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Midnight Mansion 1.1.9 Released - Printable Version +- Midnight Mansion Forums (https://actionsoft.com/forum) +-- Forum: Announcements (https://actionsoft.com/forum/forumdisplay.php?fid=6) +--- Forum: Midnight Mansion Updates (https://actionsoft.com/forum/forumdisplay.php?fid=32) +--- Thread: Midnight Mansion 1.1.9 Released (/showthread.php?tid=1292) |
Midnight Mansion 1.1.9 Released - VernJensen - 03-17-2010 An update to Midnight Mansion has been released, with the following fixes and improvements: - Fixed some license file issues, where the game would sometimes repeatedly prompt registered users to re-enter their code, claiming the computer seemed to be different from the one the code was entered on. This should now be fixed.- Fixed text in in-game dialog boxes to draw correctly on more recent versions of MacOS X, such as Snow Leopard.- Changed “hand” tool in editor to move sprites around. It takes into account the current “Align to grid” settings.- Fixed an editor bug where, if you entered a number higher than 32,767 in the “ObjectID to affect” field for a lever, this number would not be saved properly, and the lever would not affect the ObjectID you had specified. - Fixed some license file issues, where the game would sometimes repeatedly prompt registered users to re-enter their code, claiming the computer seemed to be different from the one the code was entered on. This should now be fixed. - Fixed text in in-game dialog boxes to draw correctly on more recent versions of MacOS X, such as Snow Leopard. - Changed “hand” tool in editor to move sprites around. It takes into account the current “Align to grid” settings. - Fixed an editor bug where, if you entered a number higher than 32,767 in the “ObjectID to affect” field for a lever, this number would not be saved properly, and the lever would not affect the ObjectID you had specified. |