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Beta 3 - Tomb of Princes HARD [closed]
#1
Update - this topic is closed. I'm verifying fixes and doing regression. Further testing should be done using the beta4 release and reporting under Beta 4. Thanks! --Rob

15494 Jack stuck still exists. See pic.


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#2
15902 Jack stuck still exists (see pic, Jack is in upper right).


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#3
15292 - You can't get the coins behind the wall, there's no opening.
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#4
There may be one or two dupes of Semi-Native's... I also reviewed the fixes that had been applied to beta2, and carried forward those issues that hadn't been fixed/addressed.

15093 - Stuck: left-most vine to little alcove just above it and to the left.

15299 - Stuck: Jack can ride right-most platforms down and land safely in the room below where he will be trapped.

15494  - Stuck: Upper right area, Jack jumps to the slot on the left side and then jumps from there to the gap (looks just like the alcove  in 15093.

15491 - Stuck: Just to the right of the vine (2nd row from the top) that heads up to the upper room, there is an empty square where I was able to get Jack stuck.

15690 - Fatal Decorative details. When climbing the center vine, jump over to the left wall in one of the numerous gaps (one of the first three), jump up until you get to the highest ledge. Now, walk left. Jack seems to fall through the graphics. Suggest that the ledge comes out or is extended to the edge of the screen.

15902 - Stuck: Upper right corner, to the right of right-most vine.

16098 - Cosmetic L6 issue: Stand next to the grey door, and jump straight up. The gold brick probably also ought to be L6 if the one below it is, or they should both be in L4.

16102 - Half-stuck - left skull platform, to the mini ledge under the zapper. You could raise the ledge so that Jack can't duck the zapper. Cruel, but no more a stuck than riding a platform into lava.

17500 - The zapper on the bottom right doesn't have a matching left side. When you pull the switch, this will cause the builder to crash. It used to cause the game to crash as well.

17698 - Layer mix-up above pillar on right side of room.

Update: Corrected some typos.
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#5
All fixed.
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