08-29-2011, 06:48 AM
All right, I was able to write a script that can quickly identify the
buriedlevers and report them easily enough. If it comes to it, I'm confident that I can tweak the script to actually
fixthe issue in each case -- basically moving the lever up until it rests on top of the tile instead of under it. I'll go ahead and start a separate thread where I will post the script output for each affected mansion. It looks like this was something that aquaMat and Olle the Greatest liked to do in a few of their mansions.

