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ActionSoft and Midnight Mansion's future
#31
I wish it were that simple. :-(

My day job keeps me busy enough that I haven't really had energy at the end of the day to do more programming when I get home. And I think the level builder would be a multi-month project if I were working full-time on it, which I can't.

I WOULD however be more than happy to release the Level Builder source code to Open Source, so that anyone who has programming experience can port it. I think the challenge though would be finding someone interested in doing so. But if there is interest, I definitely could do that.

MM II is running on OS X 10.9 as we speak, and has 'mostly' upgraded HD artwork. I just need to find the time/energy to finish it up...
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#32
Hi Vern,

That is so very generous of you! I hope that someone takes you up on that
offer.

Bless you for being you!
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#33
Me! ME!! I'll do it!!!

Oh wait, I can't code  Tongue
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#34
Vern, would it be possible to include the MM1 and 2 builders in the MM1 and 2 HD packages with the forewords that they can't be used in Mac OS 10.7. and above? Then at least some users could keep on building and testing and then use Rezycle to convert to HD.
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#35
I have a few friends who like coding but they hate Macs so that's probably a no go Sad
Hopefully someone should pick it up... after this trial of Fusion goes, I must go back to my mom's old computer... which is slow... and non portable... hey, I can't work on mansions without something going on in the background... also I prefer to use trackpads for mansion building
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#36
Hey Leon- can you download a new trial onto the other computer then move it to a new user folder on the first computer?
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#37
2232252C2C400 wrote: Vern, would it be possible to include the MM1 and 2 builders in the MM1 and 2 HD packages with the forewords that they can't be used in Mac OS 10.7. and above?  Then at least some users could keep on building and testing and then use Rezycle to convert to HD.

Certainly I could included it in the HD packages, but it's already available to download separately. See the FAQ:

http://www.actionsoft.com/games/midnightmansionhd/faq.php#HDLevelBuilder

Or specifically, the link to download the Level Builder is here:
http://www.actionsoft.com/files/mm/LevelBuilder1.2.2.zip

I guess you're suggesting including it for the sake of publicity, so people are aware it exists?
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#38
I thought the builders were only available as parts of the MM1 and MM2 packages. If they are available as a free download we need to advertise it on the forums. Or, perhaps, as you say, include them in the HD packages for the sake of publicity.
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#39
Not sure if it has been mentioned before, but what about Kickstarter, a lot of great games have been funded there and this one would just be another greater game to get funded there if Vern thinks it is a good idea Smile

If so, I would recommend the funding period be around Q2/3... but it's all up to you Smile
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#40
I would donate Smile
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