03-27-2007, 04:33 AM
Okay, so I sort of finished the mansion. It's obviously the last room, but I can't figure out how to go actually exit. I'm pressing UP in what should be the right place (and everywhere else nearby) but the level doesn't end. That's bug number one.
Bug number two is in SPOILERS Hell, in the room with five nearly motionless eyeballs and a single medusa head lording it over a big row of skeletons. There's two ladders that lead down from that room, but if Jack takes one, he gets stuck in the room with a million money bags on conveyor belts, and everything is behind a big grey wall, and I can't go back up the ladder. I managed to glitch my way out by randomly jumping around until I hit the floor without dying, but I skipped most of Hell and went straight to the treasure rooms. Either those ladders aren't supposed to be there, or there used to be a different room underneath them.END SPOILERS. I didn't want anyone to know where the story eventually led Jack. It was terrifying.
In fact, all my favorite parts shouldn't really be spoiled for anyone who hasn't seen them yet, so I'm gonna yellow the rest of this. Some of my favorite bits:
The grinning lightning demon. Holy awesome.
That creature you see on the left when you're climbing the ladder right after you go through the portal. The one with two legs, three teeth, and a big eyeball. I have named him Granticulus, and he is my friend.
The sort of elevator contraption you fall into when you're descending into hell. That was neat.
The vine made of skeletons.
The vibrating super platform.
The giant black cracks in the walls near the beginning, and the weird black clouds in that one room.
When you first go into SPACE. The stars are pretty.
That's just what I can remember off the top of my head. There's some surprisingly good level design, in terms of layout, too. The library was a lot of fun, and the big storage area. Fun for the brain, and the fingers. But mainly, there's some crazy visual surprise in almost every room, and that really made it fun, even though I died and had to restart three or four times. I got to see all that cool stuff again.
On the topic of cheap deaths - I would say that there wasn't a single unavoidable death in the whole first half of the mansion. I would say that the general forbidding atmosphere kept me from leaping around wildly, and the few times I wandered painfully off a ledge, I noticed a fairly obvious visual clue a half-second later that would have saved my life if I had been paying attention.
There were a couple of weird things later in the mansion, but most of them can be solved by taking your fingers off the keys and letting Jack fall where the mansion makes him fall. When I died, it was usually because I was trying to adjust his fall, and that would throw off the timing of something or other. It was worth the occasional misfire to see the crazy, Sonic-the-Hedgehog-style trip through almost-certain death that followed.
So, great job, Sam. It's your best one yet, and I'm sure to give it another shot just to see everything again. By the way, I had a spare green key when I finally got to Hell. I think it's an extra.
Bug number two is in SPOILERS Hell, in the room with five nearly motionless eyeballs and a single medusa head lording it over a big row of skeletons. There's two ladders that lead down from that room, but if Jack takes one, he gets stuck in the room with a million money bags on conveyor belts, and everything is behind a big grey wall, and I can't go back up the ladder. I managed to glitch my way out by randomly jumping around until I hit the floor without dying, but I skipped most of Hell and went straight to the treasure rooms. Either those ladders aren't supposed to be there, or there used to be a different room underneath them.END SPOILERS. I didn't want anyone to know where the story eventually led Jack. It was terrifying.
In fact, all my favorite parts shouldn't really be spoiled for anyone who hasn't seen them yet, so I'm gonna yellow the rest of this. Some of my favorite bits:
The grinning lightning demon. Holy awesome.
That creature you see on the left when you're climbing the ladder right after you go through the portal. The one with two legs, three teeth, and a big eyeball. I have named him Granticulus, and he is my friend.
The sort of elevator contraption you fall into when you're descending into hell. That was neat.
The vine made of skeletons.
The vibrating super platform.
The giant black cracks in the walls near the beginning, and the weird black clouds in that one room.
When you first go into SPACE. The stars are pretty.
That's just what I can remember off the top of my head. There's some surprisingly good level design, in terms of layout, too. The library was a lot of fun, and the big storage area. Fun for the brain, and the fingers. But mainly, there's some crazy visual surprise in almost every room, and that really made it fun, even though I died and had to restart three or four times. I got to see all that cool stuff again.
On the topic of cheap deaths - I would say that there wasn't a single unavoidable death in the whole first half of the mansion. I would say that the general forbidding atmosphere kept me from leaping around wildly, and the few times I wandered painfully off a ledge, I noticed a fairly obvious visual clue a half-second later that would have saved my life if I had been paying attention.
There were a couple of weird things later in the mansion, but most of them can be solved by taking your fingers off the keys and letting Jack fall where the mansion makes him fall. When I died, it was usually because I was trying to adjust his fall, and that would throw off the timing of something or other. It was worth the occasional misfire to see the crazy, Sonic-the-Hedgehog-style trip through almost-certain death that followed.
So, great job, Sam. It's your best one yet, and I'm sure to give it another shot just to see everything again. By the way, I had a spare green key when I finally got to Hell. I think it's an extra.




;D (Knew it was good for something...!)
