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		<title><![CDATA[Midnight Mansion Forums - Bedlam]]></title>
		<link>https://actionsoft.com/forum/</link>
		<description><![CDATA[Midnight Mansion Forums - https://actionsoft.com/forum]]></description>
		<pubDate>Sat, 18 Apr 2026 05:05:54 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Bedlam 2.0]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1969</link>
			<pubDate>Mon, 28 Nov 2011 07:29:21 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1969</guid>
			<description><![CDATA[The mood is back. Playing <span style="color: #ff9900;">Bedlam</span> gave me the inspiration to restart building. But I take it easy. First of all I make some important changes to <span style="color: #ff9900;">Bedlam</span>.<br />
<br />
The house will stay crazy, but more honest, more balanced and more ... complex. Thus no version 1.whatever, but a version 2.0 !<br />
<br />
And meanwhile I will correct a gold/silver HJS somewhere in the house.<br />
<br />
The existing saving points will not move or disappear. Referring to <span style="color: #ff9900;">Catacombs</span>, I know that this is important, because otherwise you can't load your saved games. But ... to reach some saving points there will be some work to do. And it feels more correct to add at least one or two pedestals earlier in the mansion.]]></description>
			<content:encoded><![CDATA[The mood is back. Playing <span style="color: #ff9900;">Bedlam</span> gave me the inspiration to restart building. But I take it easy. First of all I make some important changes to <span style="color: #ff9900;">Bedlam</span>.<br />
<br />
The house will stay crazy, but more honest, more balanced and more ... complex. Thus no version 1.whatever, but a version 2.0 !<br />
<br />
And meanwhile I will correct a gold/silver HJS somewhere in the house.<br />
<br />
The existing saving points will not move or disappear. Referring to <span style="color: #ff9900;">Catacombs</span>, I know that this is important, because otherwise you can't load your saved games. But ... to reach some saving points there will be some work to do. And it feels more correct to add at least one or two pedestals earlier in the mansion.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bedlam is 6 !]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1967</link>
			<pubDate>Sun, 27 Nov 2011 14:27:25 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1967</guid>
			<description><![CDATA[ [smiley=birthdays.gif]<br />
<br />
Because my Jack is crazy and Christmas is coming, I thought it was a good time to revisit Bedlam. And by reading the posts about Bedlam, I noticed that I designed this house for Christmas 2005!<br />
<br />
I found only 88 % of my secrets ... ;D :o :<img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /> :-[ And it took me nearly half an hour to figure out how to get the gold coins at the red and blue doors.<br />
<br />
Btw, wasn't there a fridge in this mansion? <img src="https://actionsoft.com/forum/images/smilies/undecided.png" alt="Undecided" title="Undecided" class="smilie smilie_20" /> Or did I left it in the House of Wonders?<br />
<br />
And I am also concerned about room 16294. In an earlier attempt than the one of which the image comes from, I entered this room in the lower left corner. With a red key. So I opened that door and had the feeling of a Jack-stuck. Is there way out?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1487" target="_blank" title="">Bedlam_16294.jpg</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[ [smiley=birthdays.gif]<br />
<br />
Because my Jack is crazy and Christmas is coming, I thought it was a good time to revisit Bedlam. And by reading the posts about Bedlam, I noticed that I designed this house for Christmas 2005!<br />
<br />
I found only 88 % of my secrets ... ;D :o :<img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /> :-[ And it took me nearly half an hour to figure out how to get the gold coins at the red and blue doors.<br />
<br />
Btw, wasn't there a fridge in this mansion? <img src="https://actionsoft.com/forum/images/smilies/undecided.png" alt="Undecided" title="Undecided" class="smilie smilie_20" /> Or did I left it in the House of Wonders?<br />
<br />
And I am also concerned about room 16294. In an earlier attempt than the one of which the image comes from, I entered this room in the lower left corner. With a red key. So I opened that door and had the feeling of a Jack-stuck. Is there way out?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1487" target="_blank" title="">Bedlam_16294.jpg</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MM HD Bedlam: How fast takes you past &quot;crazy&quot; to &quot;impossible&quot;?]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1934</link>
			<pubDate>Mon, 14 Nov 2011 05:40:39 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=168">m1ck</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1934</guid>
			<description><![CDATA[Room 16297: the moving block is so fast that out of 104 attempts (yes i counted), I succeeded once. <br />
<br />
I never played the original MM version of Bedlam and don't know if the speed is normal. ]]></description>
			<content:encoded><![CDATA[Room 16297: the moving block is so fast that out of 104 attempts (yes i counted), I succeeded once. <br />
<br />
I never played the original MM version of Bedlam and don't know if the speed is normal. ]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Shortcut to downloadpage]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=872</link>
			<pubDate>Sun, 07 Sep 2008 07:44:52 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=872</guid>
			<description><![CDATA[To download the most recent version of this mansion, click <a href="https://actionsoft.com/forum/showthread.php?tid=140"><span style="color: #0000ff;">here</span></a>.]]></description>
			<content:encoded><![CDATA[To download the most recent version of this mansion, click <a href="https://actionsoft.com/forum/showthread.php?tid=140"><span style="color: #0000ff;">here</span></a>.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Re: Bedlam]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=787</link>
			<pubDate>Tue, 29 Jul 2008 10:05:54 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=268">Semi-Native</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=787</guid>
			<description><![CDATA[Hi Missy,<br />
<br />
I've never completely figured this room out, but I will tell you that you can jump up onto places where you don't expect you can.]]></description>
			<content:encoded><![CDATA[Hi Missy,<br />
<br />
I've never completely figured this room out, but I will tell you that you can jump up onto places where you don't expect you can.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bedlam]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=605</link>
			<pubDate>Sun, 02 Dec 2007 10:39:33 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=42">BO_PEEP</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=605</guid>
			<description><![CDATA[I am very stuck in room 16093. Is there any way out . I am also wondering how to progress to the upper levels after the room with all the saves. Why are the bricks so small and far apart . I nearly used all 25 lives getting there and finally fell on drop through the floor. I enjoyed all the mansions but am beat by this one . Any small clues please !<br />
<br />
BO PEEP]]></description>
			<content:encoded><![CDATA[I am very stuck in room 16093. Is there any way out . I am also wondering how to progress to the upper levels after the room with all the saves. Why are the bricks so small and far apart . I nearly used all 25 lives getting there and finally fell on drop through the floor. I enjoyed all the mansions but am beat by this one . Any small clues please !<br />
<br />
BO PEEP]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bedlam]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=312</link>
			<pubDate>Wed, 21 Feb 2007 20:42:44 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=144">Jennerific</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=312</guid>
			<description><![CDATA[Anyone finished this one? I love all of the hidden stuff. Looks like Freddy's done it again!  <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></description>
			<content:encoded><![CDATA[Anyone finished this one? I love all of the hidden stuff. Looks like Freddy's done it again!  <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></content:encoded>
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