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		<title><![CDATA[Midnight Mansion Forums - CMs Sub-forum (for MM1 MMHD and MM2)]]></title>
		<link>https://actionsoft.com/forum/</link>
		<description><![CDATA[Midnight Mansion Forums - https://actionsoft.com/forum]]></description>
		<pubDate>Fri, 17 Apr 2026 20:37:07 +0000</pubDate>
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			<title><![CDATA[b7a92f9615038d83522b4630dd31a2d249a712be]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2228</link>
			<pubDate>Sat, 09 Nov 2024 11:16:40 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2228</guid>
			<description><![CDATA[<strong>Brave New World</strong><br />
<br />
Designer: Freddy<br />
Difficulty: normal with announced quizzical or harder spots<br />
Rooms: 142<br />
<br />
<hr class="mycode_hr" />
<br />
<strong>MM2 version 1.1</strong> from 01.01.2025<br />
Brave_New_World.zip<br />
Checksum sha: 4e08623282472b60df6d1d27741e6b79f6404ae6<br />
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			<content:encoded><![CDATA[<strong>Brave New World</strong><br />
<br />
Designer: Freddy<br />
Difficulty: normal with announced quizzical or harder spots<br />
Rooms: 142<br />
<br />
<hr class="mycode_hr" />
<br />
<strong>MM2 version 1.1</strong> from 01.01.2025<br />
Brave_New_World.zip<br />
Checksum sha: 4e08623282472b60df6d1d27741e6b79f6404ae6<br />
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			<title><![CDATA[2fe2ea63fced6477d9d0536af37718dafe28c8c6]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2101</link>
			<pubDate>Thu, 31 Oct 2013 17:00:10 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=268">Semi-Native</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2101</guid>
			<description><![CDATA[A Yellow Submarine Normal<br />
Designer: SandyBean<br />
Size mansion file: 2.8 MB<br />
Size zipfile: 135 KB<br />
Checksum sha: 2fe2ea63fced6477d9d0536af37718dafe28c8c6<br />
Difficulty: Normal with harder parts<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
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			<content:encoded><![CDATA[A Yellow Submarine Normal<br />
Designer: SandyBean<br />
Size mansion file: 2.8 MB<br />
Size zipfile: 135 KB<br />
Checksum sha: 2fe2ea63fced6477d9d0536af37718dafe28c8c6<br />
Difficulty: Normal with harder parts<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1544" target="_blank" title="">A_Yellow_Submarine_Normal.zip</a> (Size: 19.53 KB / Downloads: 2)
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			<title><![CDATA[341040f49d7e0ecd67dca64fbb3989287e7f399f]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2095</link>
			<pubDate>Wed, 11 Sep 2013 15:08:42 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=268">Semi-Native</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2095</guid>
			<description><![CDATA[<strong>Hanging Gardens of Babylon</strong><br />
<br />
Authors: Feeddy, SandyBean, Josephine &amp; brell<br />
Difficulty: easy to normal<br />
Rooms: 74<br />
<br />
Size mansion: 1,2 MB<br />
Size zipfile: 76 KB<br />
Checksum sha: b1bc45d5a7c172f7e4fc6653d9e740e490e3a97f<br />
<br />
This mansion is meant to be a MM2 version of Catacombs, where designers can offer to design a new section to be added on. If you want to, just contact the administrators.<br />
<br />
Last update on 9.3.2025 (version 4.2)<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1540" target="_blank" title="">Hanging_Gardens_of_Babylon_006.zip</a> (Size: 19.53 KB / Downloads: 2)
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			<content:encoded><![CDATA[<strong>Hanging Gardens of Babylon</strong><br />
<br />
Authors: Feeddy, SandyBean, Josephine &amp; brell<br />
Difficulty: easy to normal<br />
Rooms: 74<br />
<br />
Size mansion: 1,2 MB<br />
Size zipfile: 76 KB<br />
Checksum sha: b1bc45d5a7c172f7e4fc6653d9e740e490e3a97f<br />
<br />
This mansion is meant to be a MM2 version of Catacombs, where designers can offer to design a new section to be added on. If you want to, just contact the administrators.<br />
<br />
Last update on 9.3.2025 (version 4.2)<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1540" target="_blank" title="">Hanging_Gardens_of_Babylon_006.zip</a> (Size: 19.53 KB / Downloads: 2)
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			<title><![CDATA[19fa7b2620eb1e60573a695e49212a857de05c6a]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2072</link>
			<pubDate>Tue, 12 Mar 2013 13:50:50 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=268">Semi-Native</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2072</guid>
			<description><![CDATA[Jubilee Mansion<br />
<br />
Designer: mapman<br />
<br />
Size mansion: 1.1 MB<br />
<br />
Size zipfile: 90 KB<br />
<br />
Checksum sha: 19fa7b2620eb1e60573a695e49212a857de05c6a<br />
<br />
Difficulty: Normal with harder parts<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1532" target="_blank" title="">Jubilee_Mansion.zip</a> (Size: 19.53 KB / Downloads: 3)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Jubilee Mansion<br />
<br />
Designer: mapman<br />
<br />
Size mansion: 1.1 MB<br />
<br />
Size zipfile: 90 KB<br />
<br />
Checksum sha: 19fa7b2620eb1e60573a695e49212a857de05c6a<br />
<br />
Difficulty: Normal with harder parts<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1532" target="_blank" title="">Jubilee_Mansion.zip</a> (Size: 19.53 KB / Downloads: 3)
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			<title><![CDATA[9970edab701668cc28eaf7ad0baa944390a69052]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1779</link>
			<pubDate>Sat, 23 Jul 2011 09:47:24 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=268">Semi-Native</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1779</guid>
			<description><![CDATA[A Yellow Submarine<br />
<br />
Author:  SandyBean<br />
<br />
Size mansion:  2.6 MB<br />
<br />
Size zipfile:  123 KB<br />
<br />
Checksum sha:  9970edab701668cc28eaf7ad0baa944390a69052<br />
<br />
Difficulty:  Normal with harder parts<br />
<br />
Jack has found himself in a totally new and wonderful land with great wide oceans, mountains, and a sky full of life!  He also stumbles upon a beautiful palace, and is indeed very glad to find a friend named Leroy who is there to help him.  Leroy is a good friend right to the hard end, as Jack later discovers on his 'below ground' adventures!<br /><!-- start: postbit_attachments_attachment -->
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<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
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			<content:encoded><![CDATA[A Yellow Submarine<br />
<br />
Author:  SandyBean<br />
<br />
Size mansion:  2.6 MB<br />
<br />
Size zipfile:  123 KB<br />
<br />
Checksum sha:  9970edab701668cc28eaf7ad0baa944390a69052<br />
<br />
Difficulty:  Normal with harder parts<br />
<br />
Jack has found himself in a totally new and wonderful land with great wide oceans, mountains, and a sky full of life!  He also stumbles upon a beautiful palace, and is indeed very glad to find a friend named Leroy who is there to help him.  Leroy is a good friend right to the hard end, as Jack later discovers on his 'below ground' adventures!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1373" target="_blank" title="">A_Yellow_Submarine.zip</a> (Size: 19.53 KB / Downloads: 2)
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			<title><![CDATA[6d337fb0f2066f260810cd7c2125592d7850c266]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1679</link>
			<pubDate>Wed, 25 May 2011 11:32:24 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=268">Semi-Native</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1679</guid>
			<description><![CDATA[A Fine Mess<br />
<br />
Authors: 2 Loons<br />
<br />
Size mansion: 2.1 MB<br />
<br />
Size zipfile: 112 KB<br />
<br />
Checksum sha: 6d337fb0f2066f260810cd7c2125592d7850c266<br />
<br />
Difficulty: Hard with some Normal areas<br />
<br />
After years of reckless treasure hunting Jack awakens to find himself marooned in the dilapidated ruins of what was once the fortress of a madman. Hoping for buried and forgotten treasure within… and knowing of no way out, he begins his quest for freedom and riches.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1317" target="_blank" title="">A_Fine_Mess.zip</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[A Fine Mess<br />
<br />
Authors: 2 Loons<br />
<br />
Size mansion: 2.1 MB<br />
<br />
Size zipfile: 112 KB<br />
<br />
Checksum sha: 6d337fb0f2066f260810cd7c2125592d7850c266<br />
<br />
Difficulty: Hard with some Normal areas<br />
<br />
After years of reckless treasure hunting Jack awakens to find himself marooned in the dilapidated ruins of what was once the fortress of a madman. Hoping for buried and forgotten treasure within… and knowing of no way out, he begins his quest for freedom and riches.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1317" target="_blank" title="">A_Fine_Mess.zip</a> (Size: 19.53 KB / Downloads: 1)
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			<title><![CDATA[4e3a6876bf9777a58c2820a5c28c7afb2103f93f]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1653</link>
			<pubDate>Sun, 20 Feb 2011 06:46:51 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=45">brell</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1653</guid>
			<description><![CDATA[Acid Rock 1.1<br />
<br />
Designer:  aquaMat<br />
<br />
Size zipfile: 78 Kb<br />
<br />
Size mansion: 1,2 Mb<br />
<br />
Checksum sha: 378ce000786f973400e27d2e2170beba83bf52ef<br />
<br />
Difficulty:  Normal to hard<br />
<br />
See readme file for more details.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1308" target="_blank" title="">AcidRock.zip</a> (Size: 19.53 KB / Downloads: 2)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Acid Rock 1.1<br />
<br />
Designer:  aquaMat<br />
<br />
Size zipfile: 78 Kb<br />
<br />
Size mansion: 1,2 Mb<br />
<br />
Checksum sha: 378ce000786f973400e27d2e2170beba83bf52ef<br />
<br />
Difficulty:  Normal to hard<br />
<br />
See readme file for more details.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1308" target="_blank" title="">AcidRock.zip</a> (Size: 19.53 KB / Downloads: 2)
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			<title><![CDATA[d5a68236e5d7bb3cd608d7d4c928e8f306bb726c]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1602</link>
			<pubDate>Sun, 21 Nov 2010 06:59:50 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=45">brell</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1602</guid>
			<description><![CDATA[The Miner's Mansion by mapman<br />
<br />
Difficulty: Easy<br />
<br />
Size mansion: 1,4 Mb<br />
<br />
Size zipfile: 98 Kb<br />
<br />
Checksum sha: dd90bd425ec10c9479f2b62200ad58e9eba9d0d5<br />
<br />
Size: Medium<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1292" target="_blank" title="">The_Miner_s_Mansion.zip</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[The Miner's Mansion by mapman<br />
<br />
Difficulty: Easy<br />
<br />
Size mansion: 1,4 Mb<br />
<br />
Size zipfile: 98 Kb<br />
<br />
Checksum sha: dd90bd425ec10c9479f2b62200ad58e9eba9d0d5<br />
<br />
Size: Medium<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1292" target="_blank" title="">The_Miner_s_Mansion.zip</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[ab98edb5c96af4819bf2fac6af1b2d29be859b56]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1579</link>
			<pubDate>Thu, 28 Oct 2010 17:09:40 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=45">brell</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1579</guid>
			<description><![CDATA[Goron Grotto<br />
<br />
Designer:  Leon<br />
<br />
Size zipfile: 6,7 Mb<br />
<br />
Size mansion: 1,8 Mb<br />
<br />
Checksum sha: ab98edb5c96af4819bf2fac6af1b2d29be859b56<br />
<br />
Version: 1.1<br />
<br />
Difficulty:  medium to hard<br />
<br />
There are rumors of the inhabitants of a mountain town just suddenly vanished one dark day and loads of monsters started to invade the town. You don't necessarily care about what happened there, however, there is a story of hidden treasure that has captured your mind. You decide to set off high into the mountains and that where your adventure begins...<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1287" target="_blank" title="">Goron_Grotto_v1_1.zip</a> (Size: 19.53 KB / Downloads: 2)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Goron Grotto<br />
<br />
Designer:  Leon<br />
<br />
Size zipfile: 6,7 Mb<br />
<br />
Size mansion: 1,8 Mb<br />
<br />
Checksum sha: ab98edb5c96af4819bf2fac6af1b2d29be859b56<br />
<br />
Version: 1.1<br />
<br />
Difficulty:  medium to hard<br />
<br />
There are rumors of the inhabitants of a mountain town just suddenly vanished one dark day and loads of monsters started to invade the town. You don't necessarily care about what happened there, however, there is a story of hidden treasure that has captured your mind. You decide to set off high into the mountains and that where your adventure begins...<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1287" target="_blank" title="">Goron_Grotto_v1_1.zip</a> (Size: 19.53 KB / Downloads: 2)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[50223fb3f224bdcd846484e7ce2ffdd5ce5e47bb]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1530</link>
			<pubDate>Sun, 12 Sep 2010 08:40:39 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=45">brell</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1530</guid>
			<description><![CDATA[Trigger Island 1.6<br />
<br />
Designer: aquaMat<br />
<br />
Size zipfile: 209 Kb<br />
<br />
Size mansion: 1,5 Mb<br />
<br />
Checksum sha: 50223fb3f224bdcd846484e7ce2ffdd5ce5e47bb<br />
<br />
Difficulty: Easy to hard<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1266" target="_blank" title="">Trigger_Island_001.zip</a> (Size: 19.53 KB / Downloads: 2)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Trigger Island 1.6<br />
<br />
Designer: aquaMat<br />
<br />
Size zipfile: 209 Kb<br />
<br />
Size mansion: 1,5 Mb<br />
<br />
Checksum sha: 50223fb3f224bdcd846484e7ce2ffdd5ce5e47bb<br />
<br />
Difficulty: Easy to hard<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1266" target="_blank" title="">Trigger_Island_001.zip</a> (Size: 19.53 KB / Downloads: 2)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[54fed729150f09d481f2abcddbdee2974df130f8]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1486</link>
			<pubDate>Sat, 04 Sep 2010 18:48:23 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=45">brell</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1486</guid>
			<description><![CDATA[The Caves and the Castle trilogy<br />
<br />
Author:  brell<br />
<br />
Size mansions:  1,3 Mb (easy), 1,5 Mb (normal) and 1,7 Mb (hard)<br />
<br />
Size zipfile:  279 Kb<br />
<br />
Checksum sha: 9f483a4672bbcbe736b6f62cdcc13955857369bf<br />
<br />
Difficulty:  Easy, normal and hard<br />
<br />
Note:  These are the custom mansions The Caves and the Castle easy, normal and hard that ship with Midnight Mansion 2: The Haunted Hills.  They are compressed here in one zipfile.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1255" target="_blank" title="">TC_TC.zip</a> (Size: 19.53 KB / Downloads: 3)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[The Caves and the Castle trilogy<br />
<br />
Author:  brell<br />
<br />
Size mansions:  1,3 Mb (easy), 1,5 Mb (normal) and 1,7 Mb (hard)<br />
<br />
Size zipfile:  279 Kb<br />
<br />
Checksum sha: 9f483a4672bbcbe736b6f62cdcc13955857369bf<br />
<br />
Difficulty:  Easy, normal and hard<br />
<br />
Note:  These are the custom mansions The Caves and the Castle easy, normal and hard that ship with Midnight Mansion 2: The Haunted Hills.  They are compressed here in one zipfile.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1255" target="_blank" title="">TC_TC.zip</a> (Size: 19.53 KB / Downloads: 3)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[2b1fd3ec06b5d8281df0e74abb512fc325635971]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1480</link>
			<pubDate>Sat, 04 Sep 2010 17:43:32 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=45">brell</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1480</guid>
			<description><![CDATA[Ghosthunter 1.2<br />
<br />
Author:  Matt and Joe<br />
<br />
Size mansion:  2,5 Mb<br />
<br />
Size zipfile:  741 Kb<br />
<br />
Checksum sha: 7ba1f3e1b4e543dfd5ca8a5515fb63248e79567d<br />
<br />
Difficulty:  Normal with a few harder parts<br />
<br />
This mansion is temporarily without custom graphics and sprites, as this is not working perfectly.  It will be fixed as soon as Joe finds time to do it.  Meanwhile there is a strange <blockquote>pling</blockquote> sound when Jack goes between rooms, propably because of some background issues.<br />
<br />
Reported cheap deaths and Jack stucks have been fixed.<br />
<br />
This is the first uploaded custom mansion made with MM2 and as a matter of fact Matt and Joe made it pretty soon after Vern released an early beta version of MM2 in 2008 as a demo of what can be done with the MM2 features.  It never went into the mansion competition.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1253" target="_blank" title="">Ghosthunter.zip</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Ghosthunter 1.2<br />
<br />
Author:  Matt and Joe<br />
<br />
Size mansion:  2,5 Mb<br />
<br />
Size zipfile:  741 Kb<br />
<br />
Checksum sha: 7ba1f3e1b4e543dfd5ca8a5515fb63248e79567d<br />
<br />
Difficulty:  Normal with a few harder parts<br />
<br />
This mansion is temporarily without custom graphics and sprites, as this is not working perfectly.  It will be fixed as soon as Joe finds time to do it.  Meanwhile there is a strange <blockquote>pling</blockquote> sound when Jack goes between rooms, propably because of some background issues.<br />
<br />
Reported cheap deaths and Jack stucks have been fixed.<br />
<br />
This is the first uploaded custom mansion made with MM2 and as a matter of fact Matt and Joe made it pretty soon after Vern released an early beta version of MM2 in 2008 as a demo of what can be done with the MM2 features.  It never went into the mansion competition.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1253" target="_blank" title="">Ghosthunter.zip</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[f96cea198ad1dd5617ac084a3d92c6107708c0ef]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1405</link>
			<pubDate>Tue, 10 Aug 2010 15:51:55 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=45">brell</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1405</guid>
			<description><![CDATA[Brother From Another Planet<br />
<br />
Author:  aquaMat<br />
<br />
Size mansion:  1,9 Mb<br />
<br />
Size zipfile:  123 Kb<br />
<br />
Checksum sha: f96cea198ad1dd5617ac084a3d92c6107708c0ef<br />
<br />
Difficulty:  Very hard<br />
<br />
Read the <blockquote>readme</blockquote> file before playing.<br />
<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1207" target="_blank" title="">BFAP_hard_Folder.zip</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Brother From Another Planet<br />
<br />
Author:  aquaMat<br />
<br />
Size mansion:  1,9 Mb<br />
<br />
Size zipfile:  123 Kb<br />
<br />
Checksum sha: f96cea198ad1dd5617ac084a3d92c6107708c0ef<br />
<br />
Difficulty:  Very hard<br />
<br />
Read the <blockquote>readme</blockquote> file before playing.<br />
<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1207" target="_blank" title="">BFAP_hard_Folder.zip</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[8cc7e778bafe600f4ee2b50ffc76d278a5d5cb30]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1300</link>
			<pubDate>Thu, 01 Apr 2010 08:10:58 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=268">Semi-Native</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1300</guid>
			<description><![CDATA[<strong>Jack Visits His Neighbors</strong><br />
<br />
Designer:  mapman<br />
Difficulty: Hard with some Normal parts<br />
<br />
<hr class="mycode_hr" />
<br />
<strong>Jack_Visits_His_Neighbours.zip (MM1)</strong><br />
Size mansion:  784 KB<br />
Size zip-file:  32 KB<br />
Checksum sha:  8cc7e778bafe600f4ee2b50ffc76d278a5d5cb30<br />
<br />
<strong>Jack_Visits_His_Neighbors.zip (MMHD)</strong><br />
Size zip-file: 45 KB<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=883" target="_blank" title="">Jack_Visits_His_Neighbours.zip</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=884" target="_blank" title="">Jack_Visits_His_Neighbors-HD.zip</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[<strong>Jack Visits His Neighbors</strong><br />
<br />
Designer:  mapman<br />
Difficulty: Hard with some Normal parts<br />
<br />
<hr class="mycode_hr" />
<br />
<strong>Jack_Visits_His_Neighbours.zip (MM1)</strong><br />
Size mansion:  784 KB<br />
Size zip-file:  32 KB<br />
Checksum sha:  8cc7e778bafe600f4ee2b50ffc76d278a5d5cb30<br />
<br />
<strong>Jack_Visits_His_Neighbors.zip (MMHD)</strong><br />
Size zip-file: 45 KB<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=883" target="_blank" title="">Jack_Visits_His_Neighbours.zip</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=884" target="_blank" title="">Jack_Visits_His_Neighbors-HD.zip</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[25b7aa3701ddbf25604894ecfc707332552f6a0e]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1285</link>
			<pubDate>Sat, 27 Feb 2010 15:21:01 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=268">Semi-Native</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1285</guid>
			<description><![CDATA[<strong>Gomorrah</strong><br />
<br />
Designer:  Veronika<br />
Difficulty:  Hard/Normal<br />
<br />
In some rooms Jack won't be able to go back. If you miss <br />
a key or a secret you'll have to start again from the last save<br />
portal. So do not rush through Gomorrah.<br />
<br />
<hr class="mycode_hr" />
<br />
<strong>Gomorroh.zip (MM1)</strong><br />
Size mansion:  1.7 MB<br />
Size zip-file:  88 KB<br />
Checksum sha:  25b7aa3701ddbf25604894ecfc707332552f6a0e<br />
<br />
<strong>Gomorroh-HD.zip (MMHD)</strong><br />
Size zip-file:  115 KB<br />
Checksum sha: 6ae1d91b010bed8cde7b37994bc02d14aa30f922<br />
<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=876" target="_blank" title="">Gomorrah.zip</a> (Size: 19.53 KB / Downloads: 3)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=877" target="_blank" title="">Gomorrah_HD.zip</a> (Size: 19.53 KB / Downloads: 2)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[<strong>Gomorrah</strong><br />
<br />
Designer:  Veronika<br />
Difficulty:  Hard/Normal<br />
<br />
In some rooms Jack won't be able to go back. If you miss <br />
a key or a secret you'll have to start again from the last save<br />
portal. So do not rush through Gomorrah.<br />
<br />
<hr class="mycode_hr" />
<br />
<strong>Gomorroh.zip (MM1)</strong><br />
Size mansion:  1.7 MB<br />
Size zip-file:  88 KB<br />
Checksum sha:  25b7aa3701ddbf25604894ecfc707332552f6a0e<br />
<br />
<strong>Gomorroh-HD.zip (MMHD)</strong><br />
Size zip-file:  115 KB<br />
Checksum sha: 6ae1d91b010bed8cde7b37994bc02d14aa30f922<br />
<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=876" target="_blank" title="">Gomorrah.zip</a> (Size: 19.53 KB / Downloads: 3)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=877" target="_blank" title="">Gomorrah_HD.zip</a> (Size: 19.53 KB / Downloads: 2)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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