@ Freddy and brell:
Usually I am absolutely of the same opinion as you two, regarding JS's (and I'm usually very thankful if they're reported)....and I guess you know that.
In this very case, however, I really have problems counting this as a real JS (at least the first one reported, with the lava, for the obvious reasons I explained above).
More about that below.
The second one mentioned above by Surcouf is new to me....and is indeed a Jack-stuck of the evil kind.
This one is easy to repair and I will do so later today. It will be fixed in the next UD. (Thanks for reporting it, Surcouf).
Now to the lava situation:
@Surcouf and everybody else:
Unfortunately what you say is not true: that first
JS
can not be easily
repaired
by making the platform stop at the lower height you indicate.
Why not ?
Because the platform is hidden
inside
the rightmost red square block BEFORE it is activated.....(so as to not immediately give away that there is a platform at all and secondly, for design reasons).
Therefore it is NOT possible to insert a
STOP block
lower in its path, because that would mean the platform wouldn't go down all the way in the first place !
If you are really so keen on seeing this fixed, the only thing I can offer is to make the last unit of the lava into Layer-4 instead of Layer-5 (see my post above).
BUT: This will have the downside that almost every player will lose a life there if he doesn't take care and jumps very early, due to Jack's head coming into contact with Layer-4 lava.
I think this is an unacceptable disadvantage, especially as it will look rather strange....for if it happens it will look like Jack drowning in lava in mid-air (as the
drowning in lava-animation
will appear lower than were the lava really is).
Please, I can only reason with you..... this will eventually lead to more unwanted deaths as the 1 percent or so of players who accidentially end up there
stuck
...plus...it'll look ridiculous !
See Pic below: