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List of cm's that work in MM1 HD
#79
4C5C4B42422E0 wrote: Rob, about the cr issue, of course players will report broken signs and we can then fix them one by one.

Will you put the readme file on the forum?

What is c1 and c2?

1st: c1 & c2 equal categories 1 and 2 of the lists I posted earlier in this thread. Sorry for the abbreviation. These were mansions able to be converted without any changes using the editor or graphics tools. Basically the low-hanging fruit, and fortunately the majority of the mansions. C3 are those mansions that need editor changes, C4 are those that may or may not require editor changes (usually, yes), plus they have at least one cg issue.

As for the Readme - yes, I'll do that. Just tell me where it should go, and i'll take care of it.

As far as the CR issue, I'm not completely clear on the problem yet. I thought I was, but found conflicting information. In the case of the killer sign, Vern told me that it was due to carriage returns not being handled correctly for the sign. I wasn't sure what he meant. Did he mean that a CR at the end of the text would crash? If so, that was false.

Many, many signs have CRs at the end. This specific case had two carriage returns at the end. Again, others did too.  The second to last line had a space, then a CR, then the last line has CR. When I cleared that space out of the next to last line, it worked fine. So perhaps this was the case. It's one case at least.

Was the problem limited to one space? How about more spaces, then a carriage return? Was it only at the end? Was it specific to two carriage returns, or could there have been more? I don't know - these questions make it tough to check. At this point the script is 98% done. If I knew the specific scenario(s), then I could take it the rest of the way.

What's also interesting to me about Art Minds, is the variety of Line Feed/Carriage return scenario. It seems as though all the major operating systems are represented. There are some signs that have a box or two between some of the words. These cases are  called by Line feeds being used (no carriage returns) like most Unix systems. There were other cases where there was a LineFeed,Carriage return series which is what you see in Windows systems, finally the majority use CR as the line separators. I take it that this is classic Mac - since the majority of mansions use this in their sign data.

I'm kind of scratching my head how art minds was all over the place regarding the line endings. The only thing that makes sense to me is that maybe Veronika was copy/pasting from other sources into the Editor, and perhaps the editor didn't do the proper normalization. It's probably not that important, but it was a little surprising to see.
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Messages In This Thread
List of cm's that work in MM1 HD - by brell - 08-21-2011, 01:51 PM
Re: List of cm's that work in MM1 HD - by brell - 08-23-2011, 09:02 PM
Re: List of cm's that work in MM1 HD - by brell - 08-24-2011, 11:20 PM
Re: List of cm's that work in MM1 HD - by brell - 08-25-2011, 08:14 PM
Re: List of cm's that work in MM1 HD - by brell - 08-26-2011, 12:26 PM
Re: List of cm's that work in MM1 HD - by brell - 08-30-2011, 07:45 PM
Re: List of cm's that work in MM1 HD - by brell - 08-31-2011, 11:16 PM
Re: List of cm's that work in MM1 HD - by brell - 09-01-2011, 04:36 PM
Re: List of cm's that work in MM1 HD - by brell - 09-03-2011, 03:19 PM
Re: List of cm's that work in MM1 HD - by brell - 09-03-2011, 03:20 PM
Re: List of cm's that work in MM1 HD - by brell - 09-03-2011, 03:21 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 10:43 AM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 10:48 AM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 10:49 AM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 11:28 AM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 11:56 AM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 12:00 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 12:04 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 01:07 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 01:10 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 01:47 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 02:05 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 02:55 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 02:56 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 03:13 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 03:29 PM
Re: List of cm's that work in MM1 HD - by Wingy - 09-04-2011, 03:33 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 04:06 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 04:08 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 04:37 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 05:44 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 05:57 PM
Re: List of cm's that work in MM1 HD - by Wingy - 09-04-2011, 06:15 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 06:24 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 06:27 PM
Re: List of cm's that work in MM1 HD - by Wingy - 09-04-2011, 07:26 PM
Re: List of cm's that work in MM1 HD - by brell - 09-04-2011, 11:23 PM
Re: List of cm's that work in MM1 HD - by Wingy - 09-05-2011, 04:54 PM
Re: List of cm's that work in MM1 HD - by brell - 09-06-2011, 07:02 PM
Re: List of cm's that work in MM1 HD - by RobSeegel - 09-07-2011, 12:14 AM
Re: List of cm's that work in MM1 HD - by brell - 09-07-2011, 03:35 PM

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