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		<title><![CDATA[Midnight Mansion Forums - Immortal Ruins]]></title>
		<link>https://actionsoft.com/forum/</link>
		<description><![CDATA[Midnight Mansion Forums - https://actionsoft.com/forum]]></description>
		<pubDate>Fri, 17 Apr 2026 11:43:24 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Shortcut to Dowload Page]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2027</link>
			<pubDate>Thu, 03 May 2012 23:52:49 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=243">RobSeegel</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2027</guid>
			<description><![CDATA[To download the most recent version of this mansion, click <a href="https://actionsoft.com/forum/showthread.php?tid=561">here</a>.]]></description>
			<content:encoded><![CDATA[To download the most recent version of this mansion, click <a href="https://actionsoft.com/forum/showthread.php?tid=561">here</a>.]]></content:encoded>
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			<title><![CDATA[Version 3.0 without files-swopping]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=656</link>
			<pubDate>Fri, 28 Dec 2007 17:02:56 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=656</guid>
			<description><![CDATA[It is now possible to play the <span style="color: #ff6600;">Immortal Ruins</span> without any files-swopping, once downloaded and properly installed. <img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
Who is doing better than the good score of Toybox, btw? Toybox, e.g.? <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></description>
			<content:encoded><![CDATA[It is now possible to play the <span style="color: #ff6600;">Immortal Ruins</span> without any files-swopping, once downloaded and properly installed. <img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
Who is doing better than the good score of Toybox, btw? Toybox, e.g.? <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></content:encoded>
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			<title><![CDATA[Version 2.0 to download]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=637</link>
			<pubDate>Mon, 17 Dec 2007 17:41:19 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=637</guid>
			<description><![CDATA[Version 2.0 of the <span style="color: #ff6600;">Immortal Ruins</span> is downloadable now. There were no mistakes needed to be fixed, but SandyBean has made a very serious rearrangement to make play more comfortable. Especially in the old warehouse.<br />
<br />
If YOU don't know the difference between Outer and Inner Space ... a visit to IR is more or less obliged! <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></description>
			<content:encoded><![CDATA[Version 2.0 of the <span style="color: #ff6600;">Immortal Ruins</span> is downloadable now. There were no mistakes needed to be fixed, but SandyBean has made a very serious rearrangement to make play more comfortable. Especially in the old warehouse.<br />
<br />
If YOU don't know the difference between Outer and Inner Space ... a visit to IR is more or less obliged! <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></content:encoded>
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			<title><![CDATA[Hiding lethal traps]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=615</link>
			<pubDate>Thu, 06 Dec 2007 08:35:50 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=615</guid>
			<description><![CDATA[<blockquote><strong>Toybox wrote:</strong> ... I didn't get actually stuck in Immortal Ruins, I just lost all my Jacks and didn't really get to start again from the last saving post. I was a little bit put off by Layer 6 hiding potentially lethal traps <img src="https://actionsoft.com/forum/images/smilies/undecided.png" alt="Undecided" title="Undecided" class="smilie smilie_20" /></blockquote>
:-? It may be interesting to know some more details about those traps. I did the beta-testing of this very first mansion of SandyBean and thought that <em>everything</em> was reasonable. But I am pretty sure that she would like to fix things that are felt as (far) over the edge.]]></description>
			<content:encoded><![CDATA[<blockquote><strong>Toybox wrote:</strong> ... I didn't get actually stuck in Immortal Ruins, I just lost all my Jacks and didn't really get to start again from the last saving post. I was a little bit put off by Layer 6 hiding potentially lethal traps <img src="https://actionsoft.com/forum/images/smilies/undecided.png" alt="Undecided" title="Undecided" class="smilie smilie_20" /></blockquote>
:-? It may be interesting to know some more details about those traps. I did the beta-testing of this very first mansion of SandyBean and thought that <em>everything</em> was reasonable. But I am pretty sure that she would like to fix things that are felt as (far) over the edge.]]></content:encoded>
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			<title><![CDATA[While MMF was gone]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=585</link>
			<pubDate>Wed, 21 Nov 2007 14:00:50 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=585</guid>
			<description><![CDATA[Anyone started or continued <span style="color: #ff9900;">Immortal Ruins</span>? And how are your Jacks doing it? Got the yellow key in the lantern yet? Just wondering ...<br />
<br />
Mine found all secrets and dollars. <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></description>
			<content:encoded><![CDATA[Anyone started or continued <span style="color: #ff9900;">Immortal Ruins</span>? And how are your Jacks doing it? Got the yellow key in the lantern yet? Just wondering ...<br />
<br />
Mine found all secrets and dollars. <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></content:encoded>
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			<title><![CDATA[Help]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=581</link>
			<pubDate>Fri, 16 Nov 2007 16:05:08 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=0">Ivanka</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=581</guid>
			<description><![CDATA[Hi. Am new. English not so good. Need help. Please.<br />
<br />
Started 'Wondrous Place' and 'Immortal Ruins'. Prefer second.<br />
<br />
In room 15299 of 'Immortal Ruins'. How take key in lantern to open yellow door?<br />
<br />
Iva]]></description>
			<content:encoded><![CDATA[Hi. Am new. English not so good. Need help. Please.<br />
<br />
Started 'Wondrous Place' and 'Immortal Ruins'. Prefer second.<br />
<br />
In room 15299 of 'Immortal Ruins'. How take key in lantern to open yellow door?<br />
<br />
Iva]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[A new future for mansions?]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=572</link>
			<pubDate>Sun, 04 Nov 2007 16:40:48 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=572</guid>
			<description><![CDATA[ <img src="https://actionsoft.com/forum/images/smilies/undecided.png" alt="Undecided" title="Undecided" class="smilie smilie_20" /><br />
<br />
Like so many previous custom mansions, also <span style="color: #ff9900;">Immortal Ruins</span> has a few nice novelties. As earlier said: windmill-fishbones, a shivering skeleton, ...<br />
<br />
But I also saw something else that, strictly seen, is NOT a novelty. In a matter of fact, I already saw it in the very first mansion I ever played: Falcon Manor. But, in <span style="color: #ff9900;">Immortal Ruins</span> it has been widely exposed as a new feature by SandyBean.<br />
<br />
What am I talking about? Well: TWO kinds of secrets! Like in all other mansions, there is a number of official secrets, that with good play leads to 100 % secrets at the finish. As far as I know, all those secret-areas in IR are hinted, although in a whole variety and sometimes pretty subtile. But besides that, spread over the complete mansion, there are also a lot of hidden coins to be found. So finding all BLUE SECRETS is one thing, but getting the perfect amount of dollars, that is an other job.<br />
<br />
Now, what is the importance of that, in my opinion? To begin with, it gives much more exploration fun. In the sense, that although one has finished a mansion with succes (100 %) he/she has more than enough reasons to restart this mansion. But there is also something else, which is only important for the included mansions. To become number 1 on the world high scores list of a mansion, a player would have to do more than only know the trick about cheating with the playingtime!<br />
<br />
 8-)  <img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
 ]]></description>
			<content:encoded><![CDATA[ <img src="https://actionsoft.com/forum/images/smilies/undecided.png" alt="Undecided" title="Undecided" class="smilie smilie_20" /><br />
<br />
Like so many previous custom mansions, also <span style="color: #ff9900;">Immortal Ruins</span> has a few nice novelties. As earlier said: windmill-fishbones, a shivering skeleton, ...<br />
<br />
But I also saw something else that, strictly seen, is NOT a novelty. In a matter of fact, I already saw it in the very first mansion I ever played: Falcon Manor. But, in <span style="color: #ff9900;">Immortal Ruins</span> it has been widely exposed as a new feature by SandyBean.<br />
<br />
What am I talking about? Well: TWO kinds of secrets! Like in all other mansions, there is a number of official secrets, that with good play leads to 100 % secrets at the finish. As far as I know, all those secret-areas in IR are hinted, although in a whole variety and sometimes pretty subtile. But besides that, spread over the complete mansion, there are also a lot of hidden coins to be found. So finding all BLUE SECRETS is one thing, but getting the perfect amount of dollars, that is an other job.<br />
<br />
Now, what is the importance of that, in my opinion? To begin with, it gives much more exploration fun. In the sense, that although one has finished a mansion with succes (100 %) he/she has more than enough reasons to restart this mansion. But there is also something else, which is only important for the included mansions. To become number 1 on the world high scores list of a mansion, a player would have to do more than only know the trick about cheating with the playingtime!<br />
<br />
 8-)  <img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
 ]]></content:encoded>
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		<item>
			<title><![CDATA[Immortal Ruins]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=563</link>
			<pubDate>Thu, 01 Nov 2007 06:48:42 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=268">Semi-Native</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=563</guid>
			<description><![CDATA[Congrats on your first mansion, SandyBean! I have just started to play and have found a slight problem. In Room 16306, the BBB doesn't work. <br />
<br />
Jack is looking forward to exploring your mansion.<br />
<br />
 8-)]]></description>
			<content:encoded><![CDATA[Congrats on your first mansion, SandyBean! I have just started to play and have found a slight problem. In Room 16306, the BBB doesn't work. <br />
<br />
Jack is looking forward to exploring your mansion.<br />
<br />
 8-)]]></content:encoded>
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		<item>
			<title><![CDATA[Release!]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=562</link>
			<pubDate>Wed, 31 Oct 2007 19:05:21 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=562</guid>
			<description><![CDATA[All Saints. Is there a better day for the release of an <blockquote>immortal</blockquote> mansion? Visit the the ruins and try to find the only shivering skeleton in over 120 rooms of SandyBean's first.<br />
<br />
Take a good chair at you computerdesk, because <span style="color: #ff9900;">Immortal Ruins</span>, which has been released right now, is pretty tough at places.<br />
<br />
And when you see a yellow door, try to imagine that you hear <blockquote>Stairway to heaven</blockquote> from Led Zeppelin.<br />
<br />
IR is to download at the usual place: the Lists of Completed Mansions.<br />
<br />
Enjoy and good luck!]]></description>
			<content:encoded><![CDATA[All Saints. Is there a better day for the release of an <blockquote>immortal</blockquote> mansion? Visit the the ruins and try to find the only shivering skeleton in over 120 rooms of SandyBean's first.<br />
<br />
Take a good chair at you computerdesk, because <span style="color: #ff9900;">Immortal Ruins</span>, which has been released right now, is pretty tough at places.<br />
<br />
And when you see a yellow door, try to imagine that you hear <blockquote>Stairway to heaven</blockquote> from Led Zeppelin.<br />
<br />
IR is to download at the usual place: the Lists of Completed Mansions.<br />
<br />
Enjoy and good luck!]]></content:encoded>
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			<title><![CDATA[A new star is born]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=544</link>
			<pubDate>Mon, 08 Oct 2007 06:38:36 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=104">Freddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=544</guid>
			<description><![CDATA[ <img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /> But I give the honour to SandyBean to explain what she is doing. And hopefully she soon shows us a screenshot as appetizer.]]></description>
			<content:encoded><![CDATA[ <img src="https://actionsoft.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /> But I give the honour to SandyBean to explain what she is doing. And hopefully she soon shows us a screenshot as appetizer.]]></content:encoded>
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