Still replaying old mansions. No I've totally forgotten where the key is to open the yellow door in room 18500 in The Dragon Trap hard. I've been searching all around but can't find it. A hint is needed. Tx<br />
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Edit: Actually, it looks like I need at least 2 yellow keys!
I am replaying The Moneypit by Matt and Joe. I am in room 13702 where the player has to choose between going left or right. To be able to move on the player has to do the right wing to get the proper keys. As far as I can see, when the player reaches room 13702 again, he cannot do the left wing as well. And, if the player chooses to do the left wing first, he has to backtrace his steps to room 13702 in order to do the right wing. Am I right in these assumptions or am I missing something?
I made a miniature for last Christmas. And right now I am working on a new one for Easter. So, <span style="color: #ff6600;">The 7th Key</span> will be released very soon!<br />
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Here is a screenshot from the startingroom. Or is it the exitroom? Or ...
Hello MMers,<br />
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My Mansion is about to be finished, but I need some advices. I isolated ONE room from my Mansion, the one that I am told it is so difficult.<br />
I'd like to submit it to players, then collect remarks. Will I keep it as it is, any comment?...<br />
I reassure: all rooms will not be so hard :<br />
Thanks. Greetings from Paris.
When I see all remarks in the last 4 topics, I wonder if there could be any relation with macosx 10.5 <br />
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Two odd issues in Brugge ... :<br />
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1° After playing MM full screen it often happened that the files on my desktop had moved.<br />
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2° During play (full screen) sometimes the game was frozen for several minutes. And I may be wrong, but I think that it always happened when the Time Machine got in action. Anyway, doing nothing ;D helped!
I don't really know if there exist not-so-important JSs, but I think I found one in this room. Only to fix when there should be other repairs.<br />
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My Jack entered this room (for the second time) in the upper left corner and did a squirrel jump to the floor below. Then he stepped down to the left and for some unknown reason (AKA Toybox-paradox ;D) continued with a jump to the right onto the floor above the zappers. Committing suicide didn't help, because Jack always reappeared on the floor above the zappers! :'(
Hello everybody,<br />
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I plan to change my pseudo <blockquote>Surcouf</blockquote> for an other one.<br />
1-How can I do this?<br />
2-If I do this, will I be able to read the precedent posts to Surcouf?<br />
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Thank you.
I have a very curious bug now, or rather have had the bug for some time.<br />
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Sometimes, every now and again, the game freezes the time of a heartbeat. Just enough to lose a Jack if it comes just when you should make a delicate jump!<br />
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Also, something which might be related: at the end of the music loops, there is just a heartbeat of a pause until the track gets played again. This was not always the case, the loops used to fit perfectly.<br />
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Anyone else getting those?
The Four Tubes 1.2<br />
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Designer: aquaMat<br />
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Size mansion: 1,6 Mb<br />
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Size zipfile: 428 Kb<br />
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Checksum sha: b1cde80d1be33ef25261c82255a10562959d52d5<br />
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Difficulty: normal-to-hard<br />
Size: approx. 70 rooms, 6 save pedestals<br />
Max. money (incl. extra backpacks): 29.000 $<br />
Secrets: 34<br />
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Explore an underground tube system, looking for hints, keys, treasures, secret passages and a way out.<br />
Each game will be different, as you can freely choose which tube you want to explore first.<br />
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Beware of sudden animal attacks, moving floors and doors that suddenly close behind you, cutting off the way back.<br />
Explore even the remotest corners in search of a way forward and, eventually, a highly guarded treasure chamber.