07-20-2007, 09:01 PM
Midnight Mansion 1.0.9 has been released. This is a minor update that fixes various problems in several mansions, plus fixes a bug in the editor.
- Fixed a spot in Cathedral Towers Normal/Hard, room 15104, where Jack could get stuck behind a gray door if he died at the wrong time.
- Fixed a spot in Falcon Manor Easy where you could get stuck if you did things in the
- Fixed Knight Mansion Normal/Hard, room 15710, where Jack could pull the lever and then jump into the upper area where the scorpions were and get stuck.
- Fixed editor so
Get the update on the Download page.
Note: I just realized I had also forgotten to mention that the editor also tellls you how many
- Fixed a spot in Cathedral Towers Normal/Hard, room 15104, where Jack could get stuck behind a gray door if he died at the wrong time.
- Fixed a spot in Falcon Manor Easy where you could get stuck if you did things in the
wrongorder.
- Fixed Knight Mansion Normal/Hard, room 15710, where Jack could pull the lever and then jump into the upper area where the scorpions were and get stuck.
- Fixed editor so
Open Room ID...will now prompt you to save your current room if you have made changes to it. (Previously, the changes would be lost if you opened a room using this menu command.)
Get the update on the Download page.
Note: I just realized I had also forgotten to mention that the editor also tellls you how many
rugsacks(extra backpacks) are in the mansion in this version. I wonder what else I may have added that I've forgotten about, and forgot to put in the version history? Hopefully that's it.


Thx Vern. Wasn't expecting an update so soon. Since Alan is still in the Pacific ... and is going to rearrange all Falcon Manors.
Near ... ??