05-21-2009, 10:35 AM
OK, Rezilla seems to work when modifying a brick (say, changing the original blue brick to dark blue.) And like you said aquaMat, sometimes the
)
This is what I did:
Open MM Sprites file in Rezilla> copy blue brick> quit> open Photoshop> new file, paste, change brick to dark blue> save, copy, quit> open MM Sprites in Rezilla> new resource> type PICT and give it an ID that's not already taken (in this case 202)> new window opens, paste dark blue brick> SAVE> save again just for fun> close window> save and quit. Open MM Sprites in Rezilla again, new brick is there, quit. Open mansion builder but there's no new brick.
It's probably not a big deal, as long as my custom mansion doesn't need lots of different bricks. But I hate being limited
savedPICTs disappear. But I'm not having any luck adding a new brick. The new brick appears in the MM Sprites file when I open it in Rezilla but not in the mansion builder (like the resource map isn't seeing it or something. I have only a vague understanding of forks and stuff. Can you tell I'm not a programmer?
) This is what I did:
Open MM Sprites file in Rezilla> copy blue brick> quit> open Photoshop> new file, paste, change brick to dark blue> save, copy, quit> open MM Sprites in Rezilla> new resource> type PICT and give it an ID that's not already taken (in this case 202)> new window opens, paste dark blue brick> SAVE> save again just for fun> close window> save and quit. Open MM Sprites in Rezilla again, new brick is there, quit. Open mansion builder but there's no new brick.
It's probably not a big deal, as long as my custom mansion doesn't need lots of different bricks. But I hate being limited

