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Church
#71
Okay, so I sort of finished the mansion. It's obviously the last room, but I can't figure out how to go actually exit. I'm pressing UP in what should be the right place (and everywhere else nearby) but the level doesn't end. That's bug number one.

Bug number two is in SPOILERS Hell, in the room with five nearly motionless eyeballs and a single medusa head lording it over a big row of skeletons. There's two ladders that lead down from that room, but if Jack takes one, he gets stuck in the room with a million money bags on conveyor belts, and everything is behind a big grey wall, and I can't go back up the ladder. I managed to glitch my way out by randomly jumping around until I hit the floor without dying, but I skipped most of Hell and went straight to the treasure rooms. Either those ladders aren't supposed to be there, or there used to be a different room underneath them.END SPOILERS. I didn't want anyone to know where the story eventually led Jack. It was terrifying.

In fact, all my favorite parts shouldn't really be spoiled for anyone who hasn't seen them yet, so I'm gonna yellow the rest of this. Some of my favorite bits:

The grinning lightning demon. Holy awesome.

That creature you see on the left when you're climbing the ladder right after you go through the portal. The one with two legs, three teeth, and a big eyeball. I have named him Granticulus, and he is my friend.

The sort of elevator contraption you fall into when you're descending into hell. That was neat.

The vine made of skeletons.

The vibrating super platform.

The giant black cracks in the walls near the beginning, and the weird black clouds in that one room.

When you first go into SPACE. The stars are pretty.


That's just what I can remember off the top of my head. There's some surprisingly good level design, in terms of layout, too. The library was a lot of fun, and the big storage area. Fun for the brain, and the fingers. But mainly, there's some crazy visual surprise in almost every room, and that really made it fun, even though I died and had to restart three or four times. I got to see all that cool stuff again.

On the topic of cheap deaths - I would say that there wasn't a single unavoidable death in the whole first half of the mansion. I would say that the general forbidding atmosphere kept me from leaping around wildly, and the few times I wandered painfully off a ledge, I noticed a fairly obvious visual clue a half-second later that would have saved my life if I had been paying attention.

There were a couple of weird things later in the mansion, but most of them can be solved by taking your fingers off the keys and letting Jack fall where the mansion makes him fall. When I died, it was usually because I was trying to adjust his fall, and that would throw off the timing of something or other. It was worth the occasional misfire to see the crazy, Sonic-the-Hedgehog-style trip through almost-certain death that followed.

So, great job, Sam. It's your best one yet, and I'm sure to give it another shot just to see everything again. By the way, I had a spare green key when I finally got to Hell. I think it's an extra.
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#72
ryos wrote:
I have to keep replaying from the beginning and everytime I get a bit further... but there's simply a certain number of deaths I can't avoid....which strikes me as a bit odd.

You know what's really funny is that I made it to the first pedestal without restarting once, due almost entirely to an awareness and paranoia gained whilst playing DoD. I may have had zero lives, but I made it.

So, uh..thanks? Tongue

Hah...that's great Big Grin ;D (Knew it was good for something...!)
In Church..... it took me about 4 or 5 restarts from the beginning until I reached the first save pedestal..... and now I'm about to repeat that process re-starting from save 1....!! Wink
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#73
Yeah, there need to be more pedestals. I wish there were one in 15082, for example.
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#74
I'll improve the mansion a little bit. That extra green key was going to be for the end, but I forgot about it. I'll also erase some unavoidable deaths.... And add a save place :o
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#75
There where so many x-treme hard things... like jumps where you have to go to the VERY edge to make. Hated those.

Afew things about it:
While Jack is riding down the pole to
the source..
I had to cheat because there was a save pedestal like 1000 miles back. Anyways... did you test going down it? I died a million times to fall just the right time and at the right speed! I think you copy-pasted some zappers! That leads to certain death to Jack! I would have been at -58 lives without cheats at least! Undecided

Did you know i heard rumors that the
rock on
symbol was made up in a satanic rock concert... just wanted to tell you.
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#76
Dang! Where did you find that out?
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#77
I think that fits with the mansion theme pretty well, eh?

Anyway, I forgot to say thanks for the Dr. Tronic's Zoo shout-outs. Together, the snake machine, the bird machine, and the scorpion machine will be unstoppable!
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#78
I never have any trouble sliding down the pole. If you make sure to follow the path of the coins, and then let go of the left key as soon as Jack crosses the boundary between rooms, you should be fine.
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#79
Sam,
in that green tower-ish room somewhere after the 2nd save pedestal (sorry I haven't got the room no.), with several shorter and 2 longer vines and a very fast green moving platform:
Is it possible at all to jump on that platform from the vine, once it is moving ??

I never could !!
Thus my game always ends there....

Or have I missed something ?
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#80
That room was labeled X-treme hard for me. It is possible, but hard. But the pole ride is sooo hard I lost at least 50 lives with cheating!  :o I think you should make your mansions abit easier to beat! I didn't get it like ryos said.  :'( Loved it how you made the cruser and monsters nearly fall on Jack when you warned jack from going into the demension to the source. Tongue
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