the rainbow key, and some of the weirder features, like being able to jump on a brick switch to move a flame from torch to torch.
Anyway, I'm not here to talk about all the in-game additions that will be made. I'm here to ask about a proposed structure to the mansions themselves.
What if Midnight Mansion 3 had 20-30 mansions, each about 20 rooms in length? The idea being that, instead of taking an hour to play, a mansion would take 15-20 minutes (depending on how good you are). Many adult gamers have limited time on their hands, and prefer to take play games for about 15 minutes at a time. While this is possible with Midnight Mansion's save and suspend game feature, it still feels like you
There would be no save points. The mansion would be short enough that you'd beat with all the lives you have.
I know people don't like change here, so I'll probably get a lot of fans up in arms about even proposing this change, but still... I'm curious what people think.
Here's the deal: Midnight Mansion 2 was originally an
expansion packthat ended up turning into a full sequel. But it really is just
add onsto the original game: new enemies, new artwork, and some new features allowing for some great new puzzles. However, for Midnight Mansion 3, I want to go all out with a
trueupgrade -- redo all artwork in high resolution, rewrite the engine so it's hardware accelerated, plus add more in-game additions than you can shake a stick at.
Some changes might be controversial. I've found that fans of the game have become *very* attached to how things are, like ladder jumping. Some are likely to be less controversial: I want to get rid of the rainbow key, and some of the weirder features, like being able to jump on a brick switch to move a flame from torch to torch.
Anyway, I'm not here to talk about all the in-game additions that will be made. I'm here to ask about a proposed structure to the mansions themselves.
What if Midnight Mansion 3 had 20-30 mansions, each about 20 rooms in length? The idea being that, instead of taking an hour to play, a mansion would take 15-20 minutes (depending on how good you are). Many adult gamers have limited time on their hands, and prefer to take play games for about 15 minutes at a time. While this is possible with Midnight Mansion's save and suspend game feature, it still feels like you
haveto get to the next save point.
There would be no save points. The mansion would be short enough that you'd beat with all the lives you have.
I know people don't like change here, so I'll probably get a lot of fans up in arms about even proposing this change, but still... I'm curious what people think.



It's an excellent game example of an intriguing storyline. Additionally, it had a level editor in which you could design your own levels -- I find that a must-have for a game to attract player communities. Frankly, MM1 might have been a lost cause without a level editor in my opinion.