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JS in 15486
#5
Hello,

I must be stupid, because my Jack did get stuck in that first box, WITHOUT THE SKELETON TO KILL HIM. Thank Goodness there is a save near by.

How, did I manage to do that. Well, after Jack pulled the lever, he got killed by a skeleton falling on him as he ran for the vine. After he came back to life at the far right, I hit the right arrow key for Jack to leave the room to reset the play. The skeleton that killed Jack must have resided in the 1st box, for that box was empty when Jack landed in it.
IN ALL THE COMMOTION, JACK FORGOT TO GO BACK UP THE LADDER TO PULL THE LEVER AGAIN.....that is how Jack got stuck in the 1st box.
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Messages In This Thread
JS in 15486 - by otg - 09-21-2008, 07:04 PM
Re: JS in 15486 - by aquaMat - 09-22-2008, 01:47 PM
Re: JS in 15486 - by otg - 09-22-2008, 01:54 PM
Re: JS in 15486 - by brell - 09-22-2008, 02:33 PM
Re: JS in 15486 - by hawaii - 09-23-2008, 12:32 PM
Re: JS in 15486 - by aquaMat - 09-24-2008, 09:56 AM
Re: JS in 15486 - by Surcouf - 09-30-2008, 09:09 PM
Re: JS in 15486 - by otg - 09-30-2008, 09:33 PM
Re: JS in 15486 - by Surcouf - 09-30-2008, 09:35 PM
Re: JS in 15486 - by Surcouf - 09-30-2008, 09:58 PM
Re: JS in 15486 - by brell - 10-01-2008, 08:22 AM
Re: JS in 15486 - by Surcouf - 10-03-2008, 07:41 AM

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