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Dude!
Forum: otg Alpha Mansion
Last Post: otg
11-29-2025, 07:58 AM
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» Views: 1,042
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MM2 - Midnight Mazes and ...
Forum: Free Uploading and Downloading
Last Post: Freddy
11-20-2025, 01:20 PM
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Current team of Administr...
Forum: The Administrators
Last Post: admin
10-08-2025, 11:26 PM
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Version Progress
Forum: New Version Progress
Last Post: Mikee
10-05-2025, 10:29 PM
» Replies: 3
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2025
Forum: Speaker's Corner
Last Post: Semi-Native
09-25-2025, 11:42 AM
» Replies: 7
» Views: 1,207
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Cannot unlock/enter code ...
Forum: General issues and game bugs
Last Post: admin
07-10-2025, 04:32 AM
» Replies: 3
» Views: 946
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Big Announcement
Forum: Midnight Mansion Updates
Last Post: admin
07-09-2025, 02:14 AM
» Replies: 22
» Views: 3,619
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Jack Stuck
Forum: Birdcage, The
Last Post: Freddy
03-02-2025, 05:45 PM
» Replies: 2
» Views: 814
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Buried Levers
Forum: Birdcage, The
Last Post: brell
02-24-2025, 08:26 AM
» Replies: 2
» Views: 785
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Russian roulette. Or not?
Forum: Birdcage, The
Last Post: Freddy
02-23-2025, 05:53 PM
» Replies: 0
» Views: 460
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| R-Type vs. Space Invaders |
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Posted by: Alanfalcon - 03-29-2010, 06:28 PM - Forum: Insectoid
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I found this to be very funny, I imagine other fans of Space Shooters would too:<br />
<br />
<a href="http://quietube.com/v.php/http://www.youtube.com/watch?v=fHEG5xPfeUA">http://quietube.com/v.php/http://www.youtube.com/watch?v=fHEG5xPfeUA</a><br />
<br />
Talk about game imbalance.
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| Welcome! |
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Posted by: VernJensen - 03-26-2010, 07:23 PM - Forum: recycle
- Replies (1)
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If you've become a beta tester for Midnight Mansion 2, you should be able to read this message. I'll post more soon, once a beta version is available for download and testing!
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| Jack Visits His Neighbours |
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Posted by: divadnala - 03-24-2010, 08:24 PM - Forum: Jack Visits His Neighbours
- Replies (6)
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Hi everyone,<br />
<br />
I've designed a small mansion called Jack Visits His Neighbours. Jack starts in his own little home with all his pets. He decides to visit his neighbours (well their houses actually because he knows they are away and he hopes they might have left some money around).<br />
<br />
It's similar in style to my Starter Home but I think it's more difficult - Jack has to work hard for his money!<br />
<br />
I'd like to apologise in advance to SandyBean who thinks <blockquote>bigger is always better</blockquote> because it's about the same size as Starter Home - sorry!! <br />
<br />
I'd be grateful if someone would volunteer to beta-test it.
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| Level Designer Problem |
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Posted by: triforceguy1 - 03-18-2010, 07:02 PM - Forum: Game Bugs ?!
- Replies (5)
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Hi,<br />
<br />
I'm not sure if the Level Designer is the source of the problem that I'm having but it only happens when it's open. Basically, I was in my IT lesson building a new lesson (I finished my project so I couldn't really do anything else) but every once in a while my MacBook would just restart itself. It happened about 5 or 6 times in under 2 hours. I'm thinking this could maybe be caused be iTunes being open while listening to songs at the same time as the Mansion builder. I've got a MacBook running on Mac OSX 10.6 Snow Leopard. It's also Intel Core Duo. Please could someone help me?<br />
<br />
Thanks<br />
Leon
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| Midnight Mansion 1.1.9 Released |
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Posted by: VernJensen - 03-17-2010, 11:33 PM - Forum: Midnight Mansion Updates
- No Replies
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An update to Midnight Mansion has been released, with the following fixes and improvements:<br />
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- Fixed some license file issues, where the game would sometimes repeatedly prompt registered users to re-enter their code, claiming the computer seemed to be different from the one the code was entered on. This should now be fixed.- Fixed text in in-game dialog boxes to draw correctly on more recent versions of MacOS X, such as Snow Leopard.- Changed “hand” tool in editor to move sprites around. It takes into account the current “Align to grid” settings.- Fixed an editor bug where, if you entered a number higher than 32,767 in the “ObjectID to affect” field for a lever, this number would not be saved properly, and the lever would not affect the ObjectID you had specified.<br />
<br />
- Fixed some license file issues, where the game would sometimes repeatedly prompt registered users to re-enter their code, claiming the computer seemed to be different from the one the code was entered on. This should now be fixed.<br />
<br />
- Fixed text in in-game dialog boxes to draw correctly on more recent versions of MacOS X, such as Snow Leopard.<br />
- Changed “hand” tool in editor to move sprites around. It takes into account the current “Align to grid” settings.<br />
<br />
- Fixed an editor bug where, if you entered a number higher than 32,767 in the “ObjectID to affect” field for a lever, this number would not be saved properly, and the lever would not affect the ObjectID you had specified.
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| Chateau de Medusa Normal (beginning area) |
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Posted by: VernJensen - 03-17-2010, 10:04 PM - Forum: Included Mansions
- Replies (2)
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So I was just playing this a little bit just now, testing the upcoming MM 1.1.9, and I think I've run into a place where you can get stuck? What if, when you first start this mansion, you go to the *left* instead of to the right? I find that you end up clearing as much as you can of the lower area, but then are stuck. <br />
<br />
I find myself on the right side of room 18093, unable to get the yellow key, and seemingly able to progress without it. Am I missing something, or can you actually get stuck in the first part of this mansion, if you start it <blockquote>in the wrong order</blockquote> (i.e. by not going to the right at first)?
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| Great iMac FREE PROGRAMS & Tutorials |
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Posted by: hawaii - 03-14-2010, 01:25 AM - Forum: recycle
- Replies (1)
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Hi All,<br />
<br />
I came across this web site that offers video tutorials <br />
for some pretty great stuff. Check it out. 8-)<br />
<br />
<a href="http://www.simpletutorials.tk/">http://www.simpletutorials.tk/</a>
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| Problem with reading posts while not logged in |
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Posted by: Semi-Native - 03-04-2010, 06:48 PM - Forum: Forums Issues
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I've just discovered that I was doing something wrong when setting up the boards for the new mansions I've uploaded. The problem should be fixed now, so you should be able to read the new posts when not logged in.<br />
<br />
If anyone finds a similar problem, let us know and we'll get right on it.<br />
<br />
So sorry about that!<br />
:-[
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