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A Tale of One City: Playing without custom graphics
#6
Smile Hello frost! Nice to know that you are still around. And playing A Tale of One City.

Now, there is nothing to worry about. Since the time I did the betatesting of SandyBean's Immortal Ruins, I know 'everything' about this feature. To say something: I am pretty sure that you have a 'toing'-sound as well when Jack moves from one room to an other.

Before explaining what is going on, I want to thank you to bring this issue on the boards, because it brings me to give an important message to all MMF-guests and -members.

When a custom mansion has customized graphics, you are obliged to use them. Adding them is NOT optional!

Okay. The original Screens-folder contains 7 backgrounds numbered from 1 to 7. In e.g. ATo1C I added 4 new backgrounds: no. 8 to 11. Now, when Jack enters a room where I linked one of the new backgrounds to, the MM-game can't find it and then the game chooses (randomly?) one of the backgrounds 1 to 7. And then you get those weird rooms like you showed in your posts.

If you want to, you can go to that original Screens-folder and double-click on the 7 backgroundfiles. You will surely recognize the pictures that you encountered.
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Messages In This Thread
Re: Playing without custom graphics - by frost - 08-23-2008, 03:35 AM
Re: Playing without custom graphics - by frost - 08-23-2008, 03:39 AM
Re: Playing without custom graphics - by frost - 08-23-2008, 03:45 AM
Re: Playing without custom graphics - by frost - 08-23-2008, 03:50 AM
Re: Playing without custom graphics - by Freddy - 08-23-2008, 06:15 AM
Re: Playing without custom graphics - by Freddy - 08-23-2008, 06:27 AM
Re: Playing without custom graphics - by aquaMat - 08-23-2008, 10:13 AM
Re: Playing without custom graphics - by Freddy - 08-23-2008, 01:14 PM
Re: Playing without custom graphics - by frost - 08-23-2008, 04:48 PM
Re: Playing without custom graphics - by Jackie - 08-25-2008, 09:23 PM

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