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Hey,
I thought a good idea for the next game or expansion, there should be ropes that you can climb on, like vines, but you can also swing on too. Another idea I had are hanging lights, these could be used in dark rooms to make a small area of lint around it, they could also be on the end of some of the ropes so when you swing on them the area of light moves with the rope too.
What do you think?
Leon
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I think in general, using dynamic lighting (where lights are swinging) would be very cool. The trick is coding it...
I have lots and lots of ideas for MM3, so it'll be a matter of picking and choosing the best, since there won't be time to do them all. In general, I hope to make the game more puzzle-based.
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I like the thought of making the game more puzzle based. There is one pit that you, Vern, should avoid at all cost IMO: Letting the graphics overtake the gameplay so the game will become much too big and slow without any real improvement to the play. I have seen many game developers fall into this pit.
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Well, I've just spent the last several weeks optimizing the game's performance to make sure it performs well, even with the improved graphics resolution that is coming in the game's update.
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Torches and lights, when used in dark areas could provide small bubbles of light. You could also add shadowy/misty areas which could be lighter around the areas which you walked in, yet still somewhat dark. You could also add light switches. And perhaps ropes could also be moved by wind?