BO_PEEP wrote: Hi Just tried several attempts at your latest mansion, and although it seems nice I am pretty fed up already with each room being so difficult. I wonder if anyone else feels the same .
Bo Peep
josephine wrote: I got a few rooms in and quit. This one is insanely hard, it's making me not want to play MM at all.
SandyBean wrote: Yes, Indeed........... a very sneaky and trying mansion.
Funny, I was just thinking a while back it would be cool to have a mansion where each room was a little 'mansion' in itself, having to be solved.
Took my Jack 24 tries to get through just the First Room
SandyBean
Semi-Native wrote: I had the same problem, thought Jack was stuck. He has to stand in just the right spot to jump over those tiles.
aquaMat wrote: I thought I consider myself a pretty accomplished player, but I really have to admit I'm having problems with Luris.
It's one of those mansions that is so hard that there's a great danger of me becoming disinterested before I even make a considerable progress.
Maybe you should have handed out a few extra lives (by including a lot of extra money bags) in the first room, so one doesn't have to restart that often before even getting to the first save.
rose wrote: I would love to have a save pedestal in each room with a lot of extra lives.
[smiley=embarassed.gif] Aquamat.....For you, such an experienced player to give up.....well, Olle, maybe your game needs a little tweaking.
Kudos to your GF-AK, and YOU! [smiley=tekst-toppie.gif]
Luris is by far the most creative sneaky PUZZLE game. INGENIOUS & CREATIVE design layout.
But, with all those creatures, I have to agree with the other players....there should be a save in each of the toughest rooms and more money to increase Jacks lives.
The 2nd room and room 12297, plus one more I can't recall, those glitches that give Jack such a hard time getting thru should be RE-MADE.
Also, in room 11296 see pic below, Jack tried to use his lives BEFORE THE SAVE, to explore and got JS. He had to do the whole thing over again. [smiley=cry.gif]
Its GREAT to have a sneaky puzzle in each room. But with all the dangers, there really should be hope for Jack to get thru with saves & lives.
I think that in Luris, you combined toooo much of a good thing.....Sneaky puzzles, deadly creatures & PRECISION jumps.
To be honest, and wanting to see the rest of your creation, I had to cheat....even with cheating, I almost thru in the towel as that takes away all the pleasure of the game. I also, FINALLY, figured out how to use Mansion Lever Builder, just to get Jack out of room 12297, not being experienced with that stuff, I made a mess of it, but at least Jack got out. Yep, a great creative mansion on all levels, but, way & I mean way to little save points, lives and to many precision jumps.
Perhaps tweaking it, will get all the players back to play, rather than leaving & avoiding such a CREATIVE endeavor. But that is merely my opinion.