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At last! Discotheque Of Doom ins running for me...
#31
[split] [splithere][splithere_end]
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#32
@ SandyBean:

omgPUPPIES!!!  :-* (x11)

And I like Immortal Ruins- it's a nice size (not too big or small) with a good balance of exploring vs puzzles.


@ aquamat:

Here's an idea- how about modifying your unfinished rooms/mansions and adding them to Catacombs? Lots of people are still replaying MM1 (me included!) Kickstarting Catacombs (or Catacombs in MM2) may encourage builders to add their unfinished mansions too.
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#33
WOW to @ALL!!!  Big Grin

I'm very happy and impressed about the NEW and really constructive discussion about converting the custom mansions.
This is --- since a very long time --- the first discussion which is fun AND interesting and make me believe that the community isn't fall into a mummy sleep ;-)

And like me - I know this very well - everyone of you have many other things to do and even therefore I'm very impressed about your engagement!!!

I'm not a diligent writer here, but I'm playing this
BEST GAME EVER
(for me ...!!!) since several years and I read all the posts here and follow all of the discussions very closely.

But ...  YES! ... I'm an outsider. I never designed such a wonderful mansions like DoD and all of the other wonderful mansions of all the other designers --> YOU!!!

I pull my hat down and bow to all of you wonderful creative designers of the MM Game.

Thanks to You for all the wonderful work, fun, creativity and engagement!!

Thanks to all of You!

Gonzo

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#34
Regarding Immortal Ruins, what room(s) do you start seeing the custom backgrounds? I
unpacked
the mansion using Rezycle, and was able to play a good chunk of it. I kept the Data directory next to the unpacked mansion directory to see if the game would find the custom backgrounds. I wasn't sure if there was an easy to get to room that used one of the custom backgrounds so I could test it.

Otherwise, it *is* playable. It could be that it works fine, I don't know for sure. I did spot a graphical glitch on there that I don't think is mansion related - I think it's game related, that I'm going to report to Vern. It wasn't anything major, and didn't prevent the game from being played.
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#35
In German we have a slang word for that: verschlimmbessern.

I really love this - that there's a word for it. My wife will say
It's New and Improved,
or
Look, they *improved* it, how nice..
extremely sarcastically, sometimes while rolling her eyes, and it communicates exactly the same feeling.
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#36
073A37063030323039550 wrote: Regarding Immortal Ruins, what room(s) do you start seeing the custom backgrounds? I
unpacked
the mansion using Rezycle, and was able to play a good chunk of it. I kept the Data directory next to the unpacked mansion directory to see if the game would find the custom backgrounds. I wasn't sure if there was an easy to get to room that used one of the custom backgrounds so I could test it.

Otherwise, it *is* playable. It could be that it works fine, I don't know for sure. I did spot a graphical glitch on there that I don't think is mansion related - I think it's game related, that I'm going to report to Vern. It wasn't anything major, and didn't prevent the game from being played.

Perhaps we should convert and upload those CM's that are playable despite of the not converted custom graphics?
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#37
That would be great! I am missing aguamats mansions!!!!
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#38
415C4056330 wrote: That would be great! I am missing aguamats mansions!!!!

I did a few tests and custom backgrounds don't work. I probably knew that but forgot. Still, I think for some mansions this will only have a small impact. It won't impact many of aquamat's since most don't use custom backgrounds. Whether it greatly impacts Immortal Ruins is up to SandyBean. Otherwise, I'd be up for uploading it, because it plays mostly fine without the various backgrounds. As I mentioned before - I did notice another graphical glitch in other rooms, but it didn't cause the game to crash or make it unplayable.

With aquamat's, it's kind of a mixed bag. All the mansions where the levers have been submerged so that the base is no longer visible are now unplayable. In some of those mansions there are a *lot* of levers. I am still looking for my set of scripts. I thought I had one which would identify all these cases and optionally fix them. So these shouldn't be converted without at least that change.

The mansions where there is only one or two custom graphics, seems to me like maybe it wouldn't be too bad without them in order to get another playable mansion out there. Aquamat may feel differently. As I said, for mansions where it is just one or two graphics, it's probably fine depending on which images they are. For other mansions where there are 5 or more, I think the changes start to drastically impact the look and feel, but still if the mansion designer is Ok with it - at least temporarily, then why not?

With the remaining mansions, we should at least try to contact the designers first. I'm fairly certain that Anthony would *not* wish his mansions to be modified by anyone else - especially the ones that use extensive custom graphics. Some of these would be completely ruined without the custom graphics, IMO.

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#39
302D3127420 wrote: [quote author=675A57665050525059350 link=1334071748/17#17 date=1335679846][quote author=5845594F2A0 link=1334071748/15#15 date=1335677393]You can convert pict files in Preview to png!!! Though I don't think you can batch convert.

You know, I *thought* you could do this, but when I tried it only allowed me to export as .pdf. Perhaps this changed in Lion? I had to look for other alternatives. No, I don't have Lion and will not buy Lion either. You have to use the Save as, where you can choose the format. How you do in Lion I don't know. It is probably File > Duplicate, File > save as???
I don't believe that it can be done with Preview in Lion. I tried using my other laptop with Snow Leopard and PNG is also not an option. There are some other formats though (more than Lion). Fortunately, I don't need to rely on Preview for conversion.
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#40
172A27162020222029450 wrote:
With the remaining mansions, we should at least try to contact the designers first. I'm fairly certain that Anthony would *not* wish his mansions to be modified by anyone else - especially the ones that use extensive custom graphics. Some of these would be completely ruined without the custom graphics, IMO.

Neither would JoeB
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