04-12-2010, 02:29 PM
Thanks!
There are so many posts in the forums so I haven't read all. Can't take them in.
There are so many posts in the forums so I haven't read all. Can't take them in.
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Mansion Comments: Trigger Island
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04-12-2010, 02:29 PM
Thanks!
There are so many posts in the forums so I haven't read all. Can't take them in.
04-12-2010, 06:06 PM
475A4650350 wrote: Thanks! No worries. I will be releasing an update to the game today that contains all mansion updates in one neat package.
04-15-2010, 11:53 AM
64525A5E1A7956435E4152370 wrote: aquaMat, it is indeed version 1.4.7 that I played, and all those problems were still there. This can't possibly be - might be that some of them were still there in 1.4.7. - but ALL of them???? No way - after all there was a reason for making update 1.4.7....... Anyway - in 1.4.8 which you should have by now, all of those plus most of your new findings (from your post from April 12, below) were fixed. (When you wrote that post from April, 12 - were you referring to version 1.4.8 ??) Just as an example: Room 13102 - I absolutely sure that this issue was fixed in 1.4.8 by adding a few layer-4 bricks to prevent Jack from going over the edge.... I'm a bit puzzled..... :-? ![]() PS: Since yesterday 1.4.9 is ready. I'm a bit undecided whether I should post it here or send it to Vern ??!
04-15-2010, 12:28 PM
aquaMat, I know you got my email after I played 1.4.8 and said that everything was fixed except Jack getting stuck on the roof in 12903.
Then you emailed back saying you came up with a solution by putting snakes there to make it crazy for Jack to go down the roof. I emailed back saying that was a great solution. Remember? So everything's good. Vern hasn't posted Beta2 yet, so you could send it to him. I don't see the harm in also posting it here, though. Vern?
04-15-2010, 12:28 PM
My replies to your
New Findings: (April 12th; see below) 12903 - Jack stuck still exists. Fixed w/ snakes in 12903 and above ! 13102 - Jack can still get out on the ledge and must die to get back. Strange!?! This I had fixed in 1.4.8 !! 14702 - Jack can still slide down the pole from 14502 (jumping from the ledge with the lever) without the necessary red key which results in a Jack stuck. Nooo! In 1.4.8 I included a BBB to let the player know he should pick up the red key first. If that's still not enough - in 1.4.9. I moved the lever that activates the moving platform next to the red key - so the player automatically picks up the key before he can activate the platform that enables him to get to the pole ! 12904 - Save point - Jack still cannot get back to the left. If he forgot that green key in 12902, he's stuck. Now I'm absolutely sure that you are still referring to 1.4.7 - as this one, too, got fixe in 1.4.8 (I added a secret (= T-triggered) black re-appearing block. For it to appear though, the player has to go to the other (=right) side first, where the secret T is..... then he'll be able to return via the saving point to the earlier rooms !) I guess this whole problem has something to do with the time difference / delay of me finishing a version and you actually receiving and playing it.
04-15-2010, 12:30 PM
How ironic, our posts crossed paths.
See my post just above yours.
04-15-2010, 12:34 PM
Ok, where is the 1.4.8 to download? I have only seen the one from 9th April and that is 1.4.7.
I haven't seen the MM update either. Vern said something about 12th April. Can't find it!
04-15-2010, 12:39 PM
Sorry, Semi-Native
seems we both posted at exactly the same second below..... So here is T.I. Version 1.4.9 Apart from the fixed issues + improved design bits, I also added a secret (tip: it's in one of the first 10 rooms); secrets count is now: 27. I will also mail this to Vern, so he can include it in Beta 2. Thanks for your help again.
04-15-2010, 12:40 PM
5761696D294A65706D7261040 wrote: How ironic, our posts crossed paths. And now it even happened AGAIN !! ![]()
04-15-2010, 12:44 PM
6D706C7A1F0 wrote: Ok, where is the 1.4.8 to download? I have only seen the one from 9th April and that is 1.4.7. rose, aquaMat emailed it to me. He wasn't sure whether or not to post it because he was already working on 1.4.9, which he just posted above. |
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