10-24-2008, 09:28 PM
I hear you loud and clear Olle, and I thought that this point might be brought up sooner or later.
What I thought I'd do was give the player just the usual reward distributed across a couple of secret rooms. After the temple area there really isn't any challenge anymore, so you can think of all the shizillions of backpacks you find within and after the temple as one huge vault. Of course it becomes kind of monotonous to run around and just get richer and richer. But I wanted to experiment with a couple of ways to arrange backpacks, goldbags and coins, which is why I came up with all these stupid little secrets.
For my next mansion (Jacques' Revenge) I'll try to concentrate the main treasure at the very end of the game and keep the running to a minimum and throw more beasties at the player on the way there.
I'll just have to see if it actually is going to work out ;D
What I thought I'd do was give the player just the usual reward distributed across a couple of secret rooms. After the temple area there really isn't any challenge anymore, so you can think of all the shizillions of backpacks you find within and after the temple as one huge vault. Of course it becomes kind of monotonous to run around and just get richer and richer. But I wanted to experiment with a couple of ways to arrange backpacks, goldbags and coins, which is why I came up with all these stupid little secrets.
For my next mansion (Jacques' Revenge) I'll try to concentrate the main treasure at the very end of the game and keep the running to a minimum and throw more beasties at the player on the way there.
I'll just have to see if it actually is going to work out ;D

