11-11-2008, 11:40 AM
Dear friends,
I thought it might be a good idea to give a few words of advice about my latest mansion, Perpetuum Mobilé.
This mansion is somewhat unusual in that the player has to master quite a distance until the first save comes, but after that, as the challenges keep coming, there are more save pedestals than usual, so he can feel free to try some more adventurous moves etc.
There is also more money than usual to be had here, so the player will not lose patience or interest, simply because he runs out of lives too soon, too often.
Also, for a mansion of about average size (close to 100 rooms), there is quite a high number of secrets. So it is wise to look carefully for hidden coins, secret passages and other mischievious ocurrences....... 8-)
While there are several
Not all of them are obvious from the first glance...... one of the hardest might be the big
To make it somewhat easier, there is one save right before, and one after it. Both of those can be used whenever the user feels he needs them.
And one final hint about this
If you're there, I guess you'll find out what I mean by that.
Well then, let yourself be (infinitely) moved....by the Perpetuum Mobilé !
I thought it might be a good idea to give a few words of advice about my latest mansion, Perpetuum Mobilé.
This mansion is somewhat unusual in that the player has to master quite a distance until the first save comes, but after that, as the challenges keep coming, there are more save pedestals than usual, so he can feel free to try some more adventurous moves etc.
There is also more money than usual to be had here, so the player will not lose patience or interest, simply because he runs out of lives too soon, too often.
Also, for a mansion of about average size (close to 100 rooms), there is quite a high number of secrets. So it is wise to look carefully for hidden coins, secret passages and other mischievious ocurrences....... 8-)
While there are several
Mobiles, self-powered moving apparati, throughout the mansion (in fact right from the 1st room on), there are a few bigger ones in the central section.
Not all of them are obvious from the first glance...... one of the hardest might be the big
grey structurethat extends over several floors/levels.
To make it somewhat easier, there is one save right before, and one after it. Both of those can be used whenever the user feels he needs them.
And one final hint about this
grey structure(I use this peculiar name for fear of giving too much away): One or two levers there can be pulled, but they also can be NOT pulled.....depending of whether you think it helpful or not.
If you're there, I guess you'll find out what I mean by that.
Well then, let yourself be (infinitely) moved....by the Perpetuum Mobilé !




