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  BtSO update
Posted by: brell - 01-02-2007, 07:49 PM - Forum: Back to Square One - No Replies

I just uploaded a very minor update of Back to Square One. The only change is that in the map view the version is correctly put according to the guidelines from Freddy.

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  Need help with Three Way mansion
Posted by: dlcatftwin - 01-02-2007, 01:37 AM - Forum: Three Way Mansion - Replies (10)

Hi all, <br />
Happy New Year!<br />
I am trying out the (new) mansion called <blockquote>Three Way Mansion</blockquote> Currently I am engaged in the <blockquote>normal</blockquote> route.<br />
I am at panel 801 (dark!) and cannot seem to find a way to take the down arrow coins. I did find the secret room to the left, and got all the routes in room 801, but can't find a way at that arrow! <br />
Advice cheerfully received.<br />
Thank you,<br />
DLC

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  Duplicating Jack
Posted by: Freddy - 01-01-2007, 10:43 PM - Forum: Custom Mansions / Designing - Replies (15)

Is there anyone who remembers how Alexander succeeded in duplicating Jack in <span style="color: #ff9900;">The Dalton Brothers</span>?

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  Happy New Year!
Posted by: Semi-Native - 01-01-2007, 02:22 PM - Forum: Speaker's Corner - Replies (11)

[smiley=2vrolijk_08.gif]<br />
<br />
I hope nobody is too hungover today. I wish us all peace, good health and happiness in 2007, and lots of time to build new mansions.<br />
<br />
[smiley=thumbsup.gif]

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  Wingy going away...
Posted by: Wingy - 12-31-2006, 02:58 PM - Forum: Speaker's Corner - Replies (36)

...for a week! Going to a winter camp in New Hampshire, U.S.A. Still tell me any bugs about Midnight Pyramid, and I'll fix them as soon as I'm back.<br />
<br />
See you all later,<br />
Wingy<br />
<br />
Wink

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  Midnight Pyramid
Posted by: Wingy - 12-31-2006, 02:42 PM - Forum: Midnight Pyramid - Replies (1)

This mansion is not finalized, due to a possibilty of <blockquote>bugs.</blockquote> Added rose's name at the winning spot. After it spends a week here, with people telling me about bugs, Freddy can add it to the main list. Wink<br />
<br />
Mansion info:<br />
Difficulty: Medium<br />
Size: Medium, 50 rooms.<br />
Discription: Play and find out!<br />
<br />
Wingy<br />
<br />
<span style="color: #009900;">Attachment removed by Freddy to avoid confusing. This mansion is now downloadable at the List of Completed Mansions</span>

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  Discotheque of Doom
Posted by: Freddy - 12-30-2006, 08:31 PM - Forum: Discotheque of Doom - Replies (3)

<blockquote><strong>aquaMat wrote:</strong> @ Freddy:<br />
Yes. In my case there should be no problem, as for the music I plan to go along with <blockquote>Discotheque...</blockquote> I did write, play &amp; produce it entirely on my own (in my studio). ...</blockquote>
In one word: marvellous. Looking forward to it! I mean hearing ... ;D

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  Palace of Gore
Posted by: Freddy - 12-30-2006, 08:27 PM - Forum: Palace of Gore - Replies (3)

<blockquote><strong>aquaMat wrote:</strong> ... I had started to build my first mansion in April 2006, called <blockquote>Palace Of Gore</blockquote>. The small version of it (Freddy proposed to call it <blockquote>Small Palace Of Gore</blockquote>) is finished since May, but I had upgraded it to the (bigger) 'Palace Of Gore' in the last couple of months. ...</blockquote>
<br />
<span style="color: #ff0000;">@ aquaMat:</span> Communication in the past must have been awful! In one way or another Psychotronic announced that a certain aquaMat had a new mansion ready, but I did NEVER receive it. Wingy however, got a new mansion (from moof222 I suppose) that he sent me and from then on things got mixed.<br />
<br />
Conclusion NOW:<br />
1° today I heard for the first time about a Palace of Gore (and I certainly never suggested to call it <blockquote>small</blockquote> since I still don't now the sizes before and after);<br />
2° I suppose that the House of the Dead must be from moof222, but he isn't a forummember yet.<br />
<br />
I send you my emailaddress with a PM, because I really like to testplay PoG !<br />
<br />
For our other forummembers, maybe you have a screenshot? If you don't know how to do that, press SHIFT+COMMAND+3 and you get a png-file that you can attach at your post.

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  Become a forummember ...
Posted by: Freddy - 12-30-2006, 04:17 PM - Forum: Forums Messages - Replies (12)

... will change. It is clear that we have intruders. And we are going to do something about it. Promised!<br />
<br />
It will take some time. But we will inform you about any changes.

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  Super Tux (free Mario rip-off)
Posted by: VernJensen - 12-30-2006, 10:08 AM - Forum: Speaker's Corner - Replies (7)

Here's an interesting free game you might want to check out:<br />
<br />
<a href="http://www.macupdate.com/info.php/id/15007">http://www.macupdate.com/info.php/id/15007</a><br />
<br />
It's a bit of a Super Mario rip-off, with a penguin instead of an italian plumber. It gets a lot of things right, like nice graphics, parallax scrolling, a map screen, and a number of details from the mario games. But to me, it's the <blockquote>little</blockquote> things, like the exact mechanics of how the guy <blockquote>feels</blockquote> when he runs and jumps, that make me like/dislike a game, and I think those mechanics could use some improving. Oh, and a number of the levels are also VERY hard.<br />
<br />
I've thought about the possibility of doing a Mario-type game sometime, although I'd want to make mine a bit more original in certain ways... some of the levels in Tux are almost exact copies of the original Mario. It would be a fun project at least. But I hope to use Torque, and right now Torque doesn't have, built-in, what I need for basic platformers, meaning I'd have to modify the core engine if I were to do a platformer in the near future, which I'd rather not do.

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