10-25-2009, 01:46 PM
To keep you updated:
My latest one, BROTHER FROM ANOTHER PLANET, is now - slowly - nearing completion. (Of the basic building process, that is.)
It's gotten quite big..... at the moment about 130 rooms, or so.
Also - as I had mentioned elsewhere on these pages, due to the
Somehow the layout of many later rooms didn't really turn out very
:'(
So I thought I could do either of 2 things:
1. Trash the opening sequence and rename the whole mansion..... or:
2. Leave the opening sequence in, and treat the mansion name quite literarilly: Jack IS the brother from ANOTHER planet, which doesn't have to mean he has to emergency-land on a
It could very well be our own blue one....only he's not sure where exactly he is. And we - as players - aren't that sure either, 'cause there are enough unusual,
I tend to go with solution number 2.
Any opinions ??
My latest one, BROTHER FROM ANOTHER PLANET, is now - slowly - nearing completion. (Of the basic building process, that is.)
It's gotten quite big..... at the moment about 130 rooms, or so.
Also - as I had mentioned elsewhere on these pages, due to the
improvisational design processthe story has considerably moved away from the initial
Jack is in space / emergency-lands on strange planet- scenario, even if the beginning with the ejection seat still stands.
Somehow the layout of many later rooms didn't really turn out very
extra-terrestrionalat all.... :-[ ahem..
:'(So I thought I could do either of 2 things:
1. Trash the opening sequence and rename the whole mansion..... or:
2. Leave the opening sequence in, and treat the mansion name quite literarilly: Jack IS the brother from ANOTHER planet, which doesn't have to mean he has to emergency-land on a
strangeplanet.
It could very well be our own blue one....only he's not sure where exactly he is. And we - as players - aren't that sure either, 'cause there are enough unusual,
strangelooking rooms in the first half.
I tend to go with solution number 2.
Any opinions ??


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