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  Intel, Windows and iOS Ports?
Posted by: triforceguy1 - 05-05-2012, 03:42 PM - Forum: General Issues - Replies (20)

Hey,<br />
<br />
I was just wondering if anyone knows the progress of the ports at all, I miss being able to create new mansions Sad<br />
<br />
Cheers<br />
Leon

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  Shortcut to Dowload Page
Posted by: RobSeegel - 05-04-2012, 03:52 AM - Forum: Immortal Ruins - No Replies

To download the most recent version of this mansion, click <a href="https://actionsoft.com/forum/showthread.php?tid=561">here</a>.

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  crash in room 15337
Posted by: rose - 05-02-2012, 08:10 PM - Forum: Jacques' Revenge - Part I - Replies (2)

I had a crash in 15337. Jack entered the room and was supposed to start walking when the application suddenly quit without warning or error message.

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  Buried Levers
Posted by: RobSeegel - 05-02-2012, 06:56 AM - Forum: Underground Fortress - No Replies

Unusable levers (only in MM HD) in the following rooms:<br />
<br />
Checking Underground Fortress/<br />
Scanning mansion room sprites...<br />
<strong>14097</strong> contains 1 buried lever<br />
<strong>14099</strong> contains 1 buried lever<br />
<strong>14297</strong> contains 2 buried levers<br />
<strong>14299</strong> contains 1 buried lever<br />
<strong>14498</strong> contains 2 buried levers<br />
<strong>14700</strong> contains 1 buried lever<br />
<strong>14898</strong> contains 1 buried lever<br />
<strong>14899</strong> contains 1 buried lever<br />
<strong>15099</strong> contains 1 buried lever<br />
<strong>15297</strong> contains 1 buried lever<br />
<strong>15300</strong> contains 1 buried lever<br />
<strong>15301</strong> contains 1 buried lever<br />
<strong>15302</strong> contains 1 buried lever<br />
<strong>15699</strong> contains 1 buried lever<br />
<strong>15900</strong> contains 2 buried levers

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  Buried Levers
Posted by: RobSeegel - 05-02-2012, 06:54 AM - Forum: Void, The - No Replies

Rooms with unusable levers (but only in MM HD):<br />
<br />
Checking The Void<br />
Scanning mansion room sprites...<br />
<strong>14498</strong> contains 1 buried lever<br />
<strong>14698</strong> contains 1 buried lever<br />
<strong>14699</strong> contains 1 buried lever<br />
<strong>14898</strong> contains 1 buried lever<br />
<strong>14899</strong> contains 1 buried lever<br />
<strong>14903</strong> contains 1 buried lever<br />

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  Buried levers
Posted by: RobSeegel - 05-02-2012, 06:53 AM - Forum: Four Tubes, The - No Replies

The following rooms have unusable levers (when converted for MM HD):<br />
<br />
Checking The Four Tubes/<br />
Scanning mansion room sprites...<br />
<strong>13298</strong> contains 1 buried lever<br />
<strong>13302</strong> contains 1 buried lever<br />
<strong>13504</strong> contains 1 buried lever<br />
<strong>13697</strong> contains 1 buried lever<br />
<strong>13703</strong> contains 1 buried lever<br />
<strong>13896</strong> contains 1 buried lever<br />
<strong>13901</strong> contains 1 buried lever<br />
<strong>13903</strong> contains 1 buried lever<br />
<strong>14097</strong> contains 1 buried lever<br />
<strong>14101</strong> contains 1 buried lever<br />
<strong>14102</strong> contains 1 buried lever<br />
<strong>14296</strong> contains 1 buried lever<br />
<strong>14298</strong> contains 1 buried lever<br />
<strong>14301</strong> contains 1 buried lever<br />
<strong>14496</strong> contains 1 buried lever<br />
<strong>14500</strong> contains 1 buried lever<br />
<strong>14501</strong> contains 1 buried lever<br />
<strong>14502</strong> contains 1 buried lever<br />

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  Buried Levers
Posted by: RobSeegel - 05-02-2012, 06:50 AM - Forum: Complex, The - No Replies

Buried lever report:<br />
<br />
Checking The Complex/<br />
Scanning mansion room sprites...<br />
<strong>18498</strong> contains 1 buried lever<br />
<strong>18692</strong> contains 1 buried lever<br />
<strong>18693</strong> contains 1 buried lever<br />
<strong>18696</strong> contains 2 buried levers<br />
<strong>18698</strong> contains 1 buried lever<br />
<strong>18892</strong> contains 1 buried lever<br />
<strong>19094</strong> contains 1 buried lever<br />
<strong>19096</strong> contains 1 buried lever<br />
<strong>19098</strong> contains 1 buried lever<br />
<strong>19292</strong> contains 1 buried lever<br />
<strong>19293</strong> contains 1 buried lever<br />
<strong>19297</strong> contains 1 buried lever<br />
<strong>19497</strong> contains 1 buried lever<br />
<strong>19498</strong> contains 1 buried lever<br />
<strong>19694</strong> contains 1 buried lever<br />
<strong>19696</strong> contains 2 buried levers<br />
<strong>19699</strong> contains 1 buried lever<br />
<strong>19898</strong> contains 1 buried lever<br />
<strong>19899</strong> contains 1 buried lever<br />
<strong>19901</strong> contains 2 buried levers<br />
<strong>20091</strong> contains 2 buried levers<br />
<strong>20095</strong> contains 1 buried lever<br />
<strong>20097</strong> contains 1 buried lever<br />
<strong>20102</strong> contains 1 buried lever<br />
<strong>20299</strong> contains 1 buried lever<br />
<strong>20491</strong> contains 1 buried lever<br />
<strong>20496</strong> contains 1 buried lever

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  Buried Levers
Posted by: RobSeegel - 05-02-2012, 06:49 AM - Forum: Birdcage, The - Replies (2)

Here's a quick report on buried levers in the Birdcage. If the mansion were converted it would be unplayable. Sorry to post it, I just thought it might help if you decided to change the levers.<br />
<br />
Checking The Birdcage/<br />
Scanning mansion room sprites...<br />
<strong>14093</strong> contains 1 buried lever<br />
<strong>14094</strong> contains 1 buried lever<br />
<strong>14289</strong> contains 1 buried lever<br />
<strong>14293</strong> contains 1 buried lever<br />
<strong>14492</strong> contains 1 buried lever<br />
<strong>14891</strong> contains 2 buried levers<br />
<strong>14895</strong> contains 2 buried levers

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  Buried Levers
Posted by: RobSeegel - 05-02-2012, 06:46 AM - Forum: Perpetuum Mobile - Replies (3)

aquaMat,<br />
<br />
Here's a report on the levers that are now <blockquote>broken</blockquote> in MM HD. The best advice I can give here would be to move the levers back up, and possibly change the graphics  to the levers to hide the base. You could do something similar with the green base by making the entire image transparent.<br />
<br />
  It's a bit of a hassle, but probably an easier solution in the long run (hopefully).<br />
<br />
Checking Perpetuum Mobile/<br />
Scanning mansion room sprites...<br />
<strong>17493</strong> contains 1 buried lever<br />
<strong>18494</strong> contains 1 buried lever<br />
<strong>18692</strong> contains 1 buried lever<br />
<strong>18693</strong> contains 1 buried lever<br />
<strong>18694</strong> contains 1 buried lever<br />
<strong>19091</strong> contains 1 buried lever<br />
<strong>19291</strong> contains 1 buried lever<br />
<strong>19294</strong> contains 1 buried lever<br />
<strong>19491</strong> contains 1 buried lever<br />
<strong>19689</strong> contains 1 buried lever<br />
<strong>19691</strong> contains 2 buried levers<br />
<strong>19890</strong> contains 1 buried lever<br />
<strong>19893</strong> contains 1 buried lever<br />
<strong>20093</strong> contains 1 buried lever<br />
<strong>20290</strong> contains 1 buried lever<br />
<strong>20291</strong> contains 1 buried lever<br />
<strong>20292</strong> contains 1 buried lever<br />
<strong>20489</strong> contains 1 buried lever<br />
<strong>21090</strong> contains 1 buried lever<br />
<strong>21092</strong> contains 3 buried levers<br />
<strong>21292</strong> contains 1 buried lever<br />
<strong>21294</strong> contains 1 buried lever

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  [m by=023F3203353537353C500 dest=1334071748]: 'Re: At last! Discotheque Of Doom ins running for me...'
Posted by: RobSeegel - 04-30-2012, 04:59 AM - Forum: recycle - Replies (1)

[m by=023F3203353537353C500 dest=1334071748/27#27]

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