04-22-2010, 11:00 PM
Thanks Rob for all your suggestions. I went through them and mades changes to my mansions where I thought they were good ideas (most of them, actually).
About that hidden key thing- they aren't actually hidden in hard mode, and I don't think I even intended them to be hidden at all in normal, so no harm done. They shall be visible.
As for the date screw ups, on my part, I was laughing so hard when I realized. Yes, sorry that I forgot to mention, but Leofani was actually the inventor of Dr. Who's Tardis and did a little time traveling. ;D
Anyway,
I'm not really a fan of cutting the mansion short. It seemed to me in the original game all the mansions were 100ish+ rooms. I've stuck with 120-160. (180 for Basano Hard, but I went over the top)
For mansions that haven't had their Easy/Normal modes constructed yet, I may consider shortening the mansion. Especially Jasperlone. After the 2nd section, I may do a short one, then that's it. And I'll probably cut that island resort house thing in the mountain section, and maybe make it bigger in hard.
About that hidden key thing- they aren't actually hidden in hard mode, and I don't think I even intended them to be hidden at all in normal, so no harm done. They shall be visible.
As for the date screw ups, on my part, I was laughing so hard when I realized. Yes, sorry that I forgot to mention, but Leofani was actually the inventor of Dr. Who's Tardis and did a little time traveling. ;D
Anyway,
I'm not really a fan of cutting the mansion short. It seemed to me in the original game all the mansions were 100ish+ rooms. I've stuck with 120-160. (180 for Basano Hard, but I went over the top)
For mansions that haven't had their Easy/Normal modes constructed yet, I may consider shortening the mansion. Especially Jasperlone. After the 2nd section, I may do a short one, then that's it. And I'll probably cut that island resort house thing in the mountain section, and maybe make it bigger in hard.

