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Cannot unlock/enter code ...
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Big Announcement
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Jack Stuck
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Buried Levers
Forum: Birdcage, The
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Russian roulette. Or not?
Forum: Birdcage, The
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| A Curious Observatory |
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Posted by: whitbear8 - 11-07-2007, 03:13 AM - Forum: Curious Observatory, A
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I so didn't want to ask this, but after a week of frustration and hair loss (I may have pulled a few strands out) I have to do it.<br />
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How on earth do you know in what order to pull the levers in room 31905????
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| A new future for mansions? |
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Posted by: Freddy - 11-04-2007, 09:40 PM - Forum: Immortal Ruins
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<br />
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Like so many previous custom mansions, also <span style="color: #ff9900;">Immortal Ruins</span> has a few nice novelties. As earlier said: windmill-fishbones, a shivering skeleton, ...<br />
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But I also saw something else that, strictly seen, is NOT a novelty. In a matter of fact, I already saw it in the very first mansion I ever played: Falcon Manor. But, in <span style="color: #ff9900;">Immortal Ruins</span> it has been widely exposed as a new feature by SandyBean.<br />
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What am I talking about? Well: TWO kinds of secrets! Like in all other mansions, there is a number of official secrets, that with good play leads to 100 % secrets at the finish. As far as I know, all those secret-areas in IR are hinted, although in a whole variety and sometimes pretty subtile. But besides that, spread over the complete mansion, there are also a lot of hidden coins to be found. So finding all BLUE SECRETS is one thing, but getting the perfect amount of dollars, that is an other job.<br />
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Now, what is the importance of that, in my opinion? To begin with, it gives much more exploration fun. In the sense, that although one has finished a mansion with succes (100 %) he/she has more than enough reasons to restart this mansion. But there is also something else, which is only important for the included mansions. To become number 1 on the world high scores list of a mansion, a player would have to do more than only know the trick about cheating with the playingtime!<br />
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8-) <br />
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| Puzzles |
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Posted by: triforceguy1 - 11-04-2007, 04:22 PM - Forum: Game Improvements
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<span style="color: #cc0000;"><strong> :exclamation There could probably be pre-set puzzles And you can make your own to be able to get to the next room (blocks to push, pieces around the mansion to collect and place in the room or a pre-set maze around the mansion etc). :exclamation</strong></span>
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| Beta Testers |
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Posted by: triforceguy1 - 11-04-2007, 12:50 PM - Forum: Temple of the Gorgons
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<span style="color: #cc0000;">:exclamation :question-BETA TESTERS WANTED- If you would like to be a beta tester for me then please email me, if you also want beta testers then post here</span> :exclamation :question
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