2. In room 18289, standing where Jack is standing (accessible by climbing straight down off the vine) then walking left will result in jack falling into the Unknown.
3. In room 18296, Jack appears to be standing on something invisible. Huh?
Vern, what was the deal with some of those strange graphical glitches? Some of that stuff looked different in the builder than the final product. I had seen it before, but was unable to correct it. I'm specifically talking about 18500 and 18704. I could have sworn I saw something kind of like it in ToE, but more subtle.
BTW, when the eyedropper tool shows a tile in the tile area that isn't the same as what you clicked on in the editor area, it means one of the tiles *not* shown in the editor area is what was drawn in that location. Lots of tiles aren't shown in the top area, because they were never meant to be used directly by end users. Mainly, all the tile fringe pieces (top and right pseudo-3D pieces that the editor auto-draws in layers 1-3).