07-21-2011, 11:48 PM
I was under the impression that the game's inventory space allowed for puzzles that made use of this, but maybe it was just me. Letting keys replace shields (but not vice versa) does seem like a good idea, though it should probably require some sort of confirmation. Maybe you have to press ENTER to pick up a key when a shield would be replaced? Or would that be too opaque?

