PostScriptum to my last post (below):
It gets even stranger !!
After I had replaced the left
gap-tile
(as described below), I had -of course- tried it out - and had managed to climb the ladder up + back down twice WITHOUT my Jack falling to death.
However, afterwards I tried it again, from the room above - and this time he fell again!!!
So I found out that changing just the left gap-tile wasn't enough - the right gap-tile still causes Jack to die (at least about 1 out of 4 times !).
This is something I really DISLIKE - because I have very often used those
gap-tiles
in my ladder-designs to give the ladders an old, rotten,
almost-broken
look - which is something which has always contributed a lot to the overall look of my rooms.
(Those of you who know my mansions are aware of my love of detail, especially as far as the optical side is concerned !)
I'd never use a ladder whose tiles are all the same over the whole length - same with columns, or backgrounds etc. I always love a bit of irregularity, 'cause that makes it look 'more real' !!
So to know that I now can never use those
gap-tiles
again, is very frustrating!
Also I'm sure, I have used them in at least 80 % of my mansions.... and I really don't feel much like going through all of them to look for broken ladders.... and I don't have the time for that, either!
I strongly vote for getting the old ladder-behaviour back !!
BTW, my solution for the problem in JUMP now, is:
I have moved the gap-tile two units further down - to keep the
old + broken ladder look
, but have Jack fall on his feet alive!
Please see pic below.