While I don't love the idea of major changes to included mansions that are intended to do more than simply try to fix a
Jack-Stuck, I do feel that the modified versions of Midnight Mansion that I have just completed are justified
upgrades
to the previously included versions of Falcon Manor. For one thing, I found one possible
Jack-Stuck in Falcon Manor Hard and fixed it. For another,
Freddy has been warning everyone on these boards about upcoming changes to Falcon Manor (and thus the High Scores List for Falcon Manor) for several months now. And finally, it does seem that the vast majority of you all want to be able to know that it is at least possible to open every door, collect every coin, and reach every secret in a single perfectly-played run-through of a mansion. So it is for these reasons that I would like to submit my revised mansions to review for
Vern.
But! Before I do, I'd greatly, greatly appreciate some beta testing from members here who would be willing to run through at least one version of the revised Falcon Manor and also have a look in the editor to see if I managed to introduce any new Jack Stucks or failed to achieve my goal of allowing everything (significant*) to be gotten in a single run-through.
Please contact me on these boards though PM with your e-mail address if you are willing to test at least one version of this mansion, and I will send you the file. Once I feel that the mansions have been actually tested by someone other than just myself, I'll send them to Vern to be included in the next update of
Midnight Mansion.
* Due to the design of Falcon Manor, it became necessary to include one door which the player may or may not be able to open, and which only leads to a single key of a different color. Depending on a random choice you make earlier in the mansion, you may or may not have to use this door to swap your key for another colored key. There is no gold behind this door, and no secrets, so at worst you would simply have a door that remains unopened, but at no actual loss to you.