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A resort for retired goldhunters
#61
Okay... Smile
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#62
Toybox wrote:

While I certainly like both sorts of CMs, maybe some sort of warning should be issued so that a player wouldn't end up innocently trying to play a mansion which turns out to be impossible unless you learn the trick before?

Maybe a new tutorial mansion in the easy to normal category is needed to introduce and practise those non-standard tricks.
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#63
brell wrote:
Maybe a new tutorial mansion in the easy to normal category is needed to introduce and practise those non-standard tricks.

Great idea 8-)
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#64
Toybox wrote: Wasn't this how Douglas Adams came up with the idea of Vogons destroying the Earth in order to build a new galactic bypass? If my memory serves me right, he had intended to write short stories, each of which ending up in Earth being destroyed (in an entertaining fashion).

Big Grin

Oooh...I didn't know that....Very interesting !!
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#65
So Sad  :-[    I've finished ARFRG and have no other mansions to do!!!

I loved the mansion, and was so disapointed when it ended!  I did it in 66 mins (most of that spent in the second room of the green section getting that jump between two moving platforms!!!) and ended up with 31,875 points, 100% secrets and 10 lives left over.

I then decided to see what building a mansion might entail, since after all, a five year old made one, how difficult could it be?  :o :o :o  Well...... I now TRULY APPRECIATE all the time and effort it takes to make just one room, and can see how creating a mansion is really a labour of love.  

I agree that working on some other hard mansions prior to trying ARFRG is a great idea, I had just struggled thru and finished MM&M recently (with major help from Freddy during the tan section), so had lots of practice with tricky maneouvres.

Hats off to all you creative and dedicated designers  [smiley=tekst-toppie.gif]

SandyBean [smiley=2vrolijk_08.gif]
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#66
I like Aquamat's idea. It would be fun! We could give it a theme park motif. Scream park perhaps? Infernal Scream Park? With
rides
and
attractions
that kill Jack in hilarious ways. I've got an idea for the beginning that I like a lot, so if you wouldn't mind, could I do the first section?

I mean, it was Aquamat's idea, so he has first dibs on the first section if he wants it, but I like my idea too much not to volunteer.  [smiley=evil.gif]
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#67
I think ... ;D it is best NOT to quote anybody.

MAJOR fork! There are mansions like the 8 x 3 original ones: Falcon Manor Easy to Spider Palace Hard. These mansions contain the features like they were supposed by Vern Jensen, creator of our marvellous game. And then the custom mansions came, made in the same line of those originals.

But after a few months, designers got aware of other possibilities with the
builder
and start looking for the edges. Result: experiments like in the long forgotten WiPs. Some of them were awful, dangerous, stupid, ... BUT! Finally the best of the
wonders
became common knowledge and got accepted as reasonable by a lot of players and designers. E.g. ladder jumps, the use of BBB-hints, looking at maps, ... The last two of them seems so obvious, but I know from myself ... :Smile

I remember that picture from Small Palace of Gore. Of course I do! I did the beta-testing and I AGREED with aquaMat that it was okay, because at that roomlink-jump, every player has seen the room before. In a hard or very hard mansion, I think, that one doesn't need to discuss that. But on the other hand, while beta-testing, I never ask anybody to
remove
stuff. I only do suggestions, because the designer always must have the LAST WORD. Except in Catacombs, which is a completely different story.
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#68
ryos wrote: I like Aquamat's idea. It would be fun! We could give it a theme park motif. Scream park perhaps? Infernal Scream Park? With
rides
and
attractions
that kill Jack in hilarious ways. I've got an idea for the beginning that I like a lot, so if you wouldn't mind, could I do the first section?

I mean, it was Aquamat's idea, so he has first dibs on the first section if he wants it, but I like my idea too much not to volunteer.  [smiley=evil.gif]

I think aquaMat and you, Ryos, should perhaps start working on such a mansion. The challenge would be to get through with one life, beginning with, say 99 lifes. I might be able to squeeze in a room or two on later stages.

But please start a new thread about this ... deadly mansion Wink
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#69
ryos wrote: I like Aquamat's idea. It would be fun! We could give it a theme park motif. Scream park perhaps? Infernal Scream Park? With
rides
and
attractions
that kill Jack in hilarious ways. I've got an idea for the beginning that I like a lot, so if you wouldn't mind, could I do the first section?

I mean, it was Aquamat's idea, so he has first dibs on the first section if he wants it, but I like my idea too much not to volunteer.  [smiley=evil.gif]

Scream Park..... what a GREAT idea !!   Big Grin  Wink  Smile

Sure, ryos...go ahead and start the mansion.... I'd be glad to supply a room or two, but it doesn't have to be the first rooms.

I'm glad you liked the idea....


PS: I'll start a new thread titled
Scream Park
, but maybe you should make the first (real) post there as soon as you come up with something. We could then supply the mansion to the next designer via that thread (or via email) to work on the next rooms.
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#70
Freddy wrote: I remember that picture from Small Palace of Gore. Of course I do! I did the beta-testing and I AGREED with aquaMat that it was okay, because at that roomlink-jump, every player has seen the room before. In a hard or very hard mansion, I think, that one doesn't need to discuss that. But on the other hand, while beta-testing, I never ask anybody to
remove
stuff. I only do suggestions, because the designer always must have the LAST WORD. Except in Catacombs, which is a completely different story.

You are right. I might have used the wrong term with the word
asked to remove
..... I'm aware of course that it was a suggestion not an order !
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