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MM2 - Brave New World
I think I have something better for you: the zip of a brand new version of MM2 - Brave New World.

The name of the zip is BNW 001 (and the next one will be BNW 002 etc.), but the name of the betatesting mansion will now always be BNW. That is because of the proper working of the saved games.

For your interest: I can't download and develop the zip's with my new mac. I need to do it with the old one. Must have to do with the change of the bits.

I hope you will have some fun.


Attached Files
.zip   BNW_001.zip (Size: 19.53 KB / Downloads: 1)
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An update.

Several rooms in the green area got stuffed and polished.
And in the temporary red zone between the 'finished' areas and the exit I fixed a ... Jack-stuck.

The room shown is nearly a zoo!
Smile 8-)


Attached Files Thumbnail(s)
   

.zip   BNW_002.zip (Size: 19.53 KB / Downloads: 1)
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In the grey area I did fix an other JS and a not wanted exposing of a secret (not replaced the L6-cover after a repair >Sad )

In the green section there was a FSO.
:question --> a forced shield offer Wink and that needed to be corrected as well.

The BNW 003 you'll find enclosed.


Attached Files
.zip   BNW_003.zip (Size: 19.53 KB / Downloads: 1)
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By changing the name of the mansion you forced me to start again from the beginning.  Some of the changes you have done are good but IMO some have made the overall play harder.

Then we have this problem, see picture:

Jack pulled the lever opening the red trapdoors and went down again trying to avoid the medusa before getting the green key.  I find no way to reach the key now.


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Welcome back, brell !

5747505959350 wrote: ... Then we have this problem, see picture: Jack pulled the lever opening the red trapdoors and went down again trying to avoid the medusa before getting the green key.  I find no way to reach the key now.
Thanks for reporting! Was easy to fix. I also corrected two issues in the green area. So I enclosed a new zip. Number 004.
I do hope that I don't have to move any of the first ten save points again.

5747505959350 wrote: ...  Some of the changes you have done are good but IMO some have made the overall play harder.
It would help me a lot if you should find the time and energy to give more specific info about critical spots that are too hard. You don't have to hurry since I will not be on the boards from next Saturday till the end of the month.
Sad


Attached Files
.zip   BNW_004.zip (Size: 19.53 KB / Downloads: 1)
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A few days ago I created a new room, not yet included in zip 004. It is an odd one. Jack has completely nothing to do! He can't loose lives, there are no keys, shields, save pedestals. No levers to pull or buttons to press. And there is also nearly nothing to see. Only the way into the room that is also the way out.

HOWEVER !
The room has sense.

Q: (for all members active on the boards)
What could it be?
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685C4B4A4A572E0 wrote:

[quote author=5747505959350 link=1671814205/223#223 date=1694602972]...  Some of the changes you have done are good but IMO some have made the overall play harder.
It would help me a lot if you should find the time and energy to give more specific info about critical spots that are too hard. You don't have to hurry since I will not be on the boards from next Saturday till the end of the month.
Sad
Of course. Maybe Semi-native would put in some remarks too?
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Hi guys, I'm here. I'm sorry, but I haven't played MM in a week or so. However, when I did try BNW, I wasn't able to make it to the first Save point in three tries. My Jack skills are pretty rusty, though. I'll get back to it soon and give some input. 8-)
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1721292D690A25302D3221440 wrote: ... My Jack skills are pretty rusty, though. ...
You have no idea how much troubles my Jack has in some of the included normal mansions. But you are right: the increase of experience of experience helps a lot.
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6F59515511725D48554A593C0 wrote: ... I wasn't able to make it to the first Save point in three tries. ...
If it wasn't because of 'game over' but because you didn't find a way of progress, just put your issue here on the boards.

I'll be away for a large week, but there are other members Wink that may help you.
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